Player Matchup

Medusa
Medusa
Dakota9534
Medusa
Level 54
God Stats
13W - 37L
1,351 SR
Queue Stats
296W - 500L
1,303 Elo+
Party 1
Sol
Sol
ShuPad3472
Sol
Level 57
God Stats
37W - 94L
1,260 SR
Queue Stats
407W - 628L
1,237 Elo+
Party 1
Arachne
Arachne
Vexamillian
Arachne
Level 49
God Stats
27W - 19L
1,538 SR
Queue Stats
598W - 687L
1,416 Elo+
Solo
Cthulhu
Cthulhu
ZORN_70
Cthulhu
Level 96
God Stats
3W - 13L
1,260 SR
Queue Stats
670W - 850L
1,316 Elo+
Party 1
Bellona
Bellona
prankenstin
Bellona
Level 31
God Stats
9W - 5L
1,658 SR
Queue Stats
59W - 59L
1,503 Elo+
Solo
Team Averages
Level 57
1,414 SR
1,355 Elo+

VS

Team Averages
Level 84
1,467 SR
1,460 Elo+
Rama
Rama
 
Rama
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Mr-Dab234
Set
Level 97
God Stats
2W - 4L
1,358 SR
Queue Stats
93W - 107L
1,462 Elo+
Party 2
Horus
Horus
Shevey_M
Horus
Level 77
God Stats
2W - 4L
1,461 SR
Queue Stats
293W - 323L
1,483 Elo+
Solo
Chang'e
Chang'e
Spooky Hotdogs
Chang'e
Level 142
God Stats
12W - 12L
1,516 SR
Queue Stats
128W - 119L
1,564 Elo+
Solo
Cabrakan
Cabrakan
TTV_ONYT25
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dakota9534
Medusa
7
0 / 1 / 2
4,121
515
1,239
3,346
951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,534
567
713
3,920
1,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Vexamillian
Arachne
8
2 / 3 / 1
5,164
646
1,572
4,347
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
ZORN_70
Cthulhu
7
2 / 0 / 1
4,496
562
2,649
3,650
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
prankenstin
Bellona
9
1 / 0 / 1
5,153
644
2,403
4,339
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
0 / 1 / 0
3,689
461
379
2,333
443
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 0 / 1
4,385
548
1,203
2,776
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Horus
Shevey_M
Horus
8
0 / 2 / 0
4,279
535
2,115
4,443
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 1 / 1
5,608
701
4,940
4,833
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
TTV_ONYT25
Cabrakan
4
0 / 1 / 0
3,353
419
819
2,937
1,108
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
6
7
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Medusa
Dakota9534
Medusa
0
1
2
1
L
1
0
1
1.5
L
Horus
Shevey_M
Horus
0
2
0
0
W
0
3
0
0
L
5
1
1
5.5
L
Cabrakan
TTV_ONYT25
Cabrakan
0
1
0
0
W
Arachne
Vexamillian
Arachne
2
3
1
0.83
W
Cthulhu
ZORN_70
Cthulhu
2
0
1
2.5
W
Bellona
prankenstin
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,576
Damage
9,456
19,602
Taken
17,322
7,747
Mitigated
6,698
5,701
Healing
7,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
379
316
0
1,084
2,333
443
0
448
1,835
0
11,247
W
Medusa
Dakota9534
Medusa
1,239
543
0
343
3,346
951
0
920
2,384
0
14,687
L
1,203
656
0
1,182
2,776
920
0
509
2,217
0
14,907
L
Horus
Shevey_M
Horus
2,115
1,305
0
1,551
4,443
2,844
0
0
4,443
0
13,655
W
713
223
0
1,266
3,920
1,041
1,036
1,824
1,902
18,869
0
L
4,940
410
154
2,522
4,833
1,383
0
1,223
3,560
28,524
0
L
Cabrakan
TTV_ONYT25
Cabrakan
819
36
0
570
2,937
1,108
0
912
1,905
4,224
0
W
Arachne
Vexamillian
Arachne
1,572
785
0
867
4,347
1,556
0
1,683
2,556
0
15,214
W
Cthulhu
ZORN_70
Cthulhu
2,649
641
0
1,107
3,650
1,668
0
931
2,662
14,012
0
W
Bellona
prankenstin
Bellona
2,403
1,426
0
2,118
4,339
2,531
316
0
4,339
0
23,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
21,314
180
Minions Killed
161
0
Camps Cleared
0
723,443
Distance Traveled
676,428
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,689
461
27
3
0
75,265
0
W
Medusa
4,121
515
29
4
0
119,259
2
L
Set
4,385
548
32
4
0
164,178
2
L
Horus
4,279
535
33
4
0
144,708
0
W
Sol
4,534
567
33
4
0
138,563
3
L
Chang'e
5,608
701
60
8
0
144,535
2
L
Cabrakan
3,353
419
9
1
0
147,742
0
W
Arachne
5,164
646
39
5
0
177,998
0
W
Cthulhu
4,496
562
20
3
0
147,104
2
W
Bellona
5,153
644
59
7
0
140,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role