Player Matchup

Baron Samedi
Baron Samedi
Mikkiiiis
Baron Samedi
Level 67
God Stats
37W - 31L
1,613 SR
Queue Stats
412W - 379L
1,583 Elo+
Party 2
Ares
Ares
Overlord_55pvn
Ares
Level 100
God Stats
19W - 18L
1,632 SR
Queue Stats
328W - 286L
1,568 Elo+
Party 3
Hachiman
Hachiman
Rapierclown73
Hachiman
Level 123
God Stats
7W - 4L
1,711 SR
Queue Stats
635W - 605L
1,516 Elo+
Party 3
King Arthur
King Arthur
ealanen
King Arthur
Level 62
God Stats
19W - 17L
1,466 SR
Queue Stats
281W - 263L
1,564 Elo+
Party 2
Mercury
Mercury
playgame870
Mercury
Level 116
God Stats
7W - 2L
1,856 SR
Queue Stats
366W - 324L
1,530 Elo+
Party 3
Team Averages
Level 94
1,656 SR
1,552 Elo+

VS

Team Averages
Level 99
1,526 SR
1,541 Elo+
Osiris
Osiris
AkimboGeert
Osiris
Level 67
God Stats
1W - 2L
1,323 SR
Queue Stats
5W - 10L
1,429 Elo+
Party 4
Merlin
Merlin
HenkSolo
Merlin
Level 126
God Stats
32W - 35L
1,608 SR
Queue Stats
289W - 294L
1,585 Elo+
Party 4
Mercury
Mercury
HeusieJR
Mercury
Level 89
God Stats
25W - 24L
1,453 SR
Queue Stats
174W - 183L
1,561 Elo+
Party 4
Ymir
Ymir
Z a b v s a
Ymir
Level 101
God Stats
5W - 3L
1,589 SR
Queue Stats
87W - 58L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
Z a w a r u
Heimdallr
Level 111
God Stats
26W - 19L
1,656 SR
Queue Stats
260W - 221L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mikkiiiis
Baron Samedi
20
4 / 6 / 10
14,626
457
25,108
31,526
23,048
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 6 / 14
13,228
413
13,302
37,316
52,948
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Rapierclown73
Hachiman
20
11 / 4 / 2
16,910
528
22,260
22,672
10,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ealanen
King Arthur
20
4 / 6 / 2
14,830
463
18,055
42,723
54,935
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
playgame870
Mercury
20
7 / 11 / 10
15,392
481
27,326
33,051
16,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
4 / 4 / 11
16,792
525
22,786
31,344
33,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
HenkSolo
Merlin
20
9 / 4 / 14
18,699
584
42,508
25,573
14,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
HeusieJR
Mercury
20
9 / 5 / 12
17,740
554
22,557
24,814
15,628
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 8 / 20
15,611
488
16,083
42,230
53,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
Z a w a r u
Heimdallr
20
10 / 6 / 6
19,776
618
34,933
24,769
13,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
27
Kills
33
33
Deaths
27
38
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
4
11
2.38
W
Merlin
HenkSolo
Merlin
9
4
14
4
W
Mercury
HeusieJR
Mercury
9
5
12
3
L
Baron Samedi
Mikkiiiis
Baron Samedi
4
6
10
1.5
L
1
6
14
1.33
L
Hachiman
Rapierclown73
Hachiman
11
4
2
3
W
1
8
20
1.38
W
Heimdallr
Z a w a r u
Heimdallr
10
6
6
2.17
L
King Arthur
ealanen
King Arthur
4
6
2
0.83
L
Mercury
playgame870
Mercury
7
11
10
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,051
Damage
138,867
167,288
Taken
148,730
157,842
Mitigated
131,117
50,353
Healing
57,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
22,786
12,079
0
12,957
31,344
33,405
3,819
5,143
25,985
0
105,687
W
Merlin
HenkSolo
Merlin
42,508
2,369
1,105
11,116
25,573
14,833
2,620
9,793
15,780
174,692
0
W
Mercury
HeusieJR
Mercury
22,557
15,718
0
8,935
24,814
15,628
2,601
4,427
20,387
0
135,277
L
Baron Samedi
Mikkiiiis
Baron Samedi
25,108
1,227
2,931
10,051
31,526
23,048
554
15,615
15,308
112,490
0
L
13,302
1,180
698
8,272
37,316
52,948
301
13,279
23,745
46,094
0
L
Hachiman
Rapierclown73
Hachiman
22,260
14,434
0
9,610
22,672
10,314
1,586
5,894
16,760
5,171
135,689
W
16,083
4,971
0
9,447
42,230
53,673
878
14,308
27,922
40,903
0
W
Heimdallr
Z a w a r u
Heimdallr
34,933
24,787
0
13,958
24,769
13,578
1,286
6,474
18,227
0
179,904
L
King Arthur
ealanen
King Arthur
18,055
2,172
0
11,540
42,723
54,935
240
9,681
32,848
0
99,970
L
Mercury
playgame870
Mercury
27,326
10,312
0
7,251
33,051
16,597
390
12,559
20,036
0
135,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,986
Gold Earned
88,618
803
Minions Killed
885
0
Camps Cleared
0
2,795,278
Distance Traveled
2,950,513
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,792
525
200
6
0
589,118
4
W
Merlin
18,699
584
240
8
0
573,632
15
W
Mercury
17,740
554
177
6
0
742,168
8
L
Baron Samedi
14,626
457
176
6
0
523,995
15
L
Ares
13,228
413
58
2
0
568,997
3
L
Hachiman
16,910
528
210
7
0
513,634
3
W
Ymir
15,611
488
19
1
0
503,504
1
W
Heimdallr
19,776
618
249
8
0
542,091
4
L
King Arthur
14,830
463
195
6
0
543,717
1
L
Mercury
15,392
481
164
5
0
644,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role