Player Matchup

Chernobog
Chernobog
CGSKnghtsCode
Chernobog
Level 11
God Stats
2W - 5L
1,270 SR
Queue Stats
23W - 44L
1,403 Elo+
Party 1
Bellona
Bellona
CGSLlFE
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,440 Elo+
Party 1
Olorun
Olorun
CGSMrRed00
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,451 Elo+
Party 1
Pele
Pele
CGSonlyfresh
Pele
Level 7
God Stats
2W - 3L
1,368 SR
Queue Stats
22W - 35L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
sigmacovert
Cthulhu
Level 8
God Stats
2W - 1L
1,748 SR
Queue Stats
10W - 20L
1,398 Elo+
Party 1
Team Averages
Level 8
1,477 SR
1,429 Elo+

VS

Team Averages
Level 24
1,376 SR
1,443 Elo+
Izanami
Izanami
CopperAngel5C
Izanami
Level 24
God Stats
6W - 4L
1,305 SR
Queue Stats
83W - 82L
1,385 Elo+
Party 2
Susano
Susano
Demaunix
Susano
Level 26
God Stats
4W - 8L
1,321 SR
Queue Stats
239W - 291L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Joaka2000
Zhong Kui
Level 28
God Stats
3W - 6L
1,200 SR
Queue Stats
300W - 317L
1,463 Elo+
Solo
Ares
Ares
Naugg0211
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,385 Elo+
Party 2
Thanatos
Thanatos
hiand300
Thanatos
Level 24
God Stats
1W - 0L
1,556 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CGSKnghtsCode
Chernobog
17
2 / 7 / 6
11,374
455
9,319
19,015
8,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
CGSLlFE
Bellona
15
1 / 6 / 6
9,577
383
7,673
21,831
19,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
CGSMrRed00
Olorun
16
3 / 9 / 5
10,416
417
10,969
19,772
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 8 / 4
10,412
416
8,575
21,675
8,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
sigmacovert
Cthulhu
16
4 / 6 / 3
10,256
410
8,223
22,933
26,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
15 / 1 / 15
14,605
584
31,966
12,824
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Demaunix
Susano
17
3 / 2 / 9
12,251
490
6,270
11,367
8,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Joaka2000
Zhong Kui
20
13 / 4 / 8
14,969
599
24,445
22,257
14,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
16
4 / 3 / 23
12,233
489
12,644
15,498
20,981
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
hiand300
Thanatos
17
1 / 2 / 6
11,841
474
1,938
13,959
6,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
12
Kills
36
36
Deaths
12
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CGSKnghtsCode
Chernobog
2
7
6
0.71
L
Bellona
CGSLlFE
Bellona
1
6
6
0.67
L
Olorun
CGSMrRed00
Olorun
3
9
5
0.61
L
2
8
4
0.5
W
Izanami
15
1
15
22.5
W
Susano
Demaunix
Susano
3
2
9
3.75
W
Zhong Kui
Joaka2000
Zhong Kui
13
4
8
4.25
W
Ares
4
3
23
5.17
W
Thanatos
hiand300
Thanatos
1
2
6
2
L
Cthulhu
sigmacovert
Cthulhu
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,759
Damage
77,263
105,226
Taken
75,905
73,604
Mitigated
56,486
21,672
Healing
31,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CGSKnghtsCode
Chernobog
9,319
6,333
0
3,466
19,015
8,416
576
6,946
12,044
0
65,121
L
Bellona
CGSLlFE
Bellona
7,673
2,223
171
3,056
21,831
19,870
163
6,586
15,245
0
46,769
L
Olorun
CGSMrRed00
Olorun
10,969
5,176
2,155
5,319
19,772
10,034
663
8,604
11,143
61,623
3,494
L
8,575
1,644
0
5,394
21,675
8,976
37
8,809
12,816
0
69,949
W
Izanami
31,966
23,219
0
4,700
12,824
5,802
9,621
3,241
9,383
0
111,370
W
Susano
Demaunix
Susano
6,270
1,841
0
1,004
11,367
8,463
2,096
4,383
6,884
0
42,372
W
Zhong Kui
Joaka2000
Zhong Kui
24,445
5,046
0
13,351
22,257
14,802
1,783
5,537
16,545
113,244
0
W
Ares
12,644
1,239
0
1,239
15,498
20,981
1,048
5,763
9,557
31,023
0
W
Thanatos
hiand300
Thanatos
1,938
373
999
9,964
13,959
6,438
1,495
2,517
11,417
0
50,223
L
Cthulhu
sigmacovert
Cthulhu
8,223
431
1,217
894
22,933
26,308
0
6,858
16,075
37,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
65,899
445
Minions Killed
490
0
Camps Cleared
0
2,232,208
Distance Traveled
2,284,422
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,374
455
112
4
0
409,437
6
L
Bellona
9,577
383
74
3
0
495,499
0
L
Olorun
10,416
417
122
5
0
397,875
4
L
Pele
10,412
416
101
4
0
445,872
4
W
Izanami
14,605
584
144
6
0
463,470
3
W
Susano
12,251
490
79
3
0
450,103
5
W
Zhong Kui
14,969
599
130
5
0
453,493
6
W
Ares
12,233
489
39
2
0
425,477
1
W
Thanatos
11,841
474
98
4
0
491,879
0
L
Cthulhu
10,256
410
36
1
0
483,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role