Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cornellwolf
Ah Muzen Cab
Level 145
God Stats
1W - 2L
1,436 SR
Queue Stats
82W - 104L
1,286 Elo+
Party 2
Ra
Ra
DonRiddler89
Ra
Level 15
God Stats
3W - 4L
1,848 SR
Queue Stats
103W - 92L
1,577 Elo+
Party 1
Janus
Janus
KindaLesh
Janus
Level 47
God Stats
5W - 7L
1,569 SR
Queue Stats
159W - 111L
1,556 Elo+
Party 1
Khepri
Khepri
mou-mouss-75000
Khepri
Level 25
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 6L
1,160 Elo+
Party 2
Bellona
Bellona
someonetokmyname
Bellona
Level 40
God Stats
5W - 4L
1,471 SR
Queue Stats
149W - 130L
1,534 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,423 Elo+

VS

Team Averages
Level 71
1,563 SR
1,468 Elo+
Ymir
Ymir
AyixYarker
Ymir
Level 29
God Stats
79W - 66L
1,561 SR
Queue Stats
121W - 121L
1,469 Elo+
Party 3
Susano
Susano
CharkerC
Susano
Level 68
God Stats
9W - 7L
1,638 SR
Queue Stats
287W - 283L
1,399 Elo+
Party 3
Loki
Loki
KianGrn
Loki
Level 86
God Stats
25W - 19L
1,517 SR
Queue Stats
643W - 620L
1,507 Elo+
Solo
Cernunnos
Cernunnos
RedSkullKiller94
Cernunnos
Level 101
God Stats
4W - 4L
1,591 SR
Queue Stats
179W - 155L
1,484 Elo+
Party 3
Poseidon
Poseidon
UmmDan
Poseidon
Level 69
God Stats
1W - 2L
1,508 SR
Queue Stats
224W - 211L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cornellwolf
Ah Muzen Cab
7
0 / 1 / 1
7,228
301
2,029
4,851
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 6 / 1
11,917
497
9,536
19,011
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
KindaLesh
Janus
19
8 / 4 / 1
12,237
510
22,554
15,420
5,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
7,344
306
1,606
6,312
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
0 / 6 / 2
11,418
476
18,531
26,142
20,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 11
11,086
462
5,611
15,727
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
CharkerC
Susano
16
0 / 2 / 11
10,566
440
9,856
16,479
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
KianGrn
Loki
19
5 / 1 / 3
12,357
515
13,382
16,594
11,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
18
7 / 3 / 8
11,847
494
15,601
20,227
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
UmmDan
Poseidon
18
4 / 6 / 4
11,899
496
9,516
15,772
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
19
19
Deaths
12
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Susano
CharkerC
Susano
0
2
11
2.75
L
Ah Muzen Cab
Cornellwolf
Ah Muzen Cab
0
1
1
0.5
L
3
6
1
0.58
W
Loki
KianGrn
Loki
5
1
3
6.5
L
Janus
KindaLesh
Janus
8
4
1
2.13
W
Cernunnos
7
3
8
3.67
W
Poseidon
UmmDan
Poseidon
4
6
4
1
L
0
2
0
0
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
53,966
71,736
Taken
84,799
38,583
Mitigated
45,500
25,969
Healing
25,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,611
488
888
2,742
15,727
13,706
88
6,456
9,075
11,594
0
W
Susano
CharkerC
Susano
9,856
1,612
953
5,486
16,479
6,386
0
5,714
10,517
0
61,500
L
Ah Muzen Cab
Cornellwolf
Ah Muzen Cab
2,029
680
0
1,833
4,851
1,292
0
318
4,533
0
19,248
L
9,536
1,309
395
7,536
19,011
8,694
2,027
3,752
15,005
88,402
0
W
Loki
KianGrn
Loki
13,382
2,364
0
3,279
16,594
11,250
3,160
2,388
14,120
0
75,540
L
Janus
KindaLesh
Janus
22,554
988
0
3,934
15,420
5,612
46
3,749
11,385
82,404
0
W
Cernunnos
15,601
7,191
678
8,825
20,227
7,975
5,108
10,650
9,300
0
79,149
W
Poseidon
UmmDan
Poseidon
9,516
1,130
0
3,005
15,772
6,183
3,567
7,246
8,091
79,304
0
L
1,606
88
314
1,600
6,312
2,691
0
1,770
4,510
15,037
0
L
18,531
10,137
0
10,357
26,142
20,294
0
4,812
21,176
0
94,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
57,755
535
Minions Killed
515
0
Camps Cleared
0
1,656,447
Distance Traveled
2,300,965
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,086
462
14
1
0
488,814
0
W
Susano
10,566
440
90
4
0
524,016
0
L
Ah Muzen Cab
7,228
301
38
2
0
156,861
2
L
Ra
11,917
497
166
7
0
423,781
1
W
Loki
12,357
515
148
6
0
450,395
5
L
Janus
12,237
510
148
6
0
450,812
7
W
Cernunnos
11,847
494
135
6
0
383,111
4
W
Poseidon
11,899
496
128
5
0
454,629
0
L
Khepri
7,344
306
19
1
0
217,285
0
L
Bellona
11,418
476
164
7
0
407,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role