Player Matchup

Mercury
Mercury
CallMeRedSky
Mercury
Level 27
God Stats
3W - 6L
1,368 SR
Queue Stats
113W - 135L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
MalinA0071
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 233L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
Ninisik
Jing Wei
Level 14
God Stats
4W - 8L
1,739 SR
Queue Stats
13W - 19L
1,384 Elo+
Party 1
Izanami
Izanami
frfrbq
Izanami
Level 37
God Stats
103W - 160L
1,368 SR
Queue Stats
126W - 202L
1,380 Elo+
Party 1
Geb
Geb
hzsdryltj
Geb
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 13L
1,437 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,407 Elo+

VS

Team Averages
Level 14
1,498 SR
1,508 Elo+
Da Ji
Da Ji
Dykidd
Da Ji
Level 12
God Stats
1W - 1L
1,284 SR
Queue Stats
28W - 29L
1,529 Elo+
Solo
Amaterasu
Amaterasu
KaotixFLOW
Amaterasu
Level 24
God Stats
3W - 1L
1,698 SR
Queue Stats
363W - 370L
1,372 Elo+
Solo
Rama
Rama
派大星的海洋裤
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,717 Elo+
Solo
Hades
Hades
狂徒zhang
Hades
Level 6
God Stats
9W - 6L
1,717 SR
Queue Stats
71W - 74L
1,489 Elo+
Solo
Aphrodite
Aphrodite
逃过一杰
Aphrodite
Level 25
God Stats
3W - 1L
1,293 SR
Queue Stats
84W - 82L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CallMeRedSky
Mercury
8
1 / 1 / 1
5,202
520
3,188
7,898
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
MalinA0071
Sun Wukong
7
1 / 5 / 0
4,656
466
3,272
8,921
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ninisik
Jing Wei
8
0 / 0 / 1
4,551
455
2,090
4,607
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
frfrbq
Izanami
9
1 / 3 / 1
5,404
540
4,825
7,306
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 2 / 0
4,503
450
2,833
5,616
2,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dykidd
Da Ji
11
2 / 0 / 1
6,142
614
3,097
6,300
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
KaotixFLOW
Amaterasu
10
0 / 2 / 3
5,528
553
2,344
5,475
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 1
5,313
531
4,444
5,450
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 2 / 2
6,166
617
8,232
6,645
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
逃过一杰
Aphrodite
9
1 / 0 / 4
5,829
583
4,265
4,933
2,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
11
11
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
CallMeRedSky
Mercury
1
1
1
1.5
W
Da Ji
Dykidd
Da Ji
2
0
1
2.5
W
Amaterasu
KaotixFLOW
Amaterasu
0
2
3
0.75
L
Sun Wukong
MalinA0071
Sun Wukong
1
5
0
0.2
L
Jing Wei
Ninisik
Jing Wei
0
0
1
0.5
L
Izanami
frfrbq
Izanami
1
3
1
0.5
L
1
2
0
0.5
W
2
0
1
2.5
W
6
2
2
3.5
W
Aphrodite
逃过一杰
Aphrodite
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,208
Damage
22,382
34,348
Taken
28,803
13,183
Mitigated
12,566
7,297
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CallMeRedSky
Mercury
3,188
984
0
2,981
7,898
2,439
0
2,765
5,133
0
19,665
W
Da Ji
Dykidd
Da Ji
3,097
687
0
977
6,300
2,699
0
0
6,300
0
36,514
W
Amaterasu
KaotixFLOW
Amaterasu
2,344
1,075
0
2,033
5,475
2,581
379
0
5,475
0
22,168
L
Sun Wukong
MalinA0071
Sun Wukong
3,272
656
318
1,563
8,921
4,625
173
2,371
6,550
0
15,479
L
Jing Wei
Ninisik
Jing Wei
2,090
2,090
0
0
4,607
1,464
0
1,710
2,897
0
19,037
L
Izanami
frfrbq
Izanami
4,825
3,797
0
2,325
7,306
2,346
1,105
3,349
3,957
0
29,495
L
2,833
261
0
110
5,616
2,309
0
2,302
3,314
11,004
0
W
4,444
3,729
0
919
5,450
2,080
1,093
977
4,473
0
27,847
W
8,232
1,282
644
2,704
6,645
2,870
565
370
6,275
25,197
0
W
Aphrodite
逃过一杰
Aphrodite
4,265
411
2,962
3,520
4,933
2,336
209
1,486
3,447
19,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,316
Gold Earned
28,978
165
Minions Killed
259
0
Camps Cleared
0
1,012,539
Distance Traveled
987,153
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,202
520
36
4
0
214,410
1
W
Da Ji
6,142
614
75
8
0
216,548
0
W
Amaterasu
5,528
553
39
4
0
222,054
1
L
Sun Wukong
4,656
466
30
3
0
202,215
0
L
Jing Wei
4,551
455
34
3
0
191,973
0
L
Izanami
5,404
540
56
6
0
190,030
0
L
Geb
4,503
450
9
1
0
213,911
1
W
Rama
5,313
531
63
6
0
166,182
4
W
Hades
6,166
617
50
5
0
207,226
0
W
Aphrodite
5,829
583
32
3
0
175,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role