Player Matchup

Nike
Nike
Plastictree234
Nike
Level 13
God Stats
4W - 2L
1,557 SR
Queue Stats
24W - 24L
1,415 Elo+
Solo
Vulcan
Vulcan
RookieDookie
Vulcan
Level 18
God Stats
2W - 1L
1,309 SR
Queue Stats
48W - 33L
1,537 Elo+
Solo
Fenrir
Fenrir
Schaddow
Fenrir
Level 26
God Stats
4W - 2L
1,424 SR
Queue Stats
161W - 97L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
SilencePlays
Baron Samedi
Level 28
God Stats
3W - 2L
1,405 SR
Queue Stats
63W - 67L
1,569 Elo+
Party 2
Jing Wei
Jing Wei
wudel
Jing Wei
Level 24
God Stats
14W - 7L
1,576 SR
Queue Stats
68W - 64L
1,624 Elo+
Party 2
Team Averages
Level 22
1,454 SR
1,552 Elo+

VS

Team Averages
Level 22
1,551 SR
1,564 Elo+
Izanami
Izanami
Fanibani
Izanami
Level 29
God Stats
8W - 3L
1,750 SR
Queue Stats
114W - 110L
1,594 Elo+
Solo
Ra
Ra
FreeTragedy
Ra
Level 23
God Stats
0W - 2L
1,322 SR
Queue Stats
38W - 34L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
MACACOUMADELICIA
Sun Wukong
Level 15
God Stats
14W - 17L
1,889 SR
Queue Stats
348W - 349L
1,634 Elo+
Solo
He Bo
He Bo
Miracle25
He Bo
Level 28
God Stats
4W - 3L
1,516 SR
Queue Stats
72W - 64L
1,524 Elo+
Party 1
Mercury
Mercury
pililin11
Mercury
Level 16
God Stats
4W - 1L
1,279 SR
Queue Stats
78W - 84L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,013
501
3,469
5,726
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
10
1 / 1 / 3
5,743
574
3,377
4,059
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Schaddow
Fenrir
11
9 / 0 / 0
6,718
672
3,289
6,135
2,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SilencePlays
Baron Samedi
9
2 / 0 / 1
4,890
489
2,586
2,929
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
wudel
Jing Wei
10
1 / 0 / 3
5,370
537
1,966
3,058
735
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fanibani
Izanami
7
0 / 2 / 0
4,570
457
748
3,367
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 2 / 0
4,162
416
1,716
2,851
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MACACOUMADELICIA
Sun Wukong
11
1 / 1 / 0
5,902
590
3,330
5,897
3,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
Miracle25
He Bo
9
1 / 4 / 0
4,932
493
3,142
4,364
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
pililin11
Mercury
6
0 / 5 / 0
4,210
421
867
6,103
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
14
Kills
2
2
Deaths
14
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fanibani
Izanami
0
2
0
0
L
0
2
0
0
L
Sun Wukong
MACACOUMADELICIA
Sun Wukong
1
1
0
1
L
He Bo
Miracle25
He Bo
1
4
0
0.25
W
1
1
1
1.5
W
Vulcan
1
1
3
2.5
W
Fenrir
Schaddow
Fenrir
9
0
0
9
W
Baron Samedi
SilencePlays
Baron Samedi
2
0
1
2.5
L
Mercury
pililin11
Mercury
0
5
0
0
W
Jing Wei
wudel
Jing Wei
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,687
Damage
9,803
21,907
Taken
22,582
8,146
Mitigated
7,196
8,349
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fanibani
Izanami
748
420
0
135
3,367
985
0
1,056
2,087
0
16,610
L
1,716
76
0
64
2,851
549
0
902
1,761
11,151
0
L
Sun Wukong
MACACOUMADELICIA
Sun Wukong
3,330
261
0
2,244
5,897
3,210
196
0
5,597
0
35,705
L
He Bo
Miracle25
He Bo
3,142
129
0
281
4,364
1,198
0
2,615
1,427
18,318
0
W
3,469
304
0
250
5,726
2,557
0
121
5,217
0
21,847
W
Vulcan
3,377
906
0
1,287
4,059
1,252
848
2,269
1,380
24,771
0
W
Fenrir
Schaddow
Fenrir
3,289
610
0
3,156
6,135
2,273
48
720
5,318
0
31,716
W
Baron Samedi
SilencePlays
Baron Samedi
2,586
52
229
1,315
2,929
1,329
202
439
2,386
10,008
0
L
Mercury
pililin11
Mercury
867
261
0
1,348
6,103
1,254
0
588
5,422
0
11,246
W
Jing Wei
wudel
Jing Wei
1,966
1,725
0
2,112
3,058
735
841
457
2,373
0
29,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
23,776
254
Minions Killed
198
0
Camps Cleared
0
916,966
Distance Traveled
844,427
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,570
457
39
4
0
146,729
2
L
Ra
4,162
416
23
2
0
161,974
1
L
Sun Wukong
5,902
590
64
6
0
191,137
1
L
He Bo
4,932
493
43
4
0
177,949
1
W
Nike
5,013
501
41
4
0
176,626
0
W
Vulcan
5,743
574
46
5
0
183,668
2
W
Fenrir
6,718
672
67
7
0
193,783
3
W
Baron Samedi
4,890
489
18
2
0
183,657
2
L
Mercury
4,210
421
29
3
0
166,638
0
W
Jing Wei
5,370
537
82
8
0
179,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role