Player Matchup

Izanami
Izanami
DDM004
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,427 Elo+
Solo
Heimdallr
Heimdallr
God_IRaven
Heimdallr
Level 28
God Stats
9W - 11L
1,541 SR
Queue Stats
268W - 328L
1,358 Elo+
Solo
Chaac
Chaac
Synosice
Chaac
Level 13
God Stats
4W - 7L
1,331 SR
Queue Stats
33W - 40L
1,268 Elo+
Solo
Sol
Sol
Tzitzik_
Sol
Level 20
God Stats
2W - 4L
1,797 SR
Queue Stats
36W - 39L
1,389 Elo+
Party 1
Nemesis
Nemesis
twrggpro
Nemesis
Level 18
God Stats
2W - 1L
1,797 SR
Queue Stats
54W - 53L
1,381 Elo+
Party 1
Team Averages
Level 19
1,593 SR
1,364 Elo+

VS

Team Averages
Level 28
1,502 SR
1,364 Elo+
Merlin
Merlin
Changanillas30
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 235L
1,253 Elo+
Solo
Cthulhu
Cthulhu
Girty92
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 138L
1,412 Elo+
Solo
Pele
Pele
Kalcifer999
Pele
Level 27
God Stats
6W - 11L
1,409 SR
Queue Stats
64W - 78L
1,363 Elo+
Solo
Chaac
Chaac
jo5huac_10_
Chaac
Level 29
God Stats
10W - 12L
1,534 SR
Queue Stats
304W - 300L
1,481 Elo+
Solo
Bellona
Bellona
nesqk14
Bellona
Level 29
God Stats
21W - 19L
1,567 SR
Queue Stats
104W - 112L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DDM004
Izanami
13
2 / 10 / 4
8,356
363
5,950
16,034
4,720
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
God_IRaven
Heimdallr
13
3 / 11 / 5
9,157
398
15,630
20,459
7,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Synosice
Chaac
15
4 / 8 / 6
10,206
444
16,219
22,370
25,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 6 / 2
10,887
473
17,080
20,108
6,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
twrggpro
Nemesis
18
5 / 9 / 5
11,494
500
12,880
20,537
14,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
9,881
430
10,386
15,704
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Girty92
Cthulhu
16
6 / 7 / 18
11,274
490
17,730
24,753
23,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 3 / 5
13,294
578
13,011
18,832
8,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
18 / 1 / 6
13,545
589
23,741
21,601
17,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
nesqk14
Bellona
18
4 / 1 / 7
12,283
534
10,880
17,669
11,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
18
Kills
44
44
Deaths
18
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
6
4
0.83
L
Izanami
DDM004
Izanami
2
10
4
0.4
W
Cthulhu
Girty92
Cthulhu
6
7
18
2.14
L
Heimdallr
God_IRaven
Heimdallr
3
11
5
0.5
W
13
3
5
5.17
L
Chaac
Synosice
Chaac
4
8
6
0.88
L
4
6
2
0.83
W
18
1
6
21
W
Bellona
nesqk14
Bellona
4
1
7
7.5
L
Nemesis
twrggpro
Nemesis
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,759
Damage
75,748
99,508
Taken
98,559
57,632
Mitigated
67,600
21,363
Healing
36,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,386
675
285
5,058
15,704
5,454
1,601
4,595
11,034
38,261
0
L
Izanami
DDM004
Izanami
5,950
3,716
0
1,659
16,034
4,720
169
3,156
12,628
0
28,714
W
Cthulhu
Girty92
Cthulhu
17,730
1,078
199
6,313
24,753
23,816
1,067
4,704
19,804
35,952
0
L
Heimdallr
God_IRaven
Heimdallr
15,630
8,570
0
2,395
20,459
7,269
381
6,887
13,142
0
43,802
W
13,011
3,563
0
6,016
18,832
8,774
2,527
1,619
17,088
0
93,734
L
Chaac
Synosice
Chaac
16,219
3,821
0
7,043
22,370
25,220
139
5,600
16,366
0
52,186
L
17,080
3,779
0
8,131
20,108
6,025
1,112
6,148
13,320
65,800
0
W
23,741
7,648
0
14,105
21,601
17,902
3,058
1,955
19,396
0
83,439
W
Bellona
nesqk14
Bellona
10,880
4,282
1,125
3,014
17,669
11,654
3,029
4,207
13,312
0
71,535
L
Nemesis
twrggpro
Nemesis
12,880
5,375
0
2,135
20,537
14,398
0
4,310
15,936
0
85,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,100
Gold Earned
60,277
382
Minions Killed
533
0
Camps Cleared
0
1,839,808
Distance Traveled
2,213,910
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,881
430
63
3
0
355,866
1
L
Izanami
8,356
363
33
1
0
347,481
2
W
Cthulhu
11,274
490
46
2
0
427,100
0
L
Heimdallr
9,157
398
57
2
0
332,771
0
W
Pele
13,294
578
141
6
0
469,910
2
L
Chaac
10,206
444
61
3
0
396,564
0
L
Sol
10,887
473
110
5
0
386,971
2
W
Chaac
13,545
589
141
6
0
480,841
4
W
Bellona
12,283
534
142
6
0
480,193
0
L
Nemesis
11,494
500
121
5
0
376,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role