Player Matchup

Guan Yu
Guan Yu
Ichijouzando
Guan Yu
Level 26
God Stats
4W - 3L
1,489 SR
Queue Stats
37W - 51L
1,379 Elo+
Solo
Ravana
Ravana
MalinA0071
Ravana
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 233L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
Ninisik
Jing Wei
Level 14
God Stats
4W - 8L
1,500 SR
Queue Stats
13W - 19L
1,364 Elo+
Party 1
Izanami
Izanami
frfrbq
Izanami
Level 37
God Stats
103W - 160L
1,354 SR
Queue Stats
126W - 202L
1,371 Elo+
Party 1
Sobek
Sobek
hzsdryltj
Sobek
Level 7
God Stats
3W - 2L
1,650 SR
Queue Stats
10W - 13L
1,407 Elo+
Party 1
Team Averages
Level 25
1,499 SR
1,383 Elo+

VS

Team Averages
Level 10
1,534 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
NainThé
Cu Chulainn
Level 12
God Stats
8W - 7L
1,804 SR
Queue Stats
25W - 44L
1,266 Elo+
Solo
Nemesis
Nemesis
Sagittarriuss
Nemesis
Level 2
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Olorun
Olorun
XxFrvnco
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mvlegs91
Cthulhu
Level 28
God Stats
7W - 4L
1,627 SR
Queue Stats
81W - 78L
1,448 Elo+
Solo
Artemis
Artemis
雾灵魂殇
Artemis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 7L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ichijouzando
Guan Yu
16
2 / 2 / 16
10,455
436
4,873
17,937
12,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
MalinA0071
Ravana
19
8 / 3 / 11
12,780
533
15,266
17,278
8,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Ninisik
Jing Wei
18
3 / 0 / 6
12,113
505
11,080
10,897
4,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
frfrbq
Izanami
20
28 / 0 / 2
15,990
666
33,076
15,968
8,588
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
hzsdryltj
Sobek
15
2 / 1 / 15
10,273
428
11,952
24,192
25,743
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NainThé
Cu Chulainn
17
2 / 9 / 1
10,936
456
13,212
25,419
20,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
15
2 / 11 / 1
10,044
419
9,735
18,691
8,890
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
XxFrvnco
Olorun
12
0 / 12 / 0
8,118
338
2,905
17,470
5,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
mvlegs91
Cthulhu
14
0 / 6 / 3
9,431
393
20,976
31,236
31,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
雾灵魂殇
Artemis
16
0 / 9 / 1
9,826
409
6,517
14,214
4,859
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
10
43
Kills
4
6
Deaths
47
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ichijouzando
Guan Yu
2
2
16
5
W
Ravana
MalinA0071
Ravana
8
3
11
4.5
L
Cu Chulainn
NainThé
Cu Chulainn
2
9
1
0.28
W
Jing Wei
Ninisik
Jing Wei
3
0
6
6
L
Nemesis
2
11
1
0.23
L
Olorun
XxFrvnco
Olorun
0
12
0
0
W
Izanami
frfrbq
Izanami
28
0
2
29
W
Sobek
hzsdryltj
Sobek
2
1
15
9.5
L
Cthulhu
mvlegs91
Cthulhu
0
6
3
0.25
L
Artemis
雾灵魂殇
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,247
Damage
53,345
86,272
Taken
107,030
59,790
Mitigated
71,442
30,809
Healing
21,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ichijouzando
Guan Yu
4,873
398
1,804
4,088
17,937
12,402
404
2,688
15,184
0
30,559
W
Ravana
MalinA0071
Ravana
15,266
4,128
1,396
8,403
17,278
8,559
449
3,730
13,473
0
98,562
L
Cu Chulainn
NainThé
Cu Chulainn
13,212
3,227
0
3,719
25,419
20,682
1,552
2,653
22,766
12,198
62,484
W
Jing Wei
Ninisik
Jing Wei
11,080
10,612
0
791
10,897
4,498
1,311
4,899
5,698
0
82,533
L
Nemesis
9,735
4,482
0
1,906
18,691
8,890
0
1,307
17,384
0
64,620
L
Olorun
XxFrvnco
Olorun
2,905
1,610
0
2,581
17,470
5,710
195
401
17,069
36,091
0
W
Izanami
frfrbq
Izanami
33,076
22,029
0
5,492
15,968
8,588
9,393
3,344
12,574
0
127,050
W
Sobek
hzsdryltj
Sobek
11,952
2,008
0
8,835
24,192
25,743
554
10,672
12,845
36,685
0
L
Cthulhu
mvlegs91
Cthulhu
20,976
1,878
341
9,847
31,236
31,301
0
6,728
24,508
57,730
0
L
Artemis
雾灵魂殇
Artemis
6,517
3,500
0
2,677
14,214
4,859
504
863
13,351
0
49,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,611
Gold Earned
48,355
554
Minions Killed
439
0
Camps Cleared
0
2,253,227
Distance Traveled
1,832,826
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,455
436
44
2
0
436,265
0
W
Ravana
12,780
533
136
6
0
490,550
0
L
Cu Chulainn
10,936
456
135
6
0
356,697
0
W
Jing Wei
12,113
505
125
5
0
425,340
0
L
Nemesis
10,044
419
94
4
0
451,382
11
L
Olorun
8,118
338
46
2
0
375,209
4
W
Izanami
15,990
666
215
9
0
483,344
0
W
Sobek
10,273
428
34
1
0
417,728
2
L
Cthulhu
9,431
393
77
3
0
329,541
4
L
Artemis
9,826
409
87
4
0
319,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role