Player Matchup

Scylla
Scylla
FabioJuniSnX
Scylla
Level 131
God Stats
9W - 9L
1,562 SR
Queue Stats
88W - 81L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
JohnRickTheThird
Jormungandr
Level 63
God Stats
6W - 6L
1,305 SR
Queue Stats
240W - 341L
1,408 Elo+
Solo
Neith
Neith
Sugiura3444
Neith
Level 21
God Stats
24W - 21L
1,514 SR
Queue Stats
42W - 39L
1,430 Elo+
Party 1
Team Averages
Level 72
1,461 SR
1,442 Elo+

VS

Team Averages
Level 49
1,352 SR
1,352 Elo+
Ganesha
Ganesha
Toxic Cerberus
Ganesha
Level 120
God Stats
75W - 92L
1,488 SR
Queue Stats
237W - 315L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
kratos_lucky528
Sun Wukong
Level 6
God Stats
0W - 2L
1,115 SR
Queue Stats
1W - 4L
1,403 Elo+
Solo
Fenrir
Fenrir
rachmanarabman
Fenrir
Level 20
God Stats
4W - 4L
1,454 SR
Queue Stats
50W - 96L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
13 / 1 / 7
10,235
930
12,076
4,718
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
JohnRickTheThird
Jormungandr
11
7 / 2 / 12
9,763
888
7,543
8,707
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 3 / 12
8,551
777
5,332
7,096
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
7,523
684
5,154
12,259
8,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kratos_lucky528
Sun Wukong
10
3 / 8 / 2
8,306
755
2,902
10,429
6,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 9 / 1
8,195
745
2,728
12,031
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
23
Kills
5
6
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
1
7
16.5
W
Jormungandr
JohnRickTheThird
Jormungandr
7
2
12
6.5
W
3
3
12
3
L
0
7
6
0.43
L
Sun Wukong
kratos_lucky528
Sun Wukong
3
8
2
0.5
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,951
Damage
10,784
20,521
Taken
34,719
10,425
Mitigated
20,681
2,475
Healing
2,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
12,076
903
0
1,117
4,718
1,317
578
944
3,774
33,823
0
W
Jormungandr
JohnRickTheThird
Jormungandr
7,543
2,045
0
764
8,707
7,225
582
1,511
7,196
26,436
0
W
5,332
1,804
0
594
7,096
1,883
1,248
2,763
4,333
0
14,622
L
5,154
200
0
470
12,259
8,991
0
6,374
5,541
21,591
0
L
Sun Wukong
kratos_lucky528
Sun Wukong
2,902
944
0
1,243
10,429
6,237
35
5,821
4,398
0
13,564
L
2,728
438
0
895
12,031
5,453
0
7,054
4,811
0
17,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
24,024
97
Minions Killed
60
0
Camps Cleared
0
601,763
Distance Traveled
543,464
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,235
930
53
5
0
213,017
1
W
Jormungandr
9,763
888
29
3
0
215,191
1
W
Neith
8,551
777
15
1
0
173,555
0
L
Ganesha
7,523
684
8
1
0
192,296
2
L
Sun Wukong
8,306
755
21
2
0
190,793
1
L
Fenrir
8,195
745
31
3
0
160,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role