Player Matchup

Cerberus
Cerberus
Itsbritneyybeach
Cerberus
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
209W - 163L
1,569 Elo+
Solo
Ne Zha
Ne Zha
KatLydi
Ne Zha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,532 Elo+
Solo
Medusa
Medusa
Lamajino-
Medusa
Level 28
God Stats
3W - 1L
1,816 SR
Queue Stats
9W - 4L
1,682 Elo+
Solo
Kukulkan
Kukulkan
Rekkusa EU
Kukulkan
Level 4
God Stats
1W - 1L
1,243 SR
Queue Stats
12W - 8L
1,578 Elo+
Solo
Tiamat
Tiamat
The_GreatReset
Tiamat
Level 29
God Stats
8W - 1L
1,903 SR
Queue Stats
9W - 2L
1,681 Elo+
Solo
Team Averages
Level 18
1,592 SR
1,608 Elo+

VS

Team Averages
Level 25
1,536 SR
1,498 Elo+
Anubis
Anubis
Didigue53
Anubis
Level 29
God Stats
49W - 39L
1,646 SR
Queue Stats
531W - 490L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Fallen_wolf21
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,557 Elo+
Solo
King Arthur
King Arthur
Ren_nzz
King Arthur
Level 28
God Stats
2W - 5L
1,336 SR
Queue Stats
18W - 19L
1,423 Elo+
Solo
Janus
Janus
Trafalgar_D_Aris
Janus
Level 26
God Stats
22W - 28L
1,370 SR
Queue Stats
92W - 88L
1,459 Elo+
Solo
Ratatoskr
Ratatoskr
cho7_49
Ratatoskr
Level 27
God Stats
9W - 6L
1,828 SR
Queue Stats
100W - 93L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 8
6,217
622
4,637
6,877
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
KatLydi
Ne Zha
9
1 / 1 / 2
5,286
529
1,949
6,818
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Lamajino-
Medusa
11
10 / 2 / 1
6,965
697
9,549
5,303
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Rekkusa EU
Kukulkan
9
0 / 1 / 0
5,466
547
1,095
2,738
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 1
6,722
672
4,970
3,646
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Didigue53
Anubis
7
2 / 4 / 1
4,830
483
2,958
4,476
1,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
8
1 / 4 / 1
4,973
497
2,648
9,381
2,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Ren_nzz
King Arthur
9
0 / 2 / 0
4,829
483
1,400
6,180
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 1
5,018
502
3,089
5,013
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
cho7_49
Ratatoskr
9
1 / 0 / 1
5,303
530
1,826
6,537
1,814
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
4
4
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Didigue53
Anubis
2
4
1
0.63
L
Cthulhu
1
4
1
0.38
W
1
0
8
5
W
Ne Zha
KatLydi
Ne Zha
1
1
2
2
W
Medusa
Lamajino-
Medusa
10
2
1
5.25
W
Kukulkan
Rekkusa EU
Kukulkan
0
1
0
0
L
King Arthur
Ren_nzz
King Arthur
0
2
0
0
W
2
0
1
2.5
L
0
4
1
0.13
L
Ratatoskr
cho7_49
Ratatoskr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
11,921
25,382
Taken
31,587
9,491
Mitigated
10,620
12,247
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Didigue53
Anubis
2,958
172
0
736
4,476
1,709
0
865
3,611
15,665
0
L
Cthulhu
2,648
334
0
2,529
9,381
2,494
0
3,277
6,104
12,586
0
W
4,637
574
0
4,073
6,877
3,426
0
2,607
4,270
17,572
0
W
Ne Zha
KatLydi
Ne Zha
1,949
741
0
3,523
6,818
1,859
0
1,283
5,375
0
23,302
W
Medusa
Lamajino-
Medusa
9,549
4,647
0
1,642
5,303
1,243
938
2,826
2,477
0
35,133
W
Kukulkan
Rekkusa EU
Kukulkan
1,095
138
0
250
2,738
703
459
1,504
1,038
23,262
0
L
King Arthur
Ren_nzz
King Arthur
1,400
42
0
1,700
6,180
3,480
0
3,901
1,993
0
18,439
W
4,970
1,410
0
2,759
3,646
2,260
715
102
3,337
39,373
0
L
3,089
130
0
500
5,013
1,123
30
1,356
3,553
24,732
0
L
Ratatoskr
cho7_49
Ratatoskr
1,826
333
0
2,849
6,537
1,814
0
809
5,624
0
25,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
24,953
311
Minions Killed
229
0
Camps Cleared
0
948,688
Distance Traveled
864,856
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,830
483
22
2
0
135,567
2
L
Cthulhu
4,973
497
27
3
0
169,018
1
W
Cerberus
6,217
622
28
3
0
210,814
1
W
Ne Zha
5,286
529
52
5
0
209,033
0
W
Medusa
6,965
697
69
7
0
166,800
0
W
Kukulkan
5,466
547
66
7
0
176,743
2
L
King Arthur
4,829
483
50
5
0
175,717
4
W
Tiamat
6,722
672
96
10
0
185,298
3
L
Janus
5,018
502
60
6
0
171,978
2
L
Ratatoskr
5,303
530
70
7
0
212,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role