Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
bombardiers-79
Kukulkan
Level 127
God Stats
2W - 0L
1,831 SR
Queue Stats
54W - 62L
1,415 Elo+
Party 1
Sol
Sol
psychopathe-0007
Sol
Level 129
God Stats
8W - 3L
1,565 SR
Queue Stats
417W - 462L
1,444 Elo+
Party 1
Rama
Rama
shshs173
Rama
Level 46
God Stats
1W - 1L
1,318 SR
Queue Stats
30W - 50L
1,325 Elo+
Solo
Anhur
Anhur
toto-le-chti
Anhur
Level 126
God Stats
3W - 5L
1,571 SR
Queue Stats
433W - 488L
1,400 Elo+
Party 1
Team Averages
Level 117
1,557 SR
1,417 Elo+

VS

Team Averages
Level 109
1,494 SR
1,491 Elo+
Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
F2lMarsHall
Fafnir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,423 Elo+
Party 2
Set
Set
Hrolfur23
Set
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,481 Elo+
Party 2
Medusa
Medusa
KARIMtomi
Medusa
Level 89
God Stats
0W - 2L
1,271 SR
Queue Stats
29W - 22L
1,601 Elo+
Solo
Izanami
Izanami
Vychy
Izanami
Level 132
God Stats
1W - 3L
1,701 SR
Queue Stats
93W - 106L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 16
12,457
733
11,701
11,240
3,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
20
4 / 2 / 23
12,214
718
14,854
10,630
4,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
19 / 3 / 10
15,059
886
32,050
16,855
6,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
18
6 / 5 / 15
11,729
690
7,513
16,352
6,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 6 / 21
12,081
711
15,323
14,897
5,890
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
2 / 3 / 11
11,347
667
12,059
14,894
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
19
1 / 7 / 7
10,524
619
5,957
20,315
17,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 9 / 6
10,263
604
8,893
15,862
6,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
KARIMtomi
Medusa
18
3 / 10 / 8
10,982
646
16,541
17,390
7,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Vychy
Izanami
17
8 / 9 / 6
11,249
662
20,384
19,904
7,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
56
38
Kills
18
18
Deaths
38
85
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
2
16
6.5
L
Osiris
 
Osiris
2
3
11
2.5
L
Fafnir
1
7
7
0.64
L
4
9
6
0.78
L
Medusa
KARIMtomi
Medusa
3
10
8
0.7
L
Izanami
Vychy
Izanami
8
9
6
1.22
W
Kukulkan
4
2
23
7.75
W
19
3
10
8
W
Rama
6
5
15
2.7
W
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,441
Damage
63,834
69,974
Taken
88,365
27,942
Mitigated
55,936
31,584
Healing
23,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,701
295
3,420
2,171
11,240
3,728
730
1,027
10,213
32,744
0
L
Osiris
 
Osiris
12,059
887
2,156
3,691
14,894
16,771
0
10,702
4,192
0
30,256
L
Fafnir
5,957
1,645
1,696
5,107
20,315
17,059
0
14,149
6,166
22,925
0
L
8,893
3,666
1,281
1,344
15,862
6,842
0
10,164
5,698
0
12,209
L
Medusa
KARIMtomi
Medusa
16,541
4,038
1,726
998
17,390
7,451
0
11,715
5,675
0
37,098
L
Izanami
Vychy
Izanami
20,384
11,378
1,247
4,652
19,904
7,813
0
11,875
8,029
0
36,287
W
Kukulkan
14,854
247
2,872
1,628
10,630
4,789
430
842
9,788
43,391
0
W
32,050
5,638
4,040
7,735
16,855
6,612
1,563
1,263
15,592
51,792
0
W
Rama
7,513
5,686
2,412
2,936
16,352
6,923
1,560
1,248
15,104
0
17,040
W
15,323
3,897
2,825
1,545
14,897
5,890
2,072
1,577
13,320
0
32,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,540
Gold Earned
54,365
197
Minions Killed
162
0
Camps Cleared
0
1,518,668
Distance Traveled
1,374,435
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,457
733
47
3
0
354,827
0
L
Osiris
11,347
667
22
1
0
307,085
0
L
Fafnir
10,524
619
26
2
0
275,664
0
L
Set
10,263
604
15
1
0
261,108
0
L
Medusa
10,982
646
62
4
0
276,295
0
L
Izanami
11,249
662
37
2
0
254,283
1
W
Kukulkan
12,214
718
47
3
0
321,993
0
W
Sol
15,059
886
45
3
0
310,417
0
W
Rama
11,729
690
25
1
0
250,087
0
W
Anhur
12,081
711
33
2
0
281,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role