Player Matchup

Yemoja
Yemoja
Gorrion_00
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
TamerWhisper121
Vamana
Level 6
God Stats
5W - 4L
1,393 SR
Queue Stats
7W - 9L
1,270 Elo+
Party 3
Thanatos
Thanatos
derpyguy_2006
Thanatos
Level 25
God Stats
6W - 10L
1,322 SR
Queue Stats
11W - 17L
1,195 Elo+
Party 3
Kukulkan
Kukulkan
fontaneblo
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,171 Elo+
Party 1
Ra
Ra
manuel_333_
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,158 Elo+
Solo
Team Averages
Level 9
1,443 SR
1,259 Elo+

VS

Team Averages
Level 19
1,565 SR
1,444 Elo+
Chaac
Chaac
CiccioRas
Chaac
Level 28
God Stats
2W - 6L
1,698 SR
Queue Stats
354W - 420L
1,382 Elo+
Solo
Mercury
Mercury
Rubenzon2
Mercury
Level 29
God Stats
27W - 20L
1,696 SR
Queue Stats
245W - 282L
1,414 Elo+
Solo
Artemis
Artemis
alexruiz088
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
carlos22214
Tiamat
Level 7
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
davidredondoaren
Sobek
Level 29
God Stats
1W - 4L
1,216 SR
Queue Stats
47W - 55L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gorrion_00
Yemoja
16
1 / 4 / 9
11,190
430
3,754
11,010
11,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 6 / 6
11,806
454
3,253
19,951
25,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
derpyguy_2006
Thanatos
20
15 / 4 / 1
16,590
638
27,293
26,161
12,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
fontaneblo
Kukulkan
18
4 / 7 / 8
12,054
464
14,254
12,799
6,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 8 / 5
14,231
547
19,609
17,708
9,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CiccioRas
Chaac
19
9 / 6 / 1
13,040
502
19,579
24,794
17,493
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Rubenzon2
Mercury
20
9 / 5 / 5
14,967
576
16,869
20,509
9,386
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
alexruiz088
Artemis
17
3 / 10 / 9
11,005
423
8,307
16,234
5,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
10
1 / 8 / 2
8,794
338
2,094
10,233
4,667
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 5
11,249
433
10,595
23,109
10,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
33
Kills
29
29
Deaths
35
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
CiccioRas
Chaac
9
6
1
1.58
W
Yemoja
Gorrion_00
Yemoja
1
4
9
1.38
L
Mercury
Rubenzon2
Mercury
9
5
5
2.3
W
0
6
6
0.5
L
Artemis
alexruiz088
Artemis
3
10
9
0.75
L
Tiamat
1
8
2
0.25
L
7
6
5
1.58
W
Thanatos
derpyguy_2006
Thanatos
15
4
1
3.88
W
Kukulkan
fontaneblo
Kukulkan
4
7
8
1.14
W
13
8
5
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,163
Damage
57,444
87,629
Taken
94,879
64,220
Mitigated
47,329
35,663
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CiccioRas
Chaac
19,579
6,534
0
5,231
24,794
17,493
494
4,425
20,309
0
67,189
W
Yemoja
Gorrion_00
Yemoja
3,754
1,385
2,347
733
11,010
11,197
482
2,869
8,141
16,362
0
L
Mercury
Rubenzon2
Mercury
16,869
8,851
0
3,400
20,509
9,386
3,186
6,532
13,883
0
101,571
W
3,253
2,195
0
2,683
19,951
25,752
653
0
19,951
0
38,899
L
Artemis
alexruiz088
Artemis
8,307
4,169
0
42
16,234
5,612
1,106
9,097
7,121
0
40,149
L
Tiamat
2,094
342
0
732
10,233
4,667
175
5,137
5,052
19,053
0
L
10,595
1,650
0
2,262
23,109
10,171
848
12,092
10,897
28,845
0
W
Thanatos
derpyguy_2006
Thanatos
27,293
8,288
0
25,178
26,161
12,115
4,487
1,862
24,299
0
138,448
W
Kukulkan
fontaneblo
Kukulkan
14,254
2,165
0
19
12,799
6,077
2,553
4,389
8,410
66,306
0
W
19,609
2,691
259
4,444
17,708
9,079
3,786
3,569
14,139
79,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,871
Gold Earned
59,055
509
Minions Killed
418
0
Camps Cleared
0
2,223,884
Distance Traveled
2,047,749
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,040
502
120
5
0
430,911
3
W
Yemoja
11,190
430
19
1
0
469,325
0
L
Mercury
14,967
576
168
6
0
555,786
4
W
Vamana
11,806
454
68
3
0
458,196
0
L
Artemis
11,005
423
65
3
0
372,008
1
L
Tiamat
8,794
338
28
1
0
227,290
0
L
Sobek
11,249
433
37
1
0
461,754
4
W
Thanatos
16,590
638
195
8
0
523,145
2
W
Kukulkan
12,054
464
97
4
0
382,271
1
W
Ra
14,231
547
130
5
0
390,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role