Player Matchup

Bellona
Bellona
KumitecCa26
Bellona
Level 29
God Stats
2W - 3L
1,332 SR
Queue Stats
251W - 235L
1,675 Elo+
Solo
Thor
Thor
MasterKK
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 82L
1,615 Elo+
Party 1
Artemis
Artemis
SchwabbelbergTV
Artemis
Level 5
God Stats
1W - 1L
1,772 SR
Queue Stats
123W - 81L
1,851 Elo+
Solo
Cthulhu
Cthulhu
Tuhkis
Cthulhu
Level 5
God Stats
11W - 5L
1,607 SR
Queue Stats
176W - 110L
1,797 Elo+
Solo
Nu Wa
Nu Wa
游v赏v棠
Nu Wa
Level 23
God Stats
5W - 4L
1,608 SR
Queue Stats
73W - 54L
1,517 Elo+
Party 1
Team Averages
Level 16
1,564 SR
1,691 Elo+

VS

Team Averages
Level 14
1,493 SR
1,729 Elo+
Hachiman
Hachiman
EldarSmite
Hachiman
Level 7
God Stats
10W - 2L
1,683 SR
Queue Stats
10W - 3L
1,781 Elo+
Party 2
Cerberus
Cerberus
FeelsPugMan
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 15L
1,657 Elo+
Solo
Da Ji
Da Ji
HuntersMeta
Da Ji
Level 23
God Stats
3W - 2L
1,284 SR
Queue Stats
32W - 9L
1,781 Elo+
Party 2
Bellona
Bellona
LinaRossi
Bellona
Level 6
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 22L
1,781 Elo+
Party 2
Sol
Sol
Mantic0re01
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KumitecCa26
Bellona
9
0 / 4 / 0
4,858
486
2,985
8,101
5,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
7
1 / 1 / 1
4,703
470
1,886
4,276
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 1
4,334
433
2,085
7,036
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
Tuhkis
Cthulhu
9
0 / 1 / 1
4,833
483
4,017
6,431
2,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 3 / 0
6,666
667
5,047
3,684
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EldarSmite
Hachiman
9
2 / 1 / 2
5,387
539
4,186
4,789
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
FeelsPugMan
Cerberus
9
2 / 0 / 2
5,441
544
4,545
7,521
3,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 3
6,366
637
4,853
6,060
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
LinaRossi
Bellona
12
3 / 1 / 2
6,355
636
4,894
8,092
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,266
527
584
5,627
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EldarSmite
Hachiman
2
1
2
3
W
Cerberus
FeelsPugMan
Cerberus
2
0
2
3
W
5
1
3
6.5
L
Bellona
KumitecCa26
Bellona
0
4
0
0
W
Bellona
LinaRossi
Bellona
3
1
2
4
W
0
3
0
0
L
Thor
1
1
1
1.5
L
0
3
1
0.17
L
Cthulhu
Tuhkis
Cthulhu
0
1
1
0.5
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,020
Damage
19,062
29,528
Taken
32,089
11,999
Mitigated
12,700
8,386
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EldarSmite
Hachiman
4,186
2,282
0
1,881
4,789
1,287
0
2,233
2,320
0
26,628
W
Cerberus
FeelsPugMan
Cerberus
4,545
231
0
3,363
7,521
3,128
0
2,223
4,971
18,022
0
W
4,853
1,610
0
836
6,060
1,939
0
1,229
4,669
0
32,652
L
Bellona
KumitecCa26
Bellona
2,985
887
0
2,278
8,101
5,602
0
0
8,101
0
21,386
W
Bellona
LinaRossi
Bellona
4,894
1,148
0
4,021
8,092
4,613
31
491
7,203
0
30,702
W
584
81
0
1,099
5,627
1,733
1,170
1,810
3,537
28,170
2,369
L
Thor
1,886
579
0
1,469
4,276
1,032
0
776
3,500
0
17,926
L
2,085
519
0
2,449
7,036
1,598
0
1,915
5,121
0
20,538
L
Cthulhu
Tuhkis
Cthulhu
4,017
578
0
1,900
6,431
2,895
0
1,984
4,447
22,996
0
L
5,047
470
0
290
3,684
872
0
446
3,238
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
28,815
220
Minions Killed
276
0
Camps Cleared
0
922,438
Distance Traveled
975,892
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,387
539
60
6
0
167,048
0
W
Cerberus
5,441
544
20
2
0
210,007
5
W
Da Ji
6,366
637
67
7
0
196,802
4
L
Bellona
4,858
486
46
5
0
196,640
0
W
Bellona
6,355
636
59
6
0
214,059
0
W
Sol
5,266
527
70
7
0
187,976
1
L
Thor
4,703
470
42
4
0
217,739
2
L
Artemis
4,334
433
36
4
0
138,587
0
L
Cthulhu
4,833
483
43
4
0
195,849
2
L
Nu Wa
6,666
667
53
5
0
173,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role