Player Matchup

Tiamat
Tiamat
Derianj1009
Tiamat
Level 28
God Stats
1W - 0L
1,870 SR
Queue Stats
3W - 3L
1,383 Elo+
Solo
Izanami
Izanami
NanaKyuu
Izanami
Level 17
God Stats
29W - 31L
1,332 SR
Queue Stats
86W - 132L
1,253 Elo+
Solo
Guan Yu
Guan Yu
colektor01
Guan Yu
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 40L
1,500 Elo+
Solo
Bellona
Bellona
localeo1202
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Solo
Artemis
Artemis
raphael881992
Artemis
Level 16
God Stats
8W - 5L
1,460 SR
Queue Stats
305W - 388L
1,376 Elo+
Solo
Team Averages
Level 13
1,532 SR
1,402 Elo+

VS

Team Averages
Level 23
1,456 SR
1,257 Elo+
Tiamat
Tiamat
KikkaTheHound
Tiamat
Level 25
God Stats
11W - 12L
1,547 SR
Queue Stats
17W - 22L
1,236 Elo+
Solo
Zeus
Zeus
L_hein_vaincu
Zeus
Level 29
God Stats
7W - 7L
1,471 SR
Queue Stats
141W - 211L
1,315 Elo+
Party 1
Mulan
Mulan
SoKKa_31
Mulan
Level 17
God Stats
20W - 21L
1,411 SR
Queue Stats
33W - 48L
1,244 Elo+
Party 1
Yemoja
Yemoja
ThE_Legend_Nabil
Yemoja
Level 21
God Stats
5W - 9L
1,382 SR
Queue Stats
108W - 159L
1,244 Elo+
Party 1
Rama
Rama
thor_me83
Rama
Level 23
God Stats
5W - 10L
1,467 SR
Queue Stats
14W - 26L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 1 / 1
8,989
599
6,175
7,025
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NanaKyuu
Izanami
13
2 / 0 / 4
7,503
500
7,003
8,289
3,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
colektor01
Guan Yu
12
4 / 0 / 3
7,192
479
2,679
7,390
4,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
localeo1202
Bellona
17
7 / 1 / 2
10,077
672
9,001
9,285
7,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
12
1 / 3 / 5
7,385
492
5,814
8,757
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,284
419
3,054
6,412
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 4 / 0
8,595
573
10,572
12,355
3,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SoKKa_31
Mulan
11
0 / 5 / 0
6,843
456
899
11,252
6,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
6,283
419
6,518
11,634
3,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
7
0 / 2 / 0
5,221
348
1,801
2,609
450
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
1
3.5
L
0
1
2
1
L
5
4
0
1.25
W
Izanami
NanaKyuu
Izanami
2
0
4
4
L
Mulan
SoKKa_31
Mulan
0
5
0
0
L
0
5
0
0
W
Guan Yu
colektor01
Guan Yu
4
0
3
5.5
W
Bellona
localeo1202
Bellona
7
1
2
8
W
Artemis
1
3
5
1.17
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
22,844
40,746
Taken
44,262
21,060
Mitigated
17,029
16,328
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
6,175
382
183
4,403
7,025
3,150
800
6,059
966
46,924
0
L
3,054
469
0
1,474
6,412
2,737
232
859
5,421
24,845
0
L
10,572
3,367
71
5,009
12,355
3,540
78
4,576
7,161
48,983
0
W
Izanami
NanaKyuu
Izanami
7,003
3,201
0
2,006
8,289
3,409
1,785
4,887
3,402
0
44,605
L
Mulan
SoKKa_31
Mulan
899
225
0
613
11,252
6,620
988
0
11,252
0
33,379
L
6,518
1,035
511
3,321
11,634
3,682
375
0
11,459
42,643
0
W
Guan Yu
colektor01
Guan Yu
2,679
294
2,079
2,145
7,390
4,811
605
3,589
3,801
0
13,706
W
Bellona
localeo1202
Bellona
9,001
3,894
0
1,502
9,285
7,063
372
2,706
6,454
0
65,511
W
Artemis
5,814
2,158
0
4,010
8,757
2,627
1,348
2,903
5,854
0
39,298
L
Rama
1,801
1,066
0
0
2,609
450
96
0
2,559
0
8,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,146
Gold Earned
33,226
387
Minions Killed
312
0
Camps Cleared
0
1,331,101
Distance Traveled
1,266,543
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,989
599
102
7
0
241,397
0
L
Tiamat
6,284
419
52
3
0
281,977
4
L
Zeus
8,595
573
97
6
0
247,075
1
W
Izanami
7,503
500
75
5
0
280,230
0
L
Mulan
6,843
456
76
5
0
267,869
0
L
Yemoja
6,283
419
60
4
0
234,500
1
W
Guan Yu
7,192
479
24
2
0
262,829
9
W
Bellona
10,077
672
129
9
0
291,876
1
W
Artemis
7,385
492
57
4
0
254,769
0
L
Rama
5,221
348
27
2
0
235,122
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role