Player Matchup

Danzaburou
Danzaburou
Bukk4k3Party
Danzaburou
Level 21
God Stats
11W - 1L
1,731 SR
Queue Stats
152W - 26L
1,670 Elo+
Party 2
Scylla
Scylla
SludgeCity
Scylla
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 13L
1,768 Elo+
Party 2
Chaac
Chaac
七辈老爷
Chaac
Level 9
God Stats
1W - 0L
1,782 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,671 SR
1,646 Elo+

VS

Team Averages
Level 34
1,471 SR
1,302 Elo+
Nu Wa
Nu Wa
Angelysk
Nu Wa
Level 28
God Stats
8W - 7L
1,448 SR
Queue Stats
48W - 115L
1,193 Elo+
Party 1
Chiron
Chiron
Saphiro32
Chiron
Level 28
God Stats
8W - 6L
1,710 SR
Queue Stats
86W - 119L
1,353 Elo+
Party 1
Da Ji
Da Ji
XblueeaglX1
Da Ji
Level 46
God Stats
1W - 3L
1,255 SR
Queue Stats
112W - 162L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukk4k3Party
Danzaburou
13
15 / 1 / 8
10,500
955
13,651
7,284
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SludgeCity
Scylla
12
6 / 2 / 17
8,946
813
7,151
5,317
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 2 / 19
8,323
757
6,932
9,492
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Angelysk
Nu Wa
9
0 / 7 / 2
6,899
627
4,913
9,182
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Saphiro32
Chiron
10
1 / 8 / 1
6,969
634
3,755
11,815
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 9 / 2
6,873
625
4,210
11,207
5,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
24
Kills
1
5
Deaths
24
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Angelysk
Nu Wa
0
7
2
0.14
W
Danzaburou
Bukk4k3Party
Danzaburou
15
1
8
19
L
Chiron
Saphiro32
Chiron
1
8
1
0.19
W
Scylla
SludgeCity
Scylla
6
2
17
7.25
L
0
9
2
0.11
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,734
Damage
12,878
22,093
Taken
32,204
11,083
Mitigated
11,536
7,905
Healing
2,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Angelysk
Nu Wa
4,913
594
0
469
9,182
2,870
224
1,073
7,965
24,608
0
W
Danzaburou
Bukk4k3Party
Danzaburou
13,651
8,000
0
2,836
7,284
2,577
1,217
1,410
5,660
0
46,108
L
Chiron
Saphiro32
Chiron
3,755
490
297
1,968
11,815
3,568
140
3,816
7,677
0
19,806
W
Scylla
SludgeCity
Scylla
7,151
142
0
458
5,317
1,511
986
1,090
4,051
20,521
0
L
4,210
926
0
235
11,207
5,098
0
2,087
9,034
0
15,545
W
6,932
714
465
4,146
9,492
6,995
593
1,850
7,412
2,418
24,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
20,741
133
Minions Killed
99
0
Camps Cleared
0
577,570
Distance Traveled
501,467
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,899
627
42
4
0
168,736
0
W
Danzaburou
10,500
955
71
6
0
179,411
3
L
Chiron
6,969
634
40
4
0
163,790
1
W
Scylla
8,946
813
35
3
0
196,350
2
L
Da Ji
6,873
625
17
2
0
168,941
2
W
Chaac
8,323
757
27
2
0
201,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role