Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AceofSpades7529
Chaac
Level 89
God Stats
35W - 38L
1,508 SR
Queue Stats
272W - 278L
1,458 Elo+
Solo
Chiron
Chiron
DopeSoSticky420
Chiron
Level 117
God Stats
43W - 27L
1,596 SR
Queue Stats
422W - 419L
1,514 Elo+
Solo
Thor
Thor
ImTheJace
Thor
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
563W - 537L
1,578 Elo+
Solo
Izanami
Izanami
JerkMyGerkin663
Izanami
Level 102
God Stats
1W - 3L
1,633 SR
Queue Stats
27W - 35L
1,418 Elo+
Solo
Team Averages
Level 117
1,547 SR
1,494 Elo+

VS

Team Averages
Level 103
1,468 SR
1,473 Elo+
Nemesis
Nemesis
GTO I PUPPE
Nemesis
Level 125
God Stats
1W - 3L
1,215 SR
Queue Stats
451W - 436L
1,527 Elo+
Solo
Chaac
Chaac
PaPa_PinPin
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 73L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
WittyColt187754
Kumbhakarna
Level 77
God Stats
10W - 9L
1,566 SR
Queue Stats
255W - 279L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pedro 118 best
Ah Muzen Cab
Level 119
God Stats
3W - 2L
1,554 SR
Queue Stats
112W - 111L
1,436 Elo+
Solo
Merlin
Merlin
thomas707
Merlin
Level 129
God Stats
14W - 12L
1,507 SR
Queue Stats
453W - 445L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
4 / 2 / 4
8,896
494
7,843
11,856
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 7
9,832
546
14,758
16,572
14,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

1
0 / 0 / 0
3,508
195
0
0
0
Thor
19
7 / 0 / 2
11,056
614
6,587
12,653
6,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 14 / 2
7,593
422
7,007
15,246
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GTO I PUPPE
Nemesis
16
9 / 2 / 4
10,421
579
13,086
15,270
7,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 3 / 1
7,972
443
2,083
8,531
7,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
WittyColt187754
Kumbhakarna
13
2 / 5 / 6
8,581
477
5,772
18,213
18,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
pedro 118 best
Ah Muzen Cab
16
2 / 1 / 2
9,906
550
6,453
9,480
3,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
thomas707
Merlin
14
3 / 3 / 5
9,404
522
11,897
7,713
3,061
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
34
14
Kills
16
17
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
4
2
4
3
L
3
1
7
6.5
L
0
0
0
0
W
Nemesis
GTO I PUPPE
Nemesis
9
2
4
5.5
L
Thor
7
0
2
8
L
0
14
2
0.07
W
0
3
1
0.17
W
Kumbhakarna
WittyColt187754
Kumbhakarna
2
5
6
1
W
Ah Muzen Cab
pedro 118 best
Ah Muzen Cab
2
1
2
3
W
Merlin
thomas707
Merlin
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,195
Damage
39,291
56,327
Taken
59,207
38,119
Mitigated
40,292
18,216
Healing
17,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,843
1,864
0
2,080
11,856
10,536
0
2,770
9,086
36,255
0
L
14,758
2,455
0
8,360
16,572
14,986
35
6,414
9,885
0
57,670
L
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
GTO I PUPPE
Nemesis
13,086
6,628
0
3,009
15,270
7,919
0
2,825
12,445
0
75,224
L
Thor
6,587
1,598
0
7,722
12,653
6,625
0
2,929
9,699
0
96,272
L
7,007
3,485
0
54
15,246
5,972
1,848
5,556
9,665
0
43,491
W
2,083
313
0
1,641
8,531
7,023
1,068
68
8,463
0
33,896
W
Kumbhakarna
WittyColt187754
Kumbhakarna
5,772
1,342
556
5,551
18,213
18,583
0
2,674
15,539
25,548
0
W
Ah Muzen Cab
pedro 118 best
Ah Muzen Cab
6,453
4,490
0
5,986
9,480
3,706
2,158
1,998
7,482
0
73,626
W
Merlin
thomas707
Merlin
11,897
643
0
369
7,713
3,061
686
278
7,435
60,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,885
Gold Earned
46,284
451
Minions Killed
458
0
Camps Cleared
0
1,319,185
Distance Traveled
1,618,712
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,896
494
75
4
0
338,688
3
L
Chaac
9,832
546
118
7
0
342,669
1
L
Chiron
3,508
195
0
0
0
0
0
W
Nemesis
10,421
579
101
6
0
376,898
2
L
Thor
11,056
614
174
10
0
385,942
4
L
Izanami
7,593
422
84
5
0
251,886
0
W
Chaac
7,972
443
68
4
0
272,854
2
W
Kumbhakarna
8,581
477
29
2
0
321,410
5
W
Ah Muzen Cab
9,906
550
139
8
0
317,256
0
W
Merlin
9,404
522
121
7
0
330,294
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role