Player Matchup

Cupid
Cupid
Gold I
Ahramis
Cupid
Gold I
Level 64
God Stats
3W - 4L
1,640 SR
Queue Stats
24W - 12L
1,833 MMR
Party 1
Chang'e
Chang'e
Gold I
Ethername
Chang'e
Gold I
Level 81
God Stats
16W - 5L
1,766 SR
Queue Stats
26W - 12L
1,833 MMR
Party 1
King Arthur
King Arthur
Gold I
Horors
King Arthur
Gold I
Level 123
God Stats
17W - 6L
1,845 SR
Queue Stats
29W - 12L
1,862 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 89
1,750 SR
1,843 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,691 SR
1,679 MMR
Terra
Terra
Silver I
Hresci
Terra
Silver I
Level 157
God Stats
0W - 1L
1,715 SR
Queue Stats
11W - 3L
1,632 MMR
Party 2
Tiamat
Tiamat
Silver I
RunningEggs
Tiamat
Silver I
Level 141
God Stats
7W - 2L
1,681 SR
Queue Stats
13W - 8L
1,703 MMR
Party 2
Skadi
Skadi
Silver I
SnailyTii
Skadi
Silver I
Level 124
God Stats
4W - 2L
1,676 SR
Queue Stats
8W - 5L
1,703 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahramis
Cupid
16
7 / 4 / 8
12,800
674
11,438
17,756
7,446
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Ethername
Chang'e
16
7 / 4 / 12
13,290
699
16,819
17,090
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
Horors
King Arthur
17
7 / 4 / 14
13,269
698
20,122
23,550
19,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeGuan YuPersephoneThothScylla

VS

Bans
SetSobekFenrirYemojaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hresci
Terra
14
3 / 5 / 5
12,222
643
10,281
20,544
24,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
16
3 / 8 / 8
12,578
662
21,129
17,296
14,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
SnailyTii
Skadi
15
6 / 8 / 5
12,431
654
14,543
16,605
7,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
21
Kills
12
12
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Ahramis
Cupid
7
4
8
2.75
W
Chang'e
Ethername
Chang'e
7
4
12
3.25
W
King Arthur
Horors
King Arthur
7
4
14
3.5
L
Terra
Hresci
Terra
3
5
5
1.1
L
Tiamat
3
8
8
0.88
L
Skadi
SnailyTii
Skadi
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,379
Damage
45,953
58,396
Taken
54,445
32,732
Mitigated
46,733
29,331
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Ahramis
Cupid
11,438
5,360
1,628
4,129
17,756
7,446
1,206
10,869
6,381
0
74,811
W
Chang'e
Ethername
Chang'e
16,819
1,181
7,801
9,100
17,090
6,285
1,478
9,423
7,297
45,927
0
W
King Arthur
Horors
King Arthur
20,122
5,684
0
6,673
23,550
19,001
1,017
9,826
13,248
159
56,449
L
Terra
Hresci
Terra
10,281
1,499
1,553
2,756
20,544
24,385
0
7,899
12,373
29,643
0
L
Tiamat
21,129
1,469
0
1,909
17,296
14,928
319
4,691
12,133
49,036
0
L
Skadi
SnailyTii
Skadi
14,543
5,948
0
885
16,605
7,420
881
4,748
11,657
0
73,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
37,231
244
Minions Killed
184
0
Camps Cleared
0
1,022,182
Distance Traveled
984,327
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,800
674
125
7
0
303,009
2
W
Chang'e
13,290
699
63
3
0
356,534
5
W
King Arthur
13,269
698
56
3
0
362,639
2
L
Terra
12,222
643
23
1
0
366,180
9
L
Tiamat
12,578
662
61
3
0
320,943
6
L
Skadi
12,431
654
100
5
0
297,204
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role