Player Matchup

Mercury
Mercury
EZSlayin409
Mercury
Level 117
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 3L
1,334 Elo+
Party 1
Nike
Nike
Schmeat2006
Nike
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,534 Elo+
Party 1
Tiamat
Tiamat
Stuke99
Tiamat
Level 150
God Stats
1W - 2L
1,270 SR
Queue Stats
28W - 28L
1,540 Elo+
Party 1
Team Averages
Level 130
1,497 SR
1,469 Elo+

VS

Team Averages
Level 25
1,250 SR
1,273 Elo+
Ullr
Ullr
DavidCat767
Ullr
Level 26
God Stats
8W - 16L
1,363 SR
Queue Stats
241W - 294L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
JocTisoc10
Sun Wukong
Level 27
God Stats
1W - 5L
1,180 SR
Queue Stats
25W - 56L
1,182 Elo+
Solo
Poseidon
Poseidon
nightstalkerg123
Poseidon
Level 22
God Stats
0W - 3L
1,207 SR
Queue Stats
23W - 32L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EZSlayin409
Mercury
12
7 / 1 / 8
9,011
819
6,665
6,814
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 2 / 8
8,951
814
7,304
7,992
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Stuke99
Tiamat
12
4 / 1 / 10
8,503
773
8,220
3,262
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
7,371
670
1,582
10,462
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JocTisoc10
Sun Wukong
10
1 / 7 / 0
7,126
648
1,201
9,085
3,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 2
7,245
659
2,257
8,011
2,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Mercury
EZSlayin409
Mercury
7
1
8
11
L
Sun Wukong
JocTisoc10
Sun Wukong
1
7
0
0.14
W
7
2
8
5.5
W
Tiamat
Stuke99
Tiamat
4
1
10
9
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,189
Damage
5,040
18,068
Taken
27,558
10,451
Mitigated
8,823
2,615
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,582
519
258
2,223
10,462
3,099
0
3,633
6,532
0
24,000
W
Mercury
EZSlayin409
Mercury
6,665
2,743
0
749
6,814
2,727
175
429
6,385
0
24,877
L
Sun Wukong
JocTisoc10
Sun Wukong
1,201
178
0
1,298
9,085
3,612
22
2,764
5,825
0
10,913
W
7,304
887
0
981
7,992
4,740
653
938
6,988
0
29,833
W
Tiamat
Stuke99
Tiamat
8,220
1,320
0
885
3,262
2,984
1,048
866
2,396
24,816
0
L
2,257
290
0
253
8,011
2,112
0
1,363
6,468
15,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,465
Gold Earned
21,742
116
Minions Killed
108
0
Camps Cleared
0
612,367
Distance Traveled
470,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,371
670
53
5
0
158,876
1
W
Mercury
9,011
819
22
2
0
250,159
1
L
Sun Wukong
7,126
648
21
2
0
150,442
0
W
Nike
8,951
814
41
4
0
198,880
1
W
Tiamat
8,503
773
53
5
0
163,328
0
L
Poseidon
7,245
659
34
3
0
161,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role