Player Matchup

Fenrir
Fenrir
RcAlan89
Fenrir
Level 28
God Stats
15W - 14L
1,377 SR
Queue Stats
103W - 99L
1,340 Elo+
Solo
Ymir
Ymir
bosshuntman
Ymir
Level 47
God Stats
5W - 7L
1,622 SR
Queue Stats
18W - 33L
1,439 Elo+
Party 1
Scylla
Scylla
mano_sacola
Scylla
Level 41
God Stats
17W - 30L
1,453 SR
Queue Stats
29W - 47L
1,368 Elo+
Party 3
Tsukuyomi
Tsukuyomi
nurahenor
Tsukuyomi
Level 5
God Stats
6W - 7L
1,359 SR
Queue Stats
8W - 22L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
pemercurio
Guan Yu
Level 12
God Stats
14W - 10L
1,626 SR
Queue Stats
28W - 23L
1,475 Elo+
Party 3
Team Averages
Level 27
1,487 SR
1,390 Elo+

VS

Team Averages
Level 9
1,530 SR
1,450 Elo+
Skadi
Skadi
Code066
Skadi
Level 23
God Stats
32W - 35L
1,652 SR
Queue Stats
608W - 649L
1,439 Elo+
Party 2
Tsukuyomi
Tsukuyomi
D3M0N3871
Tsukuyomi
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sceptrick2003
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Sennnnnnnnnna
Mulan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 29L
1,312 Elo+
Solo
Hel
Hel
han2333
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RcAlan89
Fenrir
14
9 / 1 / 1
8,710
544
4,336
7,146
2,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 2
6,809
426
4,535
7,497
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
15 / 0 / 7
10,522
658
14,922
4,839
1,900
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
nurahenor
Tsukuyomi
10
1 / 3 / 1
6,280
393
2,293
5,401
1,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Guan Yu
pemercurio
Guan Yu
14
2 / 1 / 5
8,348
522
2,949
6,632
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Code066
Skadi
13
5 / 1 / 2
8,043
503
6,854
7,465
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
D3M0N3871
Tsukuyomi
1
0 / 0 / 0
4,491
281
0
0
0
Cthulhu
7
0 / 16 / 1
5,571
348
2,844
14,982
7,068
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 3
6,882
430
5,120
12,329
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hel
9
1 / 6 / 5
6,387
399
2,253
6,516
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
28
Kills
8
8
Deaths
28
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Skadi
Code066
Skadi
5
1
2
6
L
Tsukuyomi
D3M0N3871
Tsukuyomi
0
0
0
0
W
Fenrir
RcAlan89
Fenrir
9
1
1
9.5
L
Cthulhu
0
16
1
0.03
L
2
5
3
0.7
W
1
3
2
0.67
L
Hel
1
6
5
0.58
W
Scylla
15
0
7
18.5
W
Tsukuyomi
nurahenor
Tsukuyomi
1
3
1
0.5
W
Guan Yu
pemercurio
Guan Yu
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
17,071
31,515
Taken
41,292
16,903
Mitigated
19,032
8,333
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Code066
Skadi
6,854
2,763
0
1,791
7,465
2,536
1,013
3,297
4,168
0
48,331
L
Tsukuyomi
D3M0N3871
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
RcAlan89
Fenrir
4,336
873
0
2,490
7,146
2,850
1,416
475
6,646
0
50,588
L
Cthulhu
2,844
982
131
0
14,982
7,068
0
10,272
4,710
16,272
0
L
5,120
1,602
0
587
12,329
7,186
0
1,987
10,342
0
26,552
W
4,535
815
0
530
7,497
5,342
696
1,001
6,450
20,173
0
L
Hel
2,253
521
384
1,323
6,516
2,242
105
3,901
2,615
8,155
0
W
Scylla
14,922
2,825
0
2,411
4,839
1,900
1,593
2,672
2,167
56,011
0
W
Tsukuyomi
nurahenor
Tsukuyomi
2,293
757
99
955
5,401
1,625
1,035
694
4,661
0
19,810
W
Guan Yu
pemercurio
Guan Yu
2,949
823
197
1,651
6,632
5,186
612
255
6,177
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
31,374
345
Minions Killed
177
0
Camps Cleared
0
1,337,517
Distance Traveled
982,965
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,043
503
91
6
0
225,486
3
L
Tsukuyomi
4,491
281
0
0
0
922
0
W
Fenrir
8,710
544
90
6
0
273,315
3
L
Cthulhu
5,571
348
21
1
0
237,544
0
L
Mulan
6,882
430
57
4
0
255,250
0
W
Ymir
6,809
426
37
2
0
222,355
0
L
Hel
6,387
399
8
1
0
263,763
2
W
Scylla
10,522
658
89
6
0
276,975
5
W
Tsukuyomi
6,280
393
28
2
0
234,592
0
W
Guan Yu
8,348
522
101
6
0
330,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role