Player Matchup

Pele
Pele
DeadlyFacezz2
Pele
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,215 Elo+
Solo
Yemoja
Yemoja
Diiegodgs
Yemoja
Level 16
God Stats
4W - 4L
1,741 SR
Queue Stats
5W - 6L
1,010 Elo+
Solo
Danzaburou
Danzaburou
Samibalawi20
Danzaburou
Level 17
God Stats
12W - 10L
1,528 SR
Queue Stats
47W - 56L
1,271 Elo+
Solo
Nike
Nike
Tao404
Nike
Level 25
God Stats
2W - 6L
1,024 SR
Queue Stats
15W - 26L
1,280 Elo+
Solo
Vulcan
Vulcan
bilibili多明尼克
Vulcan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,459 SR
1,255 Elo+

VS

Team Averages
Level 14
1,441 SR
1,421 Elo+
Neith
Neith
Dawnsplitt3r
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Neitoo
Agni
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Mercury
Mercury
OwnKNimer
Mercury
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
15W - 10L
1,297 Elo+
Solo
Bellona
Bellona
Sproowd
Bellona
Level 25
God Stats
2W - 2L
1,452 SR
Queue Stats
88W - 71L
1,426 Elo+
Solo
Sylvanus
Sylvanus
obatek
Sylvanus
Level 9
God Stats
22W - 39L
1,254 SR
Queue Stats
108W - 127L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
9,110
479
4,605
15,411
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Diiegodgs
Yemoja
13
0 / 0 / 4
8,846
466
5,138
6,418
3,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Samibalawi20
Danzaburou
14
6 / 4 / 1
9,201
484
8,587
13,495
4,295
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
Tao404
Nike
16
2 / 2 / 1
9,638
507
7,745
15,074
14,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 2 / 3
11,317
596
12,891
8,670
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
6,759
356
1,834
5,147
1,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
Neitoo
Agni
11
0 / 12 / 1
7,140
376
4,406
11,734
2,711
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mercury
OwnKNimer
Mercury
16
4 / 1 / 2
10,115
532
8,620
12,305
4,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Sproowd
Bellona
16
7 / 4 / 0
10,092
531
12,943
16,070
12,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
obatek
Sylvanus
13
2 / 1 / 1
8,145
429
8,052
13,064
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
22
Kills
14
14
Deaths
22
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
6
2
0.67
W
Yemoja
Diiegodgs
Yemoja
0
0
4
2
L
Agni
Neitoo
Agni
0
12
1
0.04
L
Mercury
OwnKNimer
Mercury
4
1
2
5
W
Danzaburou
Samibalawi20
Danzaburou
6
4
1
1.63
L
Bellona
Sproowd
Bellona
7
4
0
1.75
W
Nike
Tao404
Nike
2
2
1
1.25
W
11
2
3
6.25
L
Sylvanus
obatek
Sylvanus
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
35,855
59,068
Taken
58,320
32,599
Mitigated
26,506
18,896
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,834
798
0
193
5,147
1,534
427
1,443
3,704
0
15,521
W
4,605
960
0
3,977
15,411
5,765
960
1,290
14,121
0
52,526
W
Yemoja
Diiegodgs
Yemoja
5,138
1,026
2,672
2,055
6,418
3,647
437
3,290
3,128
28,417
0
L
Agni
Neitoo
Agni
4,406
732
0
1,236
11,734
2,711
152
7,629
3,511
21,366
0
L
Mercury
OwnKNimer
Mercury
8,620
5,248
0
0
12,305
4,078
0
3,563
8,532
0
58,140
W
Danzaburou
Samibalawi20
Danzaburou
8,587
4,562
0
3,817
13,495
4,295
1,518
5,296
8,199
0
36,474
L
Bellona
Sproowd
Bellona
12,943
4,381
0
3,143
16,070
12,512
517
1,788
14,242
150
59,083
W
Nike
Tao404
Nike
7,745
1,388
219
5,551
15,074
14,866
544
280
14,794
6,818
37,308
W
12,891
2,017
0
605
8,670
4,026
231
2,387
6,283
56,091
0
L
Sylvanus
obatek
Sylvanus
8,052
2,183
480
6,631
13,064
5,671
0
3,866
9,198
47,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,112
Gold Earned
42,251
423
Minions Killed
366
0
Camps Cleared
0
1,842,657
Distance Traveled
1,491,364
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,759
356
28
1
0
225,337
1
W
Pele
9,110
479
97
5
0
354,977
3
W
Yemoja
8,846
466
49
3
0
388,882
1
L
Agni
7,140
376
43
2
0
272,404
4
L
Mercury
10,115
532
101
5
0
409,951
0
W
Danzaburou
9,201
484
53
3
0
335,517
0
L
Bellona
10,092
531
116
6
0
334,484
3
W
Nike
9,638
507
94
5
0
384,402
1
W
Vulcan
11,317
596
130
7
0
378,879
0
L
Sylvanus
8,145
429
78
4
0
249,188
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role