Player Matchup

Bellona
Bellona
MegaUncleLeo
Bellona
Level 28
God Stats
2W - 0L
1,710 SR
Queue Stats
22W - 18L
1,440 Elo+
Party 1
Merlin
Merlin
THG117
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
WarSonkaMon
Heimdallr
Level 89
God Stats
109W - 80L
1,469 SR
Queue Stats
180W - 200L
1,357 Elo+
Solo
Team Averages
Level 62
1,560 SR
1,420 Elo+

VS

Team Averages
Level 20
1,505 SR
1,332 Elo+
Baron Samedi
Baron Samedi
Anthem3113
Baron Samedi
Level 27
God Stats
39W - 43L
1,569 SR
Queue Stats
133W - 198L
1,381 Elo+
Solo
Chaac
Chaac
Bigodenovo
Chaac
Level 17
God Stats
6W - 9L
1,572 SR
Queue Stats
24W - 35L
1,309 Elo+
Party 2
Artemis
Artemis
grilo666doido
Artemis
Level 16
God Stats
10W - 14L
1,376 SR
Queue Stats
30W - 39L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MegaUncleLeo
Bellona
14
3 / 4 / 9
10,961
645
13,489
18,576
15,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
THG117
Merlin
16
4 / 2 / 11
11,797
694
13,665
9,871
3,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
WarSonkaMon
Heimdallr
16
9 / 3 / 6
12,819
754
16,810
13,315
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anthem3113
Baron Samedi
13
3 / 7 / 6
11,063
651
9,099
15,494
11,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
14
2 / 3 / 7
10,831
637
9,582
22,579
17,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
13
4 / 6 / 5
10,883
640
13,296
12,884
4,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
16
Kills
9
9
Deaths
16
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Anthem3113
Baron Samedi
3
7
6
0.86
L
Chaac
2
3
7
1.83
W
Bellona
MegaUncleLeo
Bellona
3
4
9
1.88
W
Merlin
THG117
Merlin
4
2
11
4.75
W
Heimdallr
WarSonkaMon
Heimdallr
9
3
6
4
L
Artemis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,964
Damage
31,977
41,762
Taken
50,957
25,091
Mitigated
32,961
9,642
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Anthem3113
Baron Samedi
9,099
411
1,838
4,209
15,494
11,120
386
3,380
12,114
43,131
0
L
Chaac
9,582
1,320
0
3,806
22,579
17,566
276
7,417
15,162
0
42,562
W
Bellona
MegaUncleLeo
Bellona
13,489
2,235
0
2,284
18,576
15,693
242
5,127
13,024
7,669
37,176
W
Merlin
THG117
Merlin
13,665
323
0
3,286
9,871
3,626
1,683
2,199
7,530
60,498
0
W
Heimdallr
WarSonkaMon
Heimdallr
16,810
7,193
0
4,072
13,315
5,772
1,000
2,453
10,737
0
60,679
L
Artemis
13,296
6,929
0
1,395
12,884
4,275
533
5,071
7,813
0
40,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,577
Gold Earned
32,777
219
Minions Killed
186
0
Camps Cleared
0
915,350
Distance Traveled
930,629
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,063
651
73
4
0
336,019
6
L
Chaac
10,831
637
52
3
0
365,701
1
W
Bellona
10,961
645
53
3
0
329,186
0
W
Merlin
11,797
694
98
6
0
303,294
3
W
Heimdallr
12,819
754
68
4
0
282,870
0
L
Artemis
10,883
640
61
4
0
228,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role