Player Matchup

Tiamat
Tiamat
CptMosquito
Tiamat
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 70L
1,518 Elo+
Party 2
Ares
Ares
Lobogelydo
Ares
Level 29
God Stats
2W - 1L
1,673 SR
Queue Stats
71W - 76L
1,518 Elo+
Party 2
Persephone
Persephone
ThiccJesous
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,397 Elo+
Solo
Danzaburou
Danzaburou
pen4ik37
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 110L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
ВасилиЙизСССР
Ao Kuang
Level 115
God Stats
24W - 26L
1,492 SR
Queue Stats
397W - 438L
1,481 Elo+
Solo
Team Averages
Level 63
1,533 SR
1,466 Elo+

VS

Team Averages
Level 80
1,535 SR
1,372 Elo+
Danzaburou
Danzaburou
Cthúlhu
Danzaburou
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 313L
1,370 Elo+
Party 1
Hercules
Hercules
JippoJeorge
Hercules
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,341 Elo+
Party 1
Ra
Ra
TheWiggleHam
Ra
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 43L
1,172 Elo+
Party 1
Scylla
Scylla
diegolpz21
Scylla
Level 86
God Stats
20W - 20L
1,822 SR
Queue Stats
334W - 360L
1,595 Elo+
Party 3
Bakasura
Bakasura
ruling999
Bakasura
Level 66
God Stats
9W - 18L
1,355 SR
Queue Stats
92W - 107L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 6 / 0
4,675
468
4,029
6,513
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 1
4,155
416
3,115
7,683
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Persephone
ThiccJesous
Persephone
10
1 / 2 / 1
5,587
559
1,966
4,240
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
pen4ik37
Danzaburou
7
0 / 3 / 1
4,536
454
3,981
4,988
1,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 0
6,130
613
3,166
7,272
1,905
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cthúlhu
Danzaburou
11
5 / 1 / 2
6,772
677
5,770
6,279
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
JippoJeorge
Hercules
9
5 / 0 / 2
5,373
537
4,816
5,732
2,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 6
5,677
568
3,834
4,606
2,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
diegolpz21
Scylla
10
1 / 3 / 2
5,760
576
2,567
4,975
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ruling999
Bakasura
11
5 / 0 / 0
6,523
652
4,229
6,348
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
17
17
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
6
0
0
W
Danzaburou
Cthúlhu
Danzaburou
5
1
2
6
W
Hercules
JippoJeorge
Hercules
5
0
2
6
L
0
4
1
0.13
W
1
1
6
4
L
Persephone
ThiccJesous
Persephone
1
2
1
0.75
W
Scylla
diegolpz21
Scylla
1
3
2
0.67
L
Danzaburou
pen4ik37
Danzaburou
0
3
1
0.17
W
Bakasura
ruling999
Bakasura
5
0
0
5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,257
Damage
21,216
30,696
Taken
27,940
11,314
Mitigated
11,170
8,627
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,029
490
0
710
6,513
2,849
0
0
6,413
17,402
0
W
Danzaburou
Cthúlhu
Danzaburou
5,770
2,740
0
2,226
6,279
1,949
1,385
4,531
1,376
0
32,744
W
Hercules
JippoJeorge
Hercules
4,816
1,666
0
1,264
5,732
2,700
0
2,170
3,412
0
10,325
L
3,115
492
0
1,000
7,683
4,073
0
3,209
4,094
10,028
0
W
3,834
993
429
1,306
4,606
2,487
126
1,031
3,500
26,446
0
L
Persephone
ThiccJesous
Persephone
1,966
92
0
1,124
4,240
1,219
0
1,231
2,818
30,246
0
W
Scylla
diegolpz21
Scylla
2,567
45
0
902
4,975
1,498
576
2,275
2,458
28,468
0
L
Danzaburou
pen4ik37
Danzaburou
3,981
1,786
135
1,601
4,988
1,268
0
945
3,968
0
20,754
W
Bakasura
ruling999
Bakasura
4,229
3,052
0
2,331
6,348
2,536
114
1,328
4,918
0
36,216
L
3,166
952
0
4,057
7,272
1,905
0
754
6,401
19,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,083
Gold Earned
30,105
197
Minions Killed
240
0
Camps Cleared
0
961,059
Distance Traveled
953,850
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,675
468
33
3
0
195,413
1
W
Danzaburou
6,772
677
60
6
0
151,526
0
W
Hercules
5,373
537
14
1
0
206,617
4
L
Ares
4,155
416
7
1
0
175,865
1
W
Ra
5,677
568
45
5
0
208,107
3
L
Persephone
5,587
559
62
6
0
180,096
3
W
Scylla
5,760
576
54
5
0
177,492
1
L
Danzaburou
4,536
454
47
5
0
178,248
1
W
Bakasura
6,523
652
67
7
0
210,108
3
L
Ao Kuang
6,130
613
48
5
0
231,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role