Player Matchup

Achilles
Achilles
Chubzia
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,543 Elo+
Solo
Nemesis
Nemesis
Jevigo
Nemesis
Level 18
God Stats
4W - 0L
1,931 SR
Queue Stats
23W - 16L
1,506 Elo+
Party 2
Yemoja
Yemoja
RIPMrBanane
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,535 Elo+
Solo
Cernunnos
Cernunnos
StoneShelter
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,563 Elo+
Solo
Anubis
Anubis
nplazy
Anubis
Level 42
God Stats
4W - 1L
1,617 SR
Queue Stats
149W - 139L
1,373 Elo+
Party 2
Team Averages
Level 21
1,610 SR
1,504 Elo+

VS

Team Averages
Level 13
1,538 SR
1,532 Elo+
Cthulhu
Cthulhu
BobilenTorrern69
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Party 1
Bellona
Bellona
Greglorious73
Bellona
Level 13
God Stats
4W - 3L
1,598 SR
Queue Stats
16W - 15L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
Ronja4life
Baba Yaga
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,528 Elo+
Party 1
Ullr
Ullr
XDarkLinkX
Ullr
Level 19
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
senbobo
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chubzia
Achilles
17
14 / 2 / 4
11,448
603
17,536
16,589
20,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Jevigo
Nemesis
18
5 / 2 / 5
10,818
569
9,364
13,546
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
15
1 / 2 / 3
9,445
497
4,523
7,270
4,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
StoneShelter
Cernunnos
15
4 / 2 / 6
9,415
496
12,502
12,258
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
nplazy
Anubis
17
4 / 2 / 7
10,732
565
10,525
11,226
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,924
417
9,971
18,037
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
13
3 / 7 / 0
7,537
397
7,232
15,648
9,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
Ronja4life
Baba Yaga
14
1 / 5 / 2
8,660
456
8,598
11,183
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 1
8,110
427
3,664
11,813
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
senbobo
Ah Muzen Cab
14
2 / 9 / 1
8,865
467
5,955
13,599
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
28
Kills
10
10
Deaths
28
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Achilles
Chubzia
Achilles
14
2
4
8
L
Bellona
3
7
0
0.43
W
Nemesis
Jevigo
Nemesis
5
2
5
3.75
W
Yemoja
1
2
3
1.25
L
Baba Yaga
Ronja4life
Baba Yaga
1
5
2
0.4
W
Cernunnos
StoneShelter
Cernunnos
4
2
6
3.5
L
1
5
1
0.3
W
Anubis
nplazy
Anubis
4
2
7
3.75
L
Ah Muzen Cab
senbobo
Ah Muzen Cab
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
35,420
60,889
Taken
70,280
42,726
Mitigated
35,359
20,111
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,971
1,400
0
3,936
18,037
13,091
168
4,693
13,344
32,823
0
W
Achilles
Chubzia
Achilles
17,536
4,960
0
5,059
16,589
20,342
1,516
1,869
14,620
0
58,018
L
Bellona
7,232
2,658
0
3,125
15,648
9,642
0
3,050
12,598
0
20,821
W
Nemesis
Jevigo
Nemesis
9,364
4,475
0
1,157
13,546
6,803
664
4,468
8,800
0
84,978
W
Yemoja
4,523
1,062
1,632
2,521
7,270
4,741
1,662
1,223
5,966
33,295
0
L
Baba Yaga
Ronja4life
Baba Yaga
8,598
1,047
0
1,654
11,183
3,637
294
4,883
6,300
46,563
0
W
Cernunnos
StoneShelter
Cernunnos
12,502
5,421
0
3,790
12,258
5,253
2,647
4,281
7,677
0
58,049
L
3,664
1,634
0
791
11,813
3,848
0
1,781
10,032
0
40,118
W
Anubis
nplazy
Anubis
10,525
345
0
5,952
11,226
5,587
1,016
5,573
5,257
64,289
0
L
Ah Muzen Cab
senbobo
Ah Muzen Cab
5,955
3,617
0
3,223
13,599
5,141
450
641
12,958
0
44,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,858
Gold Earned
41,096
536
Minions Killed
344
0
Camps Cleared
0
1,744,106
Distance Traveled
1,754,150
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,924
417
48
3
0
396,475
1
W
Achilles
11,448
603
110
6
0
349,406
0
L
Bellona
7,537
397
29
2
0
321,181
1
W
Nemesis
10,818
569
148
8
0
401,004
0
W
Yemoja
9,445
497
36
2
0
341,580
7
L
Baba Yaga
8,660
456
102
5
0
338,717
4
W
Cernunnos
9,415
496
100
5
0
317,359
6
L
Ullr
8,110
427
73
4
0
350,339
0
W
Anubis
10,732
565
142
7
0
334,757
2
L
Ah Muzen Cab
8,865
467
92
5
0
347,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role