Player Matchup

Chaac
Chaac
All_da_Cap_do
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 79L
1,635 Elo+
Party 2
Nemesis
Nemesis
Chioxii
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,523 Elo+
Solo
Hades
Hades
IDI0T MAN
Hades
Level 12
God Stats
6W - 4L
1,431 SR
Queue Stats
7W - 7L
1,632 Elo+
Solo
Thor
Thor
Jokerum46
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,558 Elo+
Solo
Izanami
Izanami
SumDumFuk-0_0
Izanami
Level 28
God Stats
8W - 4L
1,820 SR
Queue Stats
24W - 19L
1,459 Elo+
Party 2
Team Averages
Level 10
1,550 SR
1,561 Elo+

VS

Team Averages
Level 21
1,542 SR
1,453 Elo+
Ne Zha
Ne Zha
DR_Jacob2021
Ne Zha
Level 28
God Stats
5W - 11L
1,628 SR
Queue Stats
205W - 147L
1,629 Elo+
Solo
Nox
Nox
Northcoastmurr24
Nox
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 127L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
TTVbilly_mufc357
Cthulhu
Level 4
God Stats
1W - 2L
1,452 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 1
Vamana
Vamana
Unfluctual
Vamana
Level 28
God Stats
26W - 30L
1,550 SR
Queue Stats
434W - 413L
1,423 Elo+
Party 1
Anubis
Anubis
eastcoastmurr24
Anubis
Level 15
God Stats
10W - 8L
1,582 SR
Queue Stats
16W - 18L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
10,598
482
13,227
18,206
20,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Chioxii
Nemesis
18
7 / 4 / 5
11,436
520
10,501
19,719
6,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
IDI0T MAN
Hades
16
0 / 4 / 2
9,739
443
4,911
13,629
4,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
3 / 3 / 7
8,902
405
3,544
12,387
11,319
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
18
8 / 4 / 7
11,521
524
17,452
14,098
9,455
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
9 / 2 / 4
13,257
603
21,432
17,804
13,606
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 5 / 5
9,019
410
8,275
11,928
4,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 4
8,269
376
5,508
17,627
13,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Vamana
Unfluctual
Vamana
18
2 / 3 / 3
10,812
491
8,357
14,231
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 9 / 1
9,638
438
9,879
13,441
5,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
25
Kills
18
18
Deaths
26
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
W
Nemesis
Chioxii
Nemesis
7
4
5
2.38
L
Ne Zha
9
2
4
5.5
W
Hades
IDI0T MAN
Hades
0
4
2
0.25
W
Thor
3
3
7
2.17
L
1
5
5
0.7
W
Izanami
8
4
7
2.88
L
1
7
4
0.43
L
Vamana
Unfluctual
Vamana
2
3
3
1.17
L
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,635
Damage
53,451
78,039
Taken
75,031
52,851
Mitigated
45,743
25,301
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,227
2,845
0
8,400
18,206
20,297
0
7,345
10,701
0
61,846
W
Nemesis
Chioxii
Nemesis
10,501
4,941
0
7,666
19,719
6,875
1,376
4,809
14,830
0
72,076
L
Ne Zha
21,432
8,631
0
10,182
17,804
13,606
997
1,450
16,229
0
113,788
W
Hades
IDI0T MAN
Hades
4,911
897
96
4,159
13,629
4,905
1,420
2,238
11,391
55,193
0
W
Thor
3,544
590
0
500
12,387
11,319
230
5,259
7,128
0
15,828
L
8,275
848
0
2,631
11,928
4,718
0
2,122
9,741
42,630
0
W
Izanami
17,452
10,295
0
4,480
14,098
9,455
3,280
4,011
9,927
0
82,271
L
5,508
588
38
943
17,627
13,019
278
0
17,392
20,296
0
L
Vamana
Unfluctual
Vamana
8,357
5,490
462
3,590
14,231
8,595
782
1,339
12,692
0
67,986
L
9,879
865
0
2,386
13,441
5,805
474
0
13,266
42,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,196
Gold Earned
50,995
506
Minions Killed
481
0
Camps Cleared
0
1,847,514
Distance Traveled
1,967,627
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,598
482
105
5
0
409,688
1
W
Nemesis
11,436
520
121
6
0
370,632
0
L
Ne Zha
13,257
603
177
8
0
427,475
1
W
Hades
9,739
443
96
4
0
364,987
2
W
Thor
8,902
405
29
1
0
329,045
1
L
Nox
9,019
410
79
4
0
383,185
3
W
Izanami
11,521
524
155
7
0
373,162
2
L
Cthulhu
8,269
376
37
2
0
385,292
0
L
Vamana
10,812
491
116
5
0
445,304
2
L
Anubis
9,638
438
72
3
0
326,371
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role