Player Matchup

Chaac
Chaac
Agentcy Wombat
Chaac
Level 29
God Stats
17W - 12L
1,530 SR
Queue Stats
80W - 74L
1,401 Elo+
Solo
Artemis
Artemis
Batmetal333
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,635 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jorge DCX2
Tsukuyomi
Level 23
God Stats
13W - 17L
1,224 SR
Queue Stats
384W - 443L
1,534 Elo+
Solo
Sol
Sol
aurelihoe_
Sol
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 20L
1,538 Elo+
Solo
Pele
Pele
kurtallen0012
Pele
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 32L
1,635 Elo+
Solo
Team Averages
Level 17
1,406 SR
1,549 Elo+

VS

Team Averages
Level 25
1,543 SR
1,516 Elo+
Pele
Pele
SoulKarasu73
Pele
Level 28
God Stats
14W - 6L
1,500 SR
Queue Stats
138W - 117L
1,511 Elo+
Party 1
Chaac
Chaac
SwellClamp6775
Chaac
Level 25
God Stats
6W - 2L
1,749 SR
Queue Stats
38W - 35L
1,669 Elo+
Party 1
Izanami
Izanami
Truthwatcher37
Izanami
Level 29
God Stats
24W - 21L
1,459 SR
Queue Stats
349W - 329L
1,387 Elo+
Solo
Discordia
Discordia
XxWolfPackxX666
Discordia
Level 27
God Stats
9W - 2L
1,505 SR
Queue Stats
255W - 221L
1,596 Elo+
Solo
Kukulkan
Kukulkan
crazycatz109
Kukulkan
Level 18
God Stats
8W - 5L
1,502 SR
Queue Stats
9W - 9L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,660
466
3,105
5,822
2,286
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Batmetal333
Artemis
6
0 / 4 / 1
4,293
429
2,434
5,379
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Jorge DCX2
Tsukuyomi
8
0 / 2 / 1
4,689
469
1,457
5,096
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 3 / 0
5,624
562
4,141
6,918
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 1
5,103
510
2,711
5,626
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 5
6,703
670
5,222
4,258
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 1
6,334
633
5,137
6,767
3,447
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
1 / 1 / 1
6,136
614
2,340
4,031
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
XxWolfPackxX666
Discordia
10
2 / 3 / 3
6,093
609
4,594
4,513
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
crazycatz109
Kukulkan
9
2 / 3 / 1
5,626
563
2,755
4,977
1,440
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
8
Kills
15
15
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Artemis
Batmetal333
Artemis
0
4
1
0.13
L
Tsukuyomi
Jorge DCX2
Tsukuyomi
0
2
1
0.25
W
5
0
5
7.5
W
5
1
1
5.5
W
1
1
1
1.5
W
Discordia
XxWolfPackxX666
Discordia
2
3
3
1.17
L
4
3
0
1.33
W
Kukulkan
crazycatz109
Kukulkan
2
3
1
0.83
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,848
Damage
20,048
28,841
Taken
24,546
9,248
Mitigated
9,151
5,040
Healing
5,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,105
781
0
1,200
5,822
2,286
420
985
4,837
0
19,585
L
Artemis
Batmetal333
Artemis
2,434
1,152
0
240
5,379
1,959
0
839
4,532
0
12,601
L
Tsukuyomi
Jorge DCX2
Tsukuyomi
1,457
236
0
523
5,096
1,676
0
995
4,021
0
16,060
W
5,222
1,290
0
737
4,258
1,252
250
494
3,708
0
24,380
W
5,137
1,766
0
2,558
6,767
3,447
766
153
6,574
0
26,123
W
2,340
1,584
0
1,488
4,031
1,534
1,360
0
4,031
0
37,060
W
Discordia
XxWolfPackxX666
Discordia
4,594
523
0
0
4,513
1,478
416
2,925
1,324
23,076
0
L
4,141
1,494
0
2,618
6,918
1,964
0
3,564
2,876
27,679
0
W
Kukulkan
crazycatz109
Kukulkan
2,755
505
0
768
4,977
1,440
796
169
4,768
21,257
0
L
2,711
583
0
459
5,626
1,363
0
400
5,226
0
13,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
30,892
173
Minions Killed
258
0
Camps Cleared
0
916,245
Distance Traveled
915,165
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,660
466
33
3
0
149,122
1
L
Artemis
4,293
429
25
3
0
163,577
0
L
Tsukuyomi
4,689
469
38
4
0
209,397
0
W
Pele
6,703
670
42
4
0
209,183
0
W
Chaac
6,334
633
56
6
0
182,046
3
W
Izanami
6,136
614
72
7
0
171,263
3
W
Discordia
6,093
609
39
4
0
181,692
3
L
Sol
5,624
562
51
5
0
163,404
0
W
Kukulkan
5,626
563
49
5
0
170,981
0
L
Pele
5,103
510
26
3
0
230,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role