Player Matchup

Neith
Neith
Demonickage
Neith
Level 8
God Stats
2W - 7L
1,766 SR
Queue Stats
133W - 80L
1,437 Elo+
Party 1
Ra
Ra
GhostFaceSus
Ra
Level 49
God Stats
1W - 5L
1,327 SR
Queue Stats
234W - 171L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
thystere208
Guan Yu
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 10L
1,021 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,366 Elo+

VS

Team Averages
Level 46
1,254 SR
1,318 Elo+
Discordia
Discordia
AleSus05
Discordia
Level 103
God Stats
5W - 2L
1,517 SR
Queue Stats
121W - 123L
1,527 Elo+
Solo
Thanatos
Thanatos
Kraytt
Thanatos
Level 9
God Stats
2W - 6L
1,005 SR
Queue Stats
3W - 9L
1,143 Elo+
Solo
Cthulhu
Cthulhu
US Clorox
Cthulhu
Level 25
God Stats
59W - 49L
1,241 SR
Queue Stats
214W - 204L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 8
13,787
689
17,112
18,189
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 5 / 8
14,711
736
21,253
24,013
16,630
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
thystere208
Guan Yu
4
0 / 5 / 0
9,142
457
0
4,905
1,072

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AleSus05
Discordia
18
5 / 9 / 6
13,897
695
16,350
15,038
5,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
Kraytt
Thanatos
16
7 / 6 / 5
13,406
670
6,627
14,898
5,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
US Clorox
Cthulhu
18
4 / 2 / 7
13,927
696
16,453
21,120
21,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
17
Kills
16
16
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
AleSus05
Discordia
5
9
6
0.89
L
8
6
8
2
L
9
5
8
2.6
W
Thanatos
Kraytt
Thanatos
7
6
5
1.58
W
Cthulhu
US Clorox
Cthulhu
4
2
7
3.75
L
Guan Yu
thystere208
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,365
Damage
39,430
47,107
Taken
51,056
23,961
Mitigated
33,268
16,660
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AleSus05
Discordia
16,350
1,396
0
1,704
15,038
5,886
2,004
6,964
8,074
74,240
0
L
17,112
8,733
0
4,867
18,189
6,259
611
14,790
3,399
0
46,536
L
21,253
3,103
1,334
10,374
24,013
16,630
570
15,664
8,349
82,719
0
W
Thanatos
Kraytt
Thanatos
6,627
1,311
0
8,485
14,898
5,420
766
5,644
9,254
0
66,582
W
Cthulhu
US Clorox
Cthulhu
16,453
793
939
1,265
21,120
21,962
306
8,739
12,381
50,873
0
L
Guan Yu
thystere208
Guan Yu
0
0
0
85
4,905
1,072
0
2,389
2,516
0
1,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
41,230
178
Minions Killed
245
0
Camps Cleared
0
713,648
Distance Traveled
1,051,381
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,897
695
109
5
0
306,242
3
L
Neith
13,787
689
70
4
0
308,600
3
L
Ra
14,711
736
104
5
0
335,134
6
W
Thanatos
13,406
670
73
4
0
346,674
2
W
Cthulhu
13,927
696
63
3
0
398,465
1
L
Guan Yu
9,142
457
4
0
0
69,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role