Player Matchup

Kukulkan
Kukulkan
DeRathZ
Kukulkan
Level 24
God Stats
0W - 1L
1,725 SR
Queue Stats
3W - 2L
1,629 Elo+
Solo
Fenrir
Fenrir
FANtia
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
diowans
Neith
Level 4
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Ares
Ares
hmd545b
Ares
Level 28
God Stats
5W - 7L
1,486 SR
Queue Stats
568W - 635L
1,299 Elo+
Solo
Merlin
Merlin
santy_zombie
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,079 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,354 Elo+

VS

Team Averages
Level 20
1,608 SR
1,480 Elo+
Apollo
Apollo
Bükre
Apollo
Level 31
God Stats
5W - 6L
1,460 SR
Queue Stats
5W - 6L
1,384 Elo+
Solo
Kukulkan
Kukulkan
CNRoar
Kukulkan
Level 17
God Stats
21W - 7L
1,888 SR
Queue Stats
104W - 79L
1,630 Elo+
Party 1
Izanami
Izanami
CyanoticCadaver
Izanami
Level 25
God Stats
56W - 67L
1,473 SR
Queue Stats
76W - 82L
1,384 Elo+
Solo
Cthulhu
Cthulhu
哈怂刀疤
Cthulhu
Level 15
God Stats
3W - 1L
1,580 SR
Queue Stats
27W - 21L
1,528 Elo+
Party 1
Odin
Odin
精彩的啊
Odin
Level 11
God Stats
18W - 6L
1,637 SR
Queue Stats
103W - 73L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeRathZ
Kukulkan
17
6 / 3 / 3
12,268
1,115
24,728
15,816
6,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
FANtia
Fenrir
14
2 / 6 / 3
9,423
857
5,215
8,468
3,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
diowans
Neith
17
1 / 9 / 7
10,140
922
8,014
19,367
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
hmd545b
Ares
16
1 / 9 / 6
9,838
894
5,044
22,840
18,553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
0 / 9 / 6
9,445
859
1,209
14,445
5,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

37

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bükre
Apollo
16
3 / 3 / 15
10,280
935
5,872
9,879
4,091
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CNRoar
Kukulkan
19
17 / 2 / 14
13,962
1,269
30,174
6,574
2,997
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 2 / 13
11,214
1,019
9,547
8,237
3,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
哈怂刀疤
Cthulhu
19
5 / 1 / 21
11,671
1,061
17,522
16,224
20,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
5 / 2 / 24
11,363
1,033
11,122
11,947
14,035
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
123
10
Kills
36
36
Deaths
10
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bükre
Apollo
3
3
15
3.5
W
Kukulkan
CNRoar
Kukulkan
17
2
14
12
W
6
2
13
6.25
L
Kukulkan
DeRathZ
Kukulkan
6
3
3
2.5
L
Fenrir
FANtia
Fenrir
2
6
3
0.58
L
Neith
diowans
Neith
1
9
7
0.5
L
Ares
hmd545b
Ares
1
9
6
0.44
L
Merlin
0
9
6
0.33
W
Cthulhu
哈怂刀疤
Cthulhu
5
1
21
15.5
W
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,210
Damage
74,237
80,936
Taken
52,861
42,593
Mitigated
45,002
1,751
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bükre
Apollo
5,872
3,226
219
633
9,879
4,091
0
6,689
3,190
0
28,231
W
Kukulkan
CNRoar
Kukulkan
30,174
1,096
871
524
6,574
2,997
0
5,115
1,459
64,778
0
W
9,547
6,196
0
0
8,237
3,295
0
5,697
2,540
0
23,143
L
Kukulkan
DeRathZ
Kukulkan
24,728
1,034
0
0
15,816
6,460
0
10,003
5,813
67,504
0
L
Fenrir
FANtia
Fenrir
5,215
774
0
347
8,468
3,451
0
4,268
4,200
0
8,939
L
Neith
diowans
Neith
8,014
3,362
0
1,404
19,367
8,164
0
12,258
7,109
0
21,436
L
Ares
hmd545b
Ares
5,044
434
0
0
22,840
18,553
0
12,687
10,153
19,688
0
L
Merlin
1,209
285
0
0
14,445
5,965
0
8,480
5,965
8,639
0
W
Cthulhu
哈怂刀疤
Cthulhu
17,522
1,820
241
740
16,224
20,584
0
6,989
8,527
33,333
0
W
11,122
4,035
0
410
11,947
14,035
0
6,491
5,063
0
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,114
Gold Earned
58,490
173
Minions Killed
218
3
Camps Cleared
10
820,375
Distance Traveled
958,925
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,280
935
42
4
1
156,898
0
W
Kukulkan
13,962
1,269
96
9
4
191,866
2
W
Izanami
11,214
1,019
34
3
3
200,321
0
L
Kukulkan
12,268
1,115
113
10
0
199,100
0
L
Fenrir
9,423
857
3
0
2
108,349
0
L
Neith
10,140
922
31
3
0
183,974
0
L
Ares
9,838
894
17
2
1
176,760
0
L
Merlin
9,445
859
9
1
0
152,192
2
W
Cthulhu
11,671
1,061
37
3
0
196,562
0
W
Odin
11,363
1,033
9
1
2
213,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role