Player Matchup

Neith
Neith
Beccatron3001
Neith
Level 105
God Stats
7W - 13L
1,249 SR
Queue Stats
58W - 64L
1,429 Elo+
Solo
Ymir
Ymir
Immediato
Ymir
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
103W - 107L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
JooyZ-
Tsukuyomi
Level 71
God Stats
8W - 13L
1,549 SR
Queue Stats
292W - 299L
1,405 Elo+
Solo
Bellona
Bellona
TheSpuunkyyhoboX
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,423 Elo+
Solo
Thoth
Thoth
vinograd_VDV
Thoth
Level 75
God Stats
49W - 63L
1,444 SR
Queue Stats
330W - 361L
1,413 Elo+
Solo
Team Averages
Level 85
1,448 SR
1,445 Elo+

VS

Team Averages
Level 78
1,440 SR
1,413 Elo+
Kukulkan
Kukulkan
Babii_886
Kukulkan
Level 26
God Stats
8W - 7L
1,317 SR
Queue Stats
329W - 366L
1,475 Elo+
Party 1
Arachne
Arachne
Dozito
Arachne
Level 69
God Stats
38W - 37L
1,523 SR
Queue Stats
317W - 410L
1,363 Elo+
Party 1
Bellona
Bellona
MiGuel_On_Fire17
Bellona
Level 123
God Stats
5W - 1L
1,531 SR
Queue Stats
226W - 232L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Recarte10Jr
Danzaburou
Level 71
God Stats
38W - 64L
1,373 SR
Queue Stats
213W - 300L
1,384 Elo+
Party 1
Aphrodite
Aphrodite
guiriiii
Aphrodite
Level 103
God Stats
28W - 30L
1,454 SR
Queue Stats
267W - 324L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
9,495
413
17,534
17,006
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
1 / 6 / 5
9,981
434
9,350
24,461
18,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JooyZ-
Tsukuyomi
18
7 / 5 / 4
12,098
526
14,638
17,859
8,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 2
9,635
419
8,679
20,626
21,832
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 7 / 2
11,383
495
11,159
14,441
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Babii_886
Kukulkan
20
5 / 2 / 5
13,095
569
6,252
9,784
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Dozito
Arachne
20
7 / 6 / 3
12,943
563
13,582
20,059
11,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 2 / 7
13,405
583
18,156
20,742
25,100
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Recarte10Jr
Danzaburou
19
10 / 3 / 7
12,737
554
18,751
23,533
10,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
guiriiii
Aphrodite
18
3 / 4 / 14
10,802
470
11,746
22,557
14,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
69
16
Kills
33
33
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Babii_886
Kukulkan
5
2
5
3.75
L
2
8
6
0.63
W
Arachne
Dozito
Arachne
7
6
3
1.42
L
Ymir
1
6
5
0.58
L
Tsukuyomi
JooyZ-
Tsukuyomi
7
5
4
1.8
W
8
2
7
5.75
W
Danzaburou
Recarte10Jr
Danzaburou
10
3
7
4.5
L
1
7
2
0.29
W
Aphrodite
guiriiii
Aphrodite
3
4
14
2.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,360
Damage
68,487
94,393
Taken
96,675
61,827
Mitigated
66,353
17,729
Healing
46,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Babii_886
Kukulkan
6,252
860
0
2,033
9,784
4,514
2,036
3,964
5,436
79,233
0
L
17,534
7,570
0
3,787
17,006
6,301
168
5,202
11,779
0
55,076
W
Arachne
Dozito
Arachne
13,582
9,079
0
5,124
20,059
11,805
0
4,115
15,672
0
87,906
L
Ymir
9,350
523
243
5,022
24,461
18,606
230
6,899
17,466
61,894
0
L
Tsukuyomi
JooyZ-
Tsukuyomi
14,638
3,360
0
6,362
17,859
8,631
83
1,415
16,369
0
87,749
W
18,156
5,195
0
2,244
20,742
25,100
1,059
1,377
19,285
0
96,988
W
Danzaburou
Recarte10Jr
Danzaburou
18,751
8,659
413
9,935
23,533
10,136
3,844
5,983
17,432
0
77,522
L
8,679
2,198
0
1,008
20,626
21,832
77
3,108
16,938
0
48,531
W
Aphrodite
guiriiii
Aphrodite
11,746
1,506
11,933
14,434
22,557
14,798
868
4,108
18,341
52,994
0
L
11,159
185
0
1,307
14,441
6,457
279
1,374
12,992
62,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,592
Gold Earned
62,982
506
Minions Killed
634
0
Camps Cleared
0
2,034,776
Distance Traveled
2,278,674
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,095
569
161
7
0
467,598
0
L
Neith
9,495
413
77
3
0
374,530
3
W
Arachne
12,943
563
137
6
0
466,370
2
L
Ymir
9,981
434
83
4
0
423,822
6
L
Tsukuyomi
12,098
526
140
6
0
435,644
5
W
Bellona
13,405
583
161
7
0
491,173
3
W
Danzaburou
12,737
554
106
5
0
420,008
3
L
Bellona
9,635
419
88
4
0
415,788
7
W
Aphrodite
10,802
470
69
3
0
433,525
4
L
Thoth
11,383
495
118
5
0
384,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role