Player Matchup

Nemesis
Nemesis
Cerberus3h
Nemesis
Level 12
God Stats
4W - 1L
1,665 SR
Queue Stats
16W - 10L
1,544 Elo+
Party 2
Skadi
Skadi
Code066
Skadi
Level 23
God Stats
32W - 35L
1,569 SR
Queue Stats
608W - 649L
1,426 Elo+
Solo
Hades
Hades
GodKingSuperior
Hades
Level 22
God Stats
50W - 23L
1,602 SR
Queue Stats
253W - 237L
1,403 Elo+
Solo
Ymir
Ymir
SatLink
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 2
Vamana
Vamana
abramowitz
Vamana
Level 23
God Stats
3W - 0L
1,802 SR
Queue Stats
16W - 19L
1,436 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,451 Elo+

VS

Team Averages
Level 18
1,429 SR
1,428 Elo+
Yemoja
Yemoja
AGYHWDTYDASD
Yemoja
Level 5
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 14L
1,407 Elo+
Solo
Amaterasu
Amaterasu
CopperAngel5C
Amaterasu
Level 24
God Stats
5W - 3L
1,558 SR
Queue Stats
83W - 82L
1,424 Elo+
Party 1
Cernunnos
Cernunnos
DarkarMPV
Cernunnos
Level 25
God Stats
62W - 56L
1,443 SR
Queue Stats
93W - 108L
1,432 Elo+
Solo
Fenrir
Fenrir
Koan06
Fenrir
Level 17
God Stats
18W - 13L
1,630 SR
Queue Stats
49W - 45L
1,454 Elo+
Solo
Nox
Nox
Naugg0211
Nox
Level 18
God Stats
6W - 17L
1,210 SR
Queue Stats
56W - 58L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cerberus3h
Nemesis
20
8 / 5 / 6
13,450
560
10,240
18,876
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Code066
Skadi
16
1 / 8 / 6
10,365
432
6,238
13,042
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 5 / 5
16,087
670
21,747
19,086
14,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
SatLink
Ymir
16
0 / 5 / 5
10,243
427
3,343
14,691
14,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
abramowitz
Vamana
19
1 / 7 / 1
12,361
515
2,790
13,399
7,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
1
0 / 0 / 0
5,913
246
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
CopperAngel5C
Amaterasu
18
8 / 4 / 6
11,845
494
12,374
19,355
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Cernunnos
DarkarMPV
Cernunnos
19
6 / 5 / 6
12,208
509
15,915
18,786
6,906
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Koan06
Fenrir
18
5 / 9 / 8
11,277
470
12,382
19,084
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
11 / 3 / 2
11,863
494
10,514
9,788
3,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
21
Kills
30
30
Deaths
21
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
0
0
W
Nemesis
Cerberus3h
Nemesis
8
5
6
2.2
W
Skadi
Code066
Skadi
1
8
6
0.5
L
Amaterasu
CopperAngel5C
Amaterasu
8
4
6
2.75
L
Cernunnos
DarkarMPV
Cernunnos
6
5
6
1.8
W
11
5
5
2.7
L
Fenrir
Koan06
Fenrir
5
9
8
1
L
11
3
2
4
W
Ymir
SatLink
Ymir
0
5
5
0.5
W
Vamana
abramowitz
Vamana
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,358
Damage
51,185
79,094
Taken
67,013
51,628
Mitigated
30,605
21,135
Healing
20,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Cerberus3h
Nemesis
10,240
3,595
0
5,593
18,876
10,536
445
2,549
16,327
0
102,573
W
Skadi
Code066
Skadi
6,238
2,922
0
1,464
13,042
4,132
668
587
12,455
0
50,398
L
Amaterasu
CopperAngel5C
Amaterasu
12,374
6,552
0
6,498
19,355
12,138
201
6,221
13,134
0
54,851
L
Cernunnos
DarkarMPV
Cernunnos
15,915
7,578
390
6,417
18,786
6,906
495
6,599
12,187
0
105,243
W
21,747
594
223
10,425
19,086
14,947
1,765
4,816
14,270
118,002
0
L
Fenrir
Koan06
Fenrir
12,382
3,113
0
3,696
19,084
7,845
0
6,237
12,847
0
67,572
L
10,514
947
462
2,924
9,788
3,716
0
6,104
3,684
53,576
0
W
Ymir
SatLink
Ymir
3,343
776
0
829
14,691
14,209
778
1,517
13,174
40,753
0
W
Vamana
abramowitz
Vamana
2,790
1,733
0
2,601
13,399
7,804
1,935
2,927
10,472
71
65,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,506
Gold Earned
53,106
607
Minions Killed
484
0
Camps Cleared
0
2,135,736
Distance Traveled
1,783,205
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,913
246
0
0
0
0
0
W
Nemesis
13,450
560
139
6
0
512,593
1
W
Skadi
10,365
432
68
3
0
350,267
4
L
Amaterasu
11,845
494
106
4
0
466,845
1
L
Cernunnos
12,208
509
168
7
0
407,196
5
W
Hades
16,087
670
201
8
0
409,327
3
L
Fenrir
11,277
470
107
4
0
440,213
1
L
Nox
11,863
494
103
4
0
468,951
0
W
Ymir
10,243
427
64
3
0
417,673
1
W
Vamana
12,361
515
135
6
0
445,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role