Player Matchup

He Bo
He Bo
ITSTORMY
He Bo
Level 29
God Stats
1W - 1L
1,761 SR
Queue Stats
147W - 80L
1,700 Elo+
Party 2
Susano
Susano
IwillBackstab
Susano
Level 29
God Stats
4W - 2L
1,686 SR
Queue Stats
178W - 141L
1,593 Elo+
Party 2
Anubis
Anubis
Quertimski
Anubis
Level 28
God Stats
2W - 1L
1,281 SR
Queue Stats
153W - 109L
1,620 Elo+
Party 2
Kumbhakarna
Kumbhakarna
branquinho
Kumbhakarna
Level 27
God Stats
1W - 3L
1,625 SR
Queue Stats
44W - 34L
1,638 Elo+
Party 2
Hercules
Hercules
xXCrIsMDGKXx
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 72L
1,629 Elo+
Solo
Team Averages
Level 28
1,570 SR
1,636 Elo+

VS

Team Averages
Level 18
1,759 SR
1,772 Elo+
Hachiman
Hachiman
EldarSmite
Hachiman
Level 7
God Stats
10W - 2L
1,723 SR
Queue Stats
10W - 3L
1,833 Elo+
Party 1
Sobek
Sobek
HuntersMeta
Sobek
Level 23
God Stats
3W - 0L
1,812 SR
Queue Stats
32W - 9L
1,833 Elo+
Party 1
Anubis
Anubis
KumitecCa26
Anubis
Level 29
God Stats
32W - 21L
1,630 SR
Queue Stats
251W - 235L
1,678 Elo+
Solo
Cerberus
Cerberus
LinaRossi
Cerberus
Level 6
God Stats
4W - 1L
1,833 SR
Queue Stats
48W - 22L
1,833 Elo+
Party 1
Pele
Pele
gabote04
Pele
Level 27
God Stats
11W - 2L
1,796 SR
Queue Stats
86W - 70L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ITSTORMY
He Bo
13
4 / 7 / 0
9,014
530
11,967
12,127
3,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 1
7,701
453
6,701
13,001
4,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Quertimski
Anubis
15
3 / 4 / 1
8,616
507
11,145
12,182
4,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
branquinho
Kumbhakarna
11
1 / 6 / 5
7,499
441
4,437
14,814
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
xXCrIsMDGKXx
Hercules
12
1 / 6 / 2
7,047
415
8,111
15,253
9,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EldarSmite
Hachiman
15
3 / 2 / 6
8,921
525
8,214
11,443
3,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 12
9,330
549
9,265
15,848
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
2 / 4 / 9
9,097
535
9,619
12,422
5,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LinaRossi
Cerberus
16
7 / 3 / 7
9,797
576
10,708
16,254
11,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
15
10 / 1 / 4
9,688
570
10,089
11,776
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
11
Kills
26
26
Deaths
11
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EldarSmite
Hachiman
3
2
6
3
W
4
1
12
10
L
He Bo
ITSTORMY
He Bo
4
7
0
0.57
L
2
3
1
0.83
W
Anubis
2
4
9
1.63
W
Cerberus
LinaRossi
Cerberus
7
3
7
3.5
L
Anubis
Quertimski
Anubis
3
4
1
0.88
L
Kumbhakarna
branquinho
Kumbhakarna
1
6
5
0.58
W
Pele
10
1
4
12
L
Hercules
xXCrIsMDGKXx
Hercules
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,361
Damage
47,895
67,377
Taken
67,743
31,133
Mitigated
36,790
19,039
Healing
25,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EldarSmite
Hachiman
8,214
5,426
0
5,445
11,443
3,870
1,002
5,074
6,319
0
55,491
W
9,265
594
0
5,607
15,848
11,884
0
8,417
7,406
29,432
0
L
He Bo
ITSTORMY
He Bo
11,967
1,105
0
3,772
12,127
3,316
0
5,892
6,235
48,381
0
L
6,701
956
0
4,426
13,001
4,012
0
3,934
9,067
0
53,325
W
Anubis
9,619
408
0
5,923
12,422
5,028
696
7,417
4,980
66,889
0
W
Cerberus
LinaRossi
Cerberus
10,708
822
0
4,981
16,254
11,535
0
2,456
13,498
52,858
0
L
Anubis
Quertimski
Anubis
11,145
1,054
0
4,836
12,182
4,772
92
6,618
5,564
62,363
0
L
Kumbhakarna
branquinho
Kumbhakarna
4,437
477
0
2,152
14,814
9,981
0
6,308
8,506
13,998
0
W
Pele
10,089
3,223
0
3,376
11,776
4,473
0
4,185
7,591
0
61,559
L
Hercules
xXCrIsMDGKXx
Hercules
8,111
2,968
0
3,853
15,253
9,052
0
6,840
8,413
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,877
Gold Earned
46,833
371
Minions Killed
443
0
Camps Cleared
0
1,515,209
Distance Traveled
1,572,189
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,921
525
93
5
0
292,979
1
W
Sobek
9,330
549
33
2
0
333,793
4
L
He Bo
9,014
530
81
5
0
306,280
5
L
Susano
7,701
453
96
6
0
358,720
7
W
Anubis
9,097
535
103
6
0
269,482
3
W
Cerberus
9,797
576
114
7
0
328,038
3
L
Anubis
8,616
507
120
7
0
274,017
4
L
Kumbhakarna
7,499
441
23
1
0
308,942
2
W
Pele
9,688
570
100
6
0
347,897
2
L
Hercules
7,047
415
51
3
0
267,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role