Player Matchup

Artemis
Artemis
F丶lamingo
Artemis
Level 7
God Stats
4W - 1L
1,577 SR
Queue Stats
43W - 50L
1,503 Elo+
Party 2
Odin
Odin
Modezi
Odin
Level 7
God Stats
2W - 1L
1,904 SR
Queue Stats
12W - 15L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Monkecz23
Cthulhu
Level 6
God Stats
11W - 18L
1,500 SR
Queue Stats
84W - 101L
1,408 Elo+
Solo
Ra
Ra
唐宋清明元
Ra
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
神之左手123
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,426 Elo+
Party 2
Team Averages
Level 6
1,596 SR
1,464 Elo+

VS

Team Averages
Level 25
1,421 SR
1,459 Elo+
Apollo
Apollo
CaveDave
Apollo
Level 28
God Stats
6W - 4L
1,549 SR
Queue Stats
68W - 70L
1,393 Elo+
Solo
Thanatos
Thanatos
Cyberlox
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Jkarka10
Ratatoskr
Level 26
God Stats
25W - 20L
1,360 SR
Queue Stats
109W - 106L
1,436 Elo+
Party 1
Janus
Janus
TuChinoFavorito
Janus
Level 23
God Stats
8W - 9L
1,106 SR
Queue Stats
110W - 107L
1,453 Elo+
Party 1
Ares
Ares
Черносвет
Ares
Level 18
God Stats
3W - 1L
1,589 SR
Queue Stats
39W - 36L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F丶lamingo
Artemis
9
0 / 6 / 1
5,502
500
2,110
5,582
1,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Modezi
Odin
8
2 / 3 / 2
5,313
483
2,714
5,967
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Monkecz23
Cthulhu
6
1 / 6 / 2
4,761
433
2,467
7,546
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 2
5,681
516
4,172
7,154
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
2 / 5 / 2
5,696
518
1,706
7,811
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CaveDave
Apollo
10
7 / 2 / 6
6,493
590
5,676
5,334
1,648
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Cyberlox
Thanatos
10
2 / 2 / 6
6,020
547
3,416
6,282
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Jkarka10
Ratatoskr
12
7 / 1 / 1
7,160
651
3,154
6,410
2,157
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
7 / 1 / 10
7,413
674
7,582
3,007
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 11
6,725
611
4,405
7,420
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
6
Kills
25
26
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
CaveDave
Apollo
7
2
6
5
W
Thanatos
Cyberlox
Thanatos
2
2
6
2.5
L
Artemis
F丶lamingo
Artemis
0
6
1
0.08
W
Ratatoskr
Jkarka10
Ratatoskr
7
1
1
7.5
L
Odin
Modezi
Odin
2
3
2
1
L
Cthulhu
Monkecz23
Cthulhu
1
6
2
0.33
W
7
1
10
12
W
2
2
11
3.75
L
1
6
2
0.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,169
Damage
24,233
34,060
Taken
28,453
14,567
Mitigated
12,916
3,890
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CaveDave
Apollo
5,676
3,372
0
764
5,334
1,648
2,553
1,324
3,823
0
28,835
W
Thanatos
Cyberlox
Thanatos
3,416
1,454
0
3,991
6,282
2,097
883
1,090
4,977
0
23,093
L
Artemis
F丶lamingo
Artemis
2,110
1,332
0
75
5,582
1,966
1,024
1,679
3,903
0
20,554
W
Ratatoskr
Jkarka10
Ratatoskr
3,154
450
0
2,600
6,410
2,157
420
1,037
5,317
0
35,542
L
Odin
Modezi
Odin
2,714
577
0
425
5,967
3,728
744
1,986
3,853
0
14,868
L
Cthulhu
Monkecz23
Cthulhu
2,467
400
0
253
7,546
4,428
144
3,812
3,564
7,042
0
W
7,582
1,445
0
0
3,007
913
1,002
1,880
931
32,718
0
W
4,405
684
0
2,050
7,420
6,101
685
885
6,390
14,391
0
L
4,172
396
96
1,648
7,154
2,209
200
1,883
5,149
25,822
0
L
1,706
718
0
1,393
7,811
2,236
0
2,167
5,604
128
14,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
33,811
169
Minions Killed
263
0
Camps Cleared
0
971,501
Distance Traveled
1,100,398
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,493
590
54
5
0
196,234
1
W
Thanatos
6,020
547
41
4
0
197,280
2
L
Artemis
5,502
500
50
5
0
145,234
0
W
Ratatoskr
7,160
651
79
7
0
254,827
0
L
Odin
5,313
483
27
2
0
216,352
1
L
Cthulhu
4,761
433
7
1
0
196,739
1
W
Janus
7,413
674
65
6
0
247,551
0
W
Ares
6,725
611
24
2
0
204,506
1
L
Ra
5,681
516
52
5
0
206,865
1
L
Thor
5,696
518
33
3
0
206,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role