Player Matchup

Camazotz
Camazotz
Dalegendofmen
Camazotz
Level 127
God Stats
7W - 4L
1,478 SR
Queue Stats
204W - 182L
1,634 Elo+
Solo
Nemesis
Nemesis
Derví
Nemesis
Level 128
God Stats
14W - 12L
1,658 SR
Queue Stats
492W - 500L
1,557 Elo+
Solo
Anhur
Anhur
Klingelstreich
Anhur
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
error482notfound
Sylvanus
Level 92
God Stats
5W - 6L
1,589 SR
Queue Stats
214W - 193L
1,567 Elo+
Party 1
Thoth
Thoth
worstebroodje
Thoth
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
45W - 28L
1,689 Elo+
Party 1
Team Averages
Level 115
1,592 SR
1,589 Elo+

VS

Team Averages
Level 132
1,584 SR
1,577 Elo+
Chronos
Chronos
CipherP0l
Chronos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,563 Elo+
Solo
Anhur
Anhur
EpicJameš
Anhur
Level 151
God Stats
17W - 18L
1,689 SR
Queue Stats
487W - 446L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Germane04
Ah Muzen Cab
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
RivenLuv
Aphrodite
Level 146
God Stats
62W - 42L
1,620 SR
Queue Stats
223W - 176L
1,669 Elo+
Solo
Nike
Nike
frek88
Nike
Level 160
God Stats
5W - 9L
1,608 SR
Queue Stats
412W - 425L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dalegendofmen
Camazotz
12
0 / 1 / 4
6,970
498
6,176
14,326
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Derví
Nemesis
14
6 / 1 / 3
7,864
562
6,065
7,332
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 0 / 1
8,744
625
9,776
8,681
4,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 9
6,959
497
4,045
9,151
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 3
7,801
557
10,227
4,693
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CipherP0l
Chronos
12
2 / 2 / 0
7,148
511
4,251
8,652
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
11
1 / 4 / 1
6,507
465
3,805
9,203
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Germane04
Ah Muzen Cab
10
0 / 6 / 0
5,883
420
4,328
9,458
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RivenLuv
Aphrodite
10
0 / 4 / 2
6,096
435
2,557
10,666
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
frek88
Nike
12
1 / 3 / 1
7,043
503
10,210
12,440
7,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chronos
CipherP0l
Chronos
2
2
0
1
W
Camazotz
Dalegendofmen
Camazotz
0
1
4
2
W
Nemesis
Derví
Nemesis
6
1
3
7.5
L
Anhur
1
4
1
0.38
L
Ah Muzen Cab
Germane04
Ah Muzen Cab
0
6
0
0
W
7
0
1
7.5
L
Aphrodite
RivenLuv
Aphrodite
0
4
2
0.25
W
0
1
9
4.5
L
Nike
frek88
Nike
1
3
1
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,289
Damage
25,151
44,183
Taken
50,419
20,123
Mitigated
18,044
20,562
Healing
12,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CipherP0l
Chronos
4,251
1,690
0
2,167
8,652
2,234
0
4,279
4,010
41,584
0
W
Camazotz
Dalegendofmen
Camazotz
6,176
2,386
0
8,558
14,326
6,271
0
450
13,876
0
38,500
W
Nemesis
Derví
Nemesis
6,065
2,917
0
750
7,332
3,524
0
1,217
6,115
0
54,121
L
Anhur
3,805
1,935
0
442
9,203
2,465
0
3,082
5,857
0
40,681
L
Ah Muzen Cab
Germane04
Ah Muzen Cab
4,328
1,633
0
2,263
9,458
2,411
0
530
8,928
0
36,230
W
9,776
4,174
0
3,245
8,681
4,198
122
440
8,241
0
64,548
L
Aphrodite
RivenLuv
Aphrodite
2,557
428
1,162
4,341
10,666
3,805
0
3,137
7,361
21,096
0
W
4,045
950
2,609
4,921
9,151
4,408
37
2,717
6,434
16,754
0
L
Nike
frek88
Nike
10,210
1,644
0
2,020
12,440
7,129
0
2,426
9,491
0
45,584
W
10,227
254
0
479
4,693
1,722
315
1,984
2,709
43,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
32,677
428
Minions Killed
361
0
Camps Cleared
0
1,386,125
Distance Traveled
1,275,143
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,148
511
79
6
0
272,696
3
W
Camazotz
6,970
498
78
6
0
275,982
3
W
Nemesis
7,864
562
94
7
0
321,101
6
L
Anhur
6,507
465
86
6
0
257,695
2
L
Ah Muzen Cab
5,883
420
71
5
0
234,706
1
W
Anhur
8,744
625
134
10
0
252,671
7
L
Aphrodite
6,096
435
37
3
0
244,351
4
W
Sylvanus
6,959
497
32
2
0
265,548
4
L
Nike
7,043
503
88
6
0
265,695
3
W
Thoth
7,801
557
90
6
0
270,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role