Player Matchup

Ah Puch
Ah Puch
Gold V
ByMalt
Ah Puch
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
Evxhz
Neith
Silver I
Level 62
God Stats
4W - 6L
1,627 SR
Queue Stats
284W - 271L
1,130 MMR
Solo
Mercury
Mercury
Gold V
Lyx66
Mercury
Gold V
Level 159
God Stats
48W - 27L
1,664 SR
Queue Stats
194W - 188L
1,238 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Ripjawsys
Sun Wukong
Silver I
Level 128
God Stats
10W - 4L
1,895 SR
Queue Stats
105W - 103L
1,190 MMR
Solo
Xing Tian
Xing Tian
Gold V
戏点鸳鸯谱
Xing Tian
Gold V
Level 128
God Stats
18W - 13L
1,504 SR
Queue Stats
71W - 62L
1,256 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,638 SR
1,263 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,507 SR
1,310 MMR
Skadi
Skadi
Silver I
Ajasukajatakaia
Skadi
Silver I
Level 129
God Stats
1W - 2L
1,218 SR
Queue Stats
79W - 88L
1,182 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
Romanjin
Kuzenbo
Bronze IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
filake
Tyr
Silver I
Level 129
God Stats
1W - 2L
1,738 SR
Queue Stats
103W - 97L
1,129 MMR
Solo
Arachne
Arachne
Gold V
javiky25
Arachne
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
sergioh14
Ra
Gold V
Level 105
God Stats
4W - 4L
1,579 SR
Queue Stats
235W - 228L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ByMalt
Ah Puch
19
5 / 2 / 13
12,766
532
16,801
9,044
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Evxhz
Neith
20
9 / 3 / 6
14,907
621
18,733
14,962
5,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Lyx66
Mercury
20
3 / 1 / 14
13,493
562
9,247
16,902
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Ripjawsys
Sun Wukong
20
5 / 2 / 11
15,480
645
24,059
25,598
31,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
戏点鸳鸯谱
Xing Tian
19
5 / 3 / 14
13,386
558
11,489
24,832
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiDanzaburouSetScyllaAthena

VS

Bans
ApolloNu WaCupidTiamatAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 0
11,188
466
12,886
20,796
8,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Romanjin
Kuzenbo
15
3 / 3 / 3
10,260
428
11,559
17,588
23,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
filake
Tyr
18
2 / 5 / 3
11,466
478
16,999
28,305
29,931
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
javiky25
Arachne
18
3 / 8 / 4
11,179
466
9,302
23,862
10,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 4
10,569
440
9,222
13,108
6,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
27
Kills
11
11
Deaths
27
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
Ah Puch
ByMalt
Ah Puch
5
2
13
5.75
W
Neith
Evxhz
Neith
9
3
6
4
W
Mercury
Lyx66
Mercury
3
1
14
10
W
Sun Wukong
Ripjawsys
Sun Wukong
5
2
11
5.25
L
Kuzenbo
Romanjin
Kuzenbo
3
3
3
1.5
L
Tyr
filake
Tyr
2
5
3
0.7
L
Arachne
javiky25
Arachne
3
8
4
0.63
L
0
4
4
0.5
W
Xing Tian
戏点鸳鸯谱
Xing Tian
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,329
Damage
59,968
91,338
Taken
103,659
68,406
Mitigated
79,649
38,059
Healing
27,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,886
6,724
0
5,586
20,796
8,579
206
5,271
15,433
0
85,177
W
Ah Puch
ByMalt
Ah Puch
16,801
367
0
4,626
9,044
3,333
1,232
2,617
6,427
74,015
0
W
Neith
Evxhz
Neith
18,733
8,790
0
7,517
14,962
5,296
5,287
3,629
11,333
0
120,448
W
Mercury
Lyx66
Mercury
9,247
3,810
0
8,195
16,902
6,666
4,073
3,556
13,346
0
126,461
W
Sun Wukong
Ripjawsys
Sun Wukong
24,059
5,046
0
9,838
25,598
31,276
1,028
4,822
20,776
372
115,525
L
Kuzenbo
Romanjin
Kuzenbo
11,559
3,328
0
1,695
17,588
23,942
305
4,851
12,529
36,462
0
L
Tyr
filake
Tyr
16,999
2,564
0
8,443
28,305
29,931
907
5,597
22,516
15,325
67,371
L
Arachne
javiky25
Arachne
9,302
6,137
0
5,093
23,862
10,907
698
6,656
16,872
0
84,002
L
9,222
678
2,844
3,617
13,108
6,290
292
5,161
7,705
89,693
0
W
Xing Tian
戏点鸳鸯谱
Xing Tian
11,489
468
0
7,883
24,832
21,835
430
11,119
13,713
46,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,032
Gold Earned
54,662
721
Minions Killed
643
0
Camps Cleared
0
2,404,076
Distance Traveled
2,184,359
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,188
466
146
6
0
386,448
5
W
Ah Puch
12,766
532
104
4
0
464,095
9
W
Neith
14,907
621
196
8
0
418,987
7
W
Mercury
13,493
562
175
7
0
563,476
9
W
Sun Wukong
15,480
645
209
9
0
437,591
5
L
Kuzenbo
10,260
428
34
1
0
468,564
11
L
Tyr
11,466
478
160
7
0
431,476
7
L
Arachne
11,179
466
117
5
0
482,838
1
L
Ra
10,569
440
186
8
0
415,033
4
W
Xing Tian
13,386
558
37
2
0
519,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role