Player Matchup

King Arthur
King Arthur
DRBOBBOSS
King Arthur
Level 19
God Stats
7W - 5L
1,543 SR
Queue Stats
24W - 32L
1,349 Elo+
Solo
Merlin
Merlin
Mario1709xD
Merlin
Level 23
God Stats
3W - 1L
1,844 SR
Queue Stats
59W - 82L
1,343 Elo+
Solo
Yemoja
Yemoja
Mofregina
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
RohiniBAngerZ
Agni
Level 29
God Stats
71W - 79L
1,498 SR
Queue Stats
241W - 285L
1,422 Elo+
Solo
Medusa
Medusa
spidy001
Medusa
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Team Averages
Level 16
1,626 SR
1,375 Elo+

VS

Team Averages
Level 23
1,710 SR
1,375 Elo+
Loki
Loki
EthanRai879
Loki
Level 29
God Stats
17W - 13L
1,940 SR
Queue Stats
117W - 131L
1,461 Elo+
Solo
Izanami
Izanami
Leah666
Izanami
Level 17
God Stats
2W - 1L
1,732 SR
Queue Stats
41W - 62L
1,261 Elo+
Party 3
Athena
Athena
Psylocke181
Athena
Level 20
God Stats
5W - 2L
1,394 SR
Queue Stats
26W - 29L
1,386 Elo+
Party 2
Apollo
Apollo
ZechariaM
Apollo
Level 16
God Stats
5W - 1L
1,952 SR
Queue Stats
26W - 28L
1,393 Elo+
Party 2
Tsukuyomi
Tsukuyomi
menacing-bee329
Tsukuyomi
Level 33
God Stats
11W - 11L
1,535 SR
Queue Stats
85W - 114L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRBOBBOSS
King Arthur
13
4 / 3 / 1
7,649
478
6,334
14,483
9,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
11
1 / 7 / 2
7,004
438
7,243
8,403
2,785
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Mofregina
Yemoja
10
1 / 2 / 2
6,936
434
3,811
8,995
4,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 5 / 1
7,397
462
6,516
7,549
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
spidy001
Medusa
11
2 / 4 / 1
6,677
417
6,821
8,000
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
8,318
520
9,622
11,175
9,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Leah666
Izanami
11
2 / 4 / 3
6,876
430
5,715
9,367
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
11
0 / 1 / 4
7,213
451
2,625
7,974
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ZechariaM
Apollo
16
4 / 0 / 3
9,655
603
5,791
11,518
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
menacing-bee329
Tsukuyomi
15
10 / 0 / 3
9,331
583
7,875
7,415
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
20
21
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DRBOBBOSS
King Arthur
4
3
1
1.5
W
4
3
2
1.67
W
Izanami
Leah666
Izanami
2
4
3
0.88
L
Merlin
1
7
2
0.29
L
Yemoja
Mofregina
Yemoja
1
2
2
1
W
Athena
0
1
4
2
L
0
5
1
0.1
W
Apollo
ZechariaM
Apollo
4
0
3
5.5
W
Tsukuyomi
menacing-bee329
Tsukuyomi
10
0
3
11.5
L
Medusa
spidy001
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,725
Damage
31,628
47,430
Taken
47,449
21,796
Mitigated
25,974
6,318
Healing
17,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DRBOBBOSS
King Arthur
6,334
903
0
3,933
14,483
9,934
31
575
13,492
0
27,456
W
9,622
3,231
0
3,430
11,175
9,137
448
2,568
8,067
225
43,580
W
Izanami
Leah666
Izanami
5,715
3,058
0
120
9,367
3,710
700
3,722
5,570
0
38,060
L
Merlin
7,243
760
0
294
8,403
2,785
0
55
8,323
43,064
0
L
Yemoja
Mofregina
Yemoja
3,811
1,469
534
1,180
8,995
4,588
408
1,281
7,714
21,020
0
W
Athena
2,625
637
0
1,270
7,974
5,929
0
1,727
6,172
15,416
0
L
6,516
730
0
377
7,549
2,157
706
0
7,449
48,377
0
W
Apollo
ZechariaM
Apollo
5,791
4,390
0
8,294
11,518
4,427
2,885
8,045
3,473
0
71,529
W
Tsukuyomi
menacing-bee329
Tsukuyomi
7,875
2,690
0
4,031
7,415
2,771
0
1,508
5,907
0
42,148
L
Medusa
spidy001
Medusa
6,821
3,388
0
0
8,000
2,332
375
869
7,106
0
27,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
41,393
302
Minions Killed
388
0
Camps Cleared
0
1,374,008
Distance Traveled
1,538,994
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,649
478
55
3
0
282,068
0
W
Loki
8,318
520
81
5
0
281,803
0
W
Izanami
6,876
430
61
4
0
300,192
0
L
Merlin
7,004
438
82
5
0
264,459
3
L
Yemoja
6,936
434
31
2
0
247,184
1
W
Athena
7,213
451
22
1
0
298,338
2
L
Agni
7,397
462
90
6
0
299,054
0
W
Apollo
9,655
603
147
9
0
286,440
0
W
Tsukuyomi
9,331
583
77
5
0
372,221
0
L
Medusa
6,677
417
44
3
0
281,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role