Player Matchup

Yemoja
Yemoja
DinoWaffles
Yemoja
Level 4
God Stats
0W - 1L
1,305 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Duckatoa
Danzaburou
Level 29
God Stats
0W - 3L
1,271 SR
Queue Stats
3W - 4L
1,141 Elo+
Solo
Ra
Ra
Leakedgantz91
Ra
Level 18
God Stats
3W - 4L
1,285 SR
Queue Stats
300W - 329L
1,209 Elo+
Solo
Mulan
Mulan
Nikimura7006
Mulan
Level 5
God Stats
8W - 8L
1,284 SR
Queue Stats
15W - 13L
1,264 Elo+
Solo
Pele
Pele
Tacoman9001
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,329 SR
1,323 Elo+

VS

Team Averages
Level 20
1,489 SR
1,331 Elo+
Fafnir
Fafnir
DoubleD373
Fafnir
Level 29
God Stats
4W - 2L
1,581 SR
Queue Stats
72W - 91L
1,247 Elo+
Solo
Fenrir
Fenrir
Draxht
Fenrir
Level 17
God Stats
1W - 3L
1,217 SR
Queue Stats
33W - 61L
1,279 Elo+
Solo
Thoth
Thoth
GimliMore
Thoth
Level 26
God Stats
60W - 39L
1,533 SR
Queue Stats
496W - 413L
1,460 Elo+
Solo
Heimdallr
Heimdallr
KELO3632
Heimdallr
Level 21
God Stats
50W - 40L
1,612 SR
Queue Stats
107W - 104L
1,540 Elo+
Solo
Bellona
Bellona
TherapudicTrex
Bellona
Level 5
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 17L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 5 / 0
5,181
399
984
9,633
3,643
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Duckatoa
Danzaburou
11
3 / 3 / 0
5,931
456
5,257
6,934
2,276
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 9 / 0
4,970
382
651
6,891
1,685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 0
6,043
465
3,930
7,413
4,706
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 3 / 0
4,116
317
267
1,885
343

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DoubleD373
Fafnir
10
1 / 2 / 2
6,410
493
1,134
6,483
3,938
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Draxht
Fenrir
13
6 / 1 / 2
7,862
605
3,967
7,044
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
GimliMore
Thoth
14
10 / 0 / 5
8,822
679
10,758
3,573
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
KELO3632
Heimdallr
12
2 / 1 / 2
7,192
553
4,033
7,747
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 3
7,255
558
3,717
7,448
5,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
6
Kills
20
24
Deaths
6
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
5
0
0.2
W
Fafnir
DoubleD373
Fafnir
1
2
2
1
W
Fenrir
Draxht
Fenrir
6
1
2
7
L
Danzaburou
Duckatoa
Danzaburou
3
3
0
1
W
Thoth
GimliMore
Thoth
10
0
5
12.5
W
Heimdallr
KELO3632
Heimdallr
2
1
2
3
L
0
9
0
0
L
2
4
0
0.5
L
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
23,609
32,756
Taken
32,295
12,653
Mitigated
15,518
3,995
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
984
764
191
1,510
9,633
3,643
260
5,536
3,713
5,800
0
W
Fafnir
DoubleD373
Fafnir
1,134
526
0
514
6,483
3,938
755
104
6,379
19,088
0
W
Fenrir
Draxht
Fenrir
3,967
2,039
0
754
7,044
2,532
0
433
6,561
0
49,985
L
Danzaburou
Duckatoa
Danzaburou
5,257
2,986
0
1,267
6,934
2,276
0
977
5,949
0
25,812
W
Thoth
GimliMore
Thoth
10,758
109
0
935
3,573
977
0
1,098
2,475
48,849
0
W
Heimdallr
KELO3632
Heimdallr
4,033
2,570
0
3,621
7,747
2,900
1,591
0
7,747
0
35,891
L
651
83
115
276
6,891
1,685
410
4,190
2,333
20,368
0
L
3,930
757
0
552
7,413
4,706
0
314
7,059
0
19,810
L
267
84
0
84
1,885
343
0
83
1,802
0
2,431
W
3,717
1,348
0
393
7,448
5,171
420
0
7,198
0
27,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
37,541
135
Minions Killed
317
0
Camps Cleared
0
885,829
Distance Traveled
1,196,694
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,181
399
17
1
0
209,232
0
W
Fafnir
6,410
493
30
2
0
222,470
2
W
Fenrir
7,862
605
87
7
0
274,117
1
L
Danzaburou
5,931
456
34
3
0
252,731
4
W
Thoth
8,822
679
83
6
0
241,099
4
W
Heimdallr
7,192
553
68
5
0
192,410
0
L
Ra
4,970
382
36
3
0
148,342
0
L
Mulan
6,043
465
43
3
0
202,366
3
L
Pele
4,116
317
5
0
0
73,158
1
W
Bellona
7,255
558
49
4
0
266,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role