Player Matchup

Anhur
Anhur
Gold I
Acktimel
Anhur
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
KarneziS
Cu Chulainn
Gold I
Level 125
God Stats
6W - 3L
1,714 SR
Queue Stats
191W - 188L
1,649 MMR
Solo
Scylla
Scylla
Gold I
Letolís
Scylla
Gold I
Level 145
God Stats
3W - 1L
1,603 SR
Queue Stats
171W - 159L
1,599 MMR
Solo
Thanatos
Thanatos
Gold II
Pimmynator
Thanatos
Gold II
Level 143
God Stats
1W - 1L
1,699 SR
Queue Stats
21W - 18L
1,638 MMR
Party 1
Xing Tian
Xing Tian
Gold II
catsoldier
Xing Tian
Gold II
Level 144
God Stats
1W - 2L
1,788 SR
Queue Stats
21W - 18L
1,638 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,661 SR
1,605 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,644 SR
1,552 MMR
Xbalanque
Xbalanque
Gold III
Gazerbee
Xbalanque
Gold III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,529 MMR
Party 2
Janus
Janus
Platinum III
Mαlibu
Janus
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Platinum IV
Pandata
Achilles
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Sad_Jore
Pele
Gold II
Level 128
God Stats
4W - 6L
1,863 SR
Queue Stats
299W - 306L
1,652 MMR
Solo
Cthulhu
Cthulhu
Gold IV
bloarr
Cthulhu
Gold IV
Level 103
God Stats
1W - 1L
1,859 SR
Queue Stats
36W - 37L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acktimel
Anhur
14
2 / 4 / 2
8,543
534
6,750
10,341
2,732
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
KarneziS
Cu Chulainn
17
0 / 1 / 3
9,536
596
7,836
15,755
10,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Letolís
Scylla
17
5 / 0 / 5
9,515
595
7,668
5,339
1,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Pimmynator
Thanatos
16
12 / 0 / 2
9,695
606
13,365
10,170
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
catsoldier
Xing Tian
13
0 / 1 / 12
8,205
513
5,621
10,753
7,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
SetApolloTiamatThe MorriganPersephone

VS

Bans
TsukuyomiGuan YuChernobogOsirisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gazerbee
Xbalanque
15
3 / 2 / 1
8,702
544
7,854
9,606
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Mαlibu
Janus
14
1 / 4 / 0
8,266
517
4,429
7,550
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Pandata
Achilles
14
1 / 3 / 0
7,943
496
11,329
15,419
12,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
1 / 5 / 1
7,561
473
4,463
13,161
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
bloarr
Cthulhu
11
0 / 5 / 2
6,194
387
3,944
13,151
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
19
Kills
6
6
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
Acktimel
Anhur
2
4
2
0.75
L
Xbalanque
Gazerbee
Xbalanque
3
2
1
1.75
W
Cu Chulainn
KarneziS
Cu Chulainn
0
1
3
1.5
W
Scylla
Letolís
Scylla
5
0
5
7.5
L
Janus
Mαlibu
Janus
1
4
0
0.25
L
Achilles
Pandata
Achilles
1
3
0
0.33
W
Thanatos
Pimmynator
Thanatos
12
0
2
13
L
Pele
1
5
1
0.3
L
Cthulhu
bloarr
Cthulhu
0
5
2
0.2
W
Xing Tian
catsoldier
Xing Tian
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,240
Damage
32,019
52,358
Taken
58,887
27,051
Mitigated
28,557
19,480
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Acktimel
Anhur
6,750
3,699
0
2,331
10,341
2,732
572
114
10,202
0
51,552
L
Xbalanque
Gazerbee
Xbalanque
7,854
4,460
0
2,787
9,606
2,984
1,311
1,305
8,301
0
66,473
W
Cu Chulainn
KarneziS
Cu Chulainn
7,836
1,110
0
4,125
15,755
10,371
806
434
14,697
6,563
66,272
W
Scylla
Letolís
Scylla
7,668
1,476
0
169
5,339
1,896
1,214
1,768
3,468
72,610
0
L
Janus
Mαlibu
Janus
4,429
0
0
500
7,550
2,023
0
3,021
4,529
67,428
0
L
Achilles
Pandata
Achilles
11,329
3,516
0
5,968
15,419
12,433
0
1,726
13,693
0
52,561
W
Thanatos
Pimmynator
Thanatos
13,365
3,512
0
11,205
10,170
4,104
913
2,358
7,572
0
70,790
L
Pele
4,463
1,007
0
3,914
13,161
3,826
0
4,476
8,685
0
46,996
L
Cthulhu
bloarr
Cthulhu
3,944
182
90
2,280
13,151
7,291
0
4,133
9,018
16,700
0
W
Xing Tian
catsoldier
Xing Tian
5,621
490
0
1,650
10,753
7,948
108
3,052
7,396
22,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
38,666
532
Minions Killed
490
0
Camps Cleared
0
1,634,045
Distance Traveled
1,589,941
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,543
534
105
7
0
277,646
4
L
Xbalanque
8,702
544
121
8
0
282,979
4
W
Cu Chulainn
9,536
596
158
10
0
318,312
2
W
Scylla
9,515
595
139
9
0
315,850
9
L
Janus
8,266
517
165
10
0
331,722
7
L
Achilles
7,943
496
100
6
0
338,452
3
W
Thanatos
9,695
606
102
6
0
369,381
5
L
Pele
7,561
473
81
5
0
303,709
2
L
Cthulhu
6,194
387
23
1
0
333,079
7
W
Xing Tian
8,205
513
28
2
0
352,856
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role