Player Matchup

Janus
Janus
ADC Lord
Janus
Level 28
God Stats
6W - 5L
1,570 SR
Queue Stats
80W - 66L
1,687 Elo+
Solo
Mercury
Mercury
HexVibe
Mercury
Level 63
God Stats
7W - 3L
1,625 SR
Queue Stats
123W - 157L
1,462 Elo+
Party 1
Loki
Loki
killbot569
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,401 Elo+
Solo
Rama
Rama
maccabeep234
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 38L
1,514 Elo+
Solo
Cthulhu
Cthulhu
squirreIIs
Cthulhu
Level 8
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 9L
1,489 Elo+
Party 1
Team Averages
Level 27
1,579 SR
1,511 Elo+

VS

Team Averages
Level 17
1,420 SR
1,510 Elo+
Olorun
Olorun
JetRumble927496
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,767 Elo+
Solo
Kukulkan
Kukulkan
NRGSmurfsRus
Kukulkan
Level 22
God Stats
2W - 3L
1,622 SR
Queue Stats
40W - 47L
1,398 Elo+
Solo
Cernunnos
Cernunnos
NuttyThree39035
Cernunnos
Level 17
God Stats
6W - 8L
1,384 SR
Queue Stats
23W - 38L
1,442 Elo+
Solo
Mercury
Mercury
Unspoken32YT
Mercury
Level 11
God Stats
0W - 3L
1,255 SR
Queue Stats
6W - 18L
1,293 Elo+
Solo
Ganesha
Ganesha
lChioma
Ganesha
Level 27
God Stats
1W - 3L
1,340 SR
Queue Stats
89W - 76L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ADC Lord
Janus
20
21 / 2 / 5
14,653
698
26,963
12,415
5,154
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HexVibe
Mercury
19
6 / 1 / 10
12,453
593
4,965
15,652
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 0 / 4
12,691
604
15,748
10,958
6,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
6 / 4 / 14
11,606
553
15,718
18,413
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
squirreIIs
Cthulhu
16
8 / 5 / 8
11,727
558
11,983
14,747
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 17 / 0
7,618
363
9,367
23,548
7,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
NRGSmurfsRus
Kukulkan
11
0 / 10 / 0
7,272
346
6,004
17,843
6,083
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
NuttyThree39035
Cernunnos
11
4 / 9 / 0
7,998
381
8,379
22,306
9,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
Unspoken32YT
Mercury
10
0 / 10 / 0
7,252
345
494
14,329
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
lChioma
Ganesha
11
4 / 5 / 5
8,489
404
6,197
16,908
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
50
Kills
11
12
Deaths
51
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
ADC Lord
Janus
21
2
5
11.75
W
Mercury
HexVibe
Mercury
6
1
10
11
L
3
17
0
0.18
L
Kukulkan
NRGSmurfsRus
Kukulkan
0
10
0
0
L
Cernunnos
NuttyThree39035
Cernunnos
4
9
0
0.44
L
Mercury
Unspoken32YT
Mercury
0
10
0
0
W
9
0
4
11
L
Ganesha
lChioma
Ganesha
4
5
5
1.3
W
6
4
14
3.25
W
Cthulhu
squirreIIs
Cthulhu
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,377
Damage
30,441
72,185
Taken
94,934
30,860
Mitigated
39,728
20,231
Healing
10,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ADC Lord
Janus
26,963
2,009
924
4,191
12,415
5,154
2,131
3,534
8,881
115,815
0
W
Mercury
HexVibe
Mercury
4,965
3,255
0
2,731
15,652
6,047
0
2,772
12,880
0
113,969
L
9,367
6,740
129
4,446
23,548
7,849
56
8,634
14,320
21,401
0
L
Kukulkan
NRGSmurfsRus
Kukulkan
6,004
1,087
0
0
17,843
6,083
0
7,794
9,673
36,845
0
L
Cernunnos
NuttyThree39035
Cernunnos
8,379
4,669
0
1,358
22,306
9,457
0
9,038
12,621
0
35,705
L
Mercury
Unspoken32YT
Mercury
494
201
0
2,537
14,329
4,358
0
4,734
9,325
0
34,782
W
15,748
3,810
0
2,974
10,958
6,746
3,444
2,493
8,465
0
87,076
L
Ganesha
lChioma
Ganesha
6,197
1,416
0
2,351
16,908
11,981
92
6,840
9,574
23,752
0
W
15,718
12,227
0
8,215
18,413
6,507
3,332
7,840
10,573
0
60,561
W
Cthulhu
squirreIIs
Cthulhu
11,983
871
229
967
14,747
6,406
923
4,929
9,818
46,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,130
Gold Earned
38,629
650
Minions Killed
229
0
Camps Cleared
0
2,027,884
Distance Traveled
1,558,719
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,653
698
204
10
0
438,952
1
W
Mercury
12,453
593
128
6
0
468,071
2
L
Olorun
7,618
363
22
1
0
277,096
0
L
Kukulkan
7,272
346
70
3
0
278,213
5
L
Cernunnos
7,998
381
45
2
0
316,445
0
L
Mercury
7,252
345
71
3
0
398,744
0
W
Loki
12,691
604
152
7
0
394,917
0
L
Ganesha
8,489
404
21
1
0
288,221
1
W
Rama
11,606
553
77
4
0
358,688
6
W
Cthulhu
11,727
558
89
4
0
367,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role