Player Matchup

Rama
Rama
DragonFranchu
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 59L
1,287 Elo+
Solo
Discordia
Discordia
TW1ZT3D_J3ST3R
Discordia
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Khepri
Khepri
WurstShot
Khepri
Level 23
God Stats
26W - 32L
1,470 SR
Queue Stats
49W - 67L
1,399 Elo+
Solo
Loki
Loki
Yerayvoley
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
destroyerjet28
Sol
Level 27
God Stats
4W - 4L
1,586 SR
Queue Stats
88W - 128L
1,288 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,395 Elo+

VS

Team Averages
Level 18
1,601 SR
1,384 Elo+
Nemesis
Nemesis
GardianBot
Nemesis
Level 25
God Stats
8W - 7L
1,961 SR
Queue Stats
242W - 286L
1,430 Elo+
Solo
Nu Wa
Nu Wa
MissScarlett951
Nu Wa
Level 23
God Stats
0W - 2L
1,732 SR
Queue Stats
20W - 26L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
TREking66
Kumbhakarna
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
830W - 871L
1,421 Elo+
Solo
Merlin
Merlin
arthur_xico
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,356 Elo+
Solo
Danzaburou
Danzaburou
pancito400
Danzaburou
Level 6
God Stats
1W - 1L
1,313 SR
Queue Stats
2W - 7L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,495
583
10,446
11,097
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
TW1ZT3D_J3ST3R
Discordia
14
4 / 6 / 4
9,478
527
4,062
8,207
2,859
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
WurstShot
Khepri
13
1 / 3 / 11
9,152
508
5,086
12,364
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 2
8,836
491
2,010
11,818
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 4 / 3
11,060
614
12,393
15,881
5,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GardianBot
Nemesis
16
10 / 6 / 2
10,057
559
16,391
13,862
5,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 7 / 8
8,442
469
11,679
11,869
3,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
TREking66
Kumbhakarna
14
4 / 7 / 5
8,876
493
7,084
14,504
8,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
10
0 / 4 / 2
6,965
387
572
7,576
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pancito400
Danzaburou
1
0 / 0 / 0
5,008
278
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
23
Kills
16
19
Deaths
24
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
3
6
3.67
L
Nemesis
GardianBot
Nemesis
10
6
2
1.83
L
2
7
8
0.86
L
Kumbhakarna
TREking66
Kumbhakarna
4
7
5
0.93
W
Discordia
TW1ZT3D_J3ST3R
Discordia
4
6
4
1
W
Khepri
WurstShot
Khepri
1
3
11
2.17
W
4
3
2
1.67
L
Merlin
0
4
2
0.25
W
6
4
3
1.88
L
Danzaburou
pancito400
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,997
Damage
35,726
59,367
Taken
47,811
27,913
Mitigated
20,605
16,511
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,446
8,882
0
2,469
11,097
4,527
4,488
4,799
6,298
0
58,046
L
Nemesis
GardianBot
Nemesis
16,391
6,870
0
1,273
13,862
5,794
891
6,107
7,755
0
58,467
L
11,679
4,455
0
2,604
11,869
3,423
857
7,070
4,669
38,161
0
L
Kumbhakarna
TREking66
Kumbhakarna
7,084
1,194
0
0
14,504
8,187
51
6,331
8,109
23,327
0
W
Discordia
TW1ZT3D_J3ST3R
Discordia
4,062
544
0
617
8,207
2,859
1,529
2,243
5,964
30,733
0
W
Khepri
WurstShot
Khepri
5,086
1,322
0
800
12,364
11,201
1,316
4,960
7,404
28,300
0
W
2,010
1,052
0
3,103
11,818
3,796
872
2,979
8,839
0
35,200
L
Merlin
572
395
0
0
7,576
3,201
105
1,839
5,737
16,908
0
W
12,393
7,180
0
9,522
15,881
5,530
4,922
4,354
11,527
78,377
0
L
Danzaburou
pancito400
Danzaburou
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
39,348
408
Minions Killed
200
0
Camps Cleared
0
1,452,681
Distance Traveled
1,108,766
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,495
583
112
6
0
295,154
1
L
Nemesis
10,057
559
97
5
0
332,811
0
L
Nu Wa
8,442
469
50
3
0
228,323
3
L
Kumbhakarna
8,876
493
26
1
0
320,102
0
W
Discordia
9,478
527
59
3
0
188,801
0
W
Khepri
9,152
508
48
3
0
318,927
1
W
Loki
8,836
491
56
3
0
396,331
0
L
Merlin
6,965
387
27
2
0
214,842
1
W
Sol
11,060
614
133
7
0
253,468
0
L
Danzaburou
5,008
278
0
0
0
12,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role