Player Matchup

Cabrakan
Cabrakan
BurritoViking
Cabrakan
Level 87
God Stats
2W - 0L
1,721 SR
Queue Stats
128W - 60L
1,654 Elo+
Party 1
Bacchus
Bacchus
Harhenlo
Bacchus
Level 3
God Stats
6W - 0L
1,864 SR
Queue Stats
23W - 9L
1,939 Elo+
Party 1
Osiris
Osiris
KrackDatFat
Osiris
Level 100
God Stats
15W - 4L
1,864 SR
Queue Stats
94W - 53L
1,621 Elo+
Party 1
Chang'e
Chang'e
StarBelle
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
somtingwong1
Chaac
Level 82
God Stats
54W - 29L
1,659 SR
Queue Stats
250W - 216L
1,563 Elo+
Party 1
Team Averages
Level 64
1,722 SR
1,656 Elo+

VS

Team Averages
Level 53
1,403 SR
1,469 Elo+
Fenrir
Fenrir
CrazyDelirious
Fenrir
Level 63
God Stats
1W - 2L
1,239 SR
Queue Stats
127W - 149L
1,500 Elo+
Solo
Bellona
Bellona
Mini-_-Diva
Bellona
Level 27
God Stats
12W - 19L
1,306 SR
Queue Stats
61W - 96L
1,347 Elo+
Party 2
Ra
Ra
Potionology
Ra
Level 105
God Stats
6W - 11L
1,489 SR
Queue Stats
89W - 114L
1,487 Elo+
Party 2
Neith
Neith
XGC KittyKat
Neith
Level 31
God Stats
56W - 45L
1,644 SR
Queue Stats
410W - 458L
1,431 Elo+
Solo
Cabrakan
Cabrakan
йцуйцуййуйуйу
Cabrakan
Level 39
God Stats
0W - 3L
1,339 SR
Queue Stats
5W - 7L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BurritoViking
Cabrakan
17
9 / 2 / 14
12,503
1,250
16,171
14,129
10,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Harhenlo
Bacchus
16
5 / 1 / 17
10,783
1,078
11,260
9,537
6,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Osiris
18
9 / 0 / 15
11,948
1,195
12,761
13,799
13,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
StarBelle
Chang'e
17
3 / 0 / 19
10,275
1,028
10,414
6,973
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 15
9,430
943
9,254
6,313
5,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

268

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
8,880
888
5,300
12,955
6,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Mini-_-Diva
Bellona
15
1 / 8 / 2
9,001
900
7,160
19,976
15,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
1 / 6 / 2
8,934
893
11,944
7,957
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 1 / 3
8,768
877
9,229
6,571
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 7 / 2
8,912
891
9,384
17,809
22,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
16
27
Kills
4
4
Deaths
27
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BurritoViking
Cabrakan
9
2
14
8
L
1
5
3
0.5
W
Bacchus
Harhenlo
Bacchus
5
1
17
13.5
W
Osiris
9
0
15
16.5
L
Bellona
Mini-_-Diva
Bellona
1
8
2
0.25
L
1
6
2
0.33
W
Chang'e
StarBelle
Chang'e
3
0
19
12.5
L
0
1
3
1.5
W
1
1
15
8.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,860
Damage
43,017
50,751
Taken
65,268
38,314
Mitigated
51,187
16,802
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BurritoViking
Cabrakan
16,171
2,595
0
1,377
14,129
10,382
0
6,177
7,952
30,983
0
L
5,300
1,645
0
838
12,955
6,818
0
7,701
5,254
0
17,712
W
Bacchus
Harhenlo
Bacchus
11,260
1,173
0
1,243
9,537
6,669
0
4,196
5,341
20,347
0
W
Osiris
12,761
3,835
0
0
13,799
13,002
0
4,961
8,838
6,519
30,265
L
Bellona
Mini-_-Diva
Bellona
7,160
2,249
0
917
19,976
15,453
0
11,243
8,733
13
27,977
L
11,944
0
3,182
394
7,957
3,616
0
4,987
2,970
32,130
0
W
Chang'e
StarBelle
Chang'e
10,414
1,719
7,825
4,181
6,973
2,940
0
3,319
3,654
35,716
0
L
9,229
4,689
0
526
6,571
2,547
0
4,415
2,156
0
36,900
W
9,254
1,187
0
2,176
6,313
5,321
0
2,688
3,625
0
19,503
L
9,384
1,073
0
240
17,809
22,753
0
11,746
6,063
14,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
44,495
174
Minions Killed
182
9
Camps Cleared
5
990,401
Distance Traveled
847,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,503
1,250
36
4
4
181,099
0
L
Fenrir
8,880
888
27
3
2
177,319
0
W
Bacchus
10,783
1,078
33
3
0
196,470
0
W
Osiris
11,948
1,195
34
3
1
211,842
0
L
Bellona
9,001
900
38
4
1
147,188
0
L
Ra
8,934
893
52
5
0
148,408
0
W
Chang'e
10,275
1,028
59
6
2
194,043
1
L
Neith
8,768
877
54
5
1
188,581
0
W
Chaac
9,430
943
12
1
2
206,947
0
L
Cabrakan
8,912
891
11
1
1
186,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role