Player Matchup

Athena
Athena
Gold IV
DrowsyPants
Athena
Gold IV
Level 158
God Stats
1W - 1L
1,719 SR
Queue Stats
66W - 61L
1,639 MMR
Solo
Bakasura
Bakasura
Gold II
WaldDruide_
Bakasura
Gold II
Level 157
God Stats
5W - 3L
1,804 SR
Queue Stats
253W - 242L
1,618 MMR
Solo
Hades
Hades
Gold II
XeYoshi
Hades
Gold II
Level 137
God Stats
4W - 1L
1,714 SR
Queue Stats
258W - 259L
1,666 MMR
Solo
Danzaburou
Danzaburou
Gold III
mokaba97
Danzaburou
Gold III
Level 138
God Stats
8W - 4L
1,743 SR
Queue Stats
83W - 72L
1,732 MMR
Party 1
Cerberus
Cerberus
Silver I
xxBearpuffxx
Cerberus
Silver I
Level 125
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 6L
1,581 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,740 SR
1,647 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,697 SR
1,646 MMR
Fenrir
Fenrir
Gold II
Fran-HET
Fenrir
Gold II
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 324L
1,722 MMR
Solo
Hachiman
Hachiman
Silver I
HazeWarrior420-
Hachiman
Silver I
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 5L
1,594 MMR
Solo
Sobek
Sobek
Bronze III
RacierHealer614
Sobek
Bronze III
Level 48
God Stats
1W - 1L
1,747 SR
Queue Stats
7W - 2L
1,628 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
arcos123492
Sun Wukong
Gold IV
Level 126
God Stats
8W - 1L
1,972 SR
Queue Stats
115W - 99L
1,618 MMR
Party 2
Hel
Hel
Gold I
sgeoffray1
Hel
Gold I
Level 107
God Stats
3W - 5L
1,766 SR
Queue Stats
176W - 173L
1,671 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
5 / 3 / 15
13,795
552
10,780
28,442
35,875
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
WaldDruide_
Bakasura
20
10 / 3 / 15
15,253
610
19,528
24,057
13,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
XeYoshi
Hades
20
6 / 7 / 5
13,604
544
15,701
25,374
14,373
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
mokaba97
Danzaburou
20
4 / 5 / 9
15,365
615
23,081
21,972
10,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
xxBearpuffxx
Cerberus
18
3 / 6 / 11
12,060
482
12,302
23,052
25,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SetNu WaNemesisJanusScylla

VS

Bans
Cu ChulainnArtioCupidKhepriApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fran-HET
Fenrir
20
6 / 10 / 7
12,970
519
18,038
27,474
12,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
20
6 / 2 / 4
14,650
586
18,940
19,476
8,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 12
12,076
483
14,119
20,739
26,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
arcos123492
Sun Wukong
19
4 / 5 / 3
12,975
519
17,856
23,967
20,611
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 8 / 1
12,018
481
18,896
23,298
9,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
51
28
Kills
24
24
Deaths
28
55
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
15
4.17
L
Fenrir
Fran-HET
Fenrir
6
10
7
0.95
L
Hachiman
6
2
4
4
L
2
3
12
2.67
W
Bakasura
WaldDruide_
Bakasura
10
3
15
5.83
W
Hades
XeYoshi
Hades
6
7
5
1.21
L
Sun Wukong
arcos123492
Sun Wukong
4
5
3
1.1
W
Danzaburou
mokaba97
Danzaburou
4
5
9
1.7
L
6
8
1
0.81
W
Cerberus
xxBearpuffxx
Cerberus
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,392
Damage
87,849
122,897
Taken
114,954
98,654
Mitigated
77,321
47,310
Healing
36,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
10,780
2,967
0
8,462
28,442
35,875
110
8,906
19,536
35,569
0
L
Fenrir
Fran-HET
Fenrir
18,038
4,529
0
6,344
27,474
12,140
1,685
8,243
17,929
0
95,414
L
Hachiman
18,940
10,904
0
11,640
19,476
8,522
886
2,547
16,635
0
144,354
L
14,119
1,294
0
7,044
20,739
26,284
21
7,590
12,385
45,218
0
W
Bakasura
WaldDruide_
Bakasura
19,528
13,024
0
6,948
24,057
13,183
2,224
7,686
16,371
0
101,703
W
Hades
XeYoshi
Hades
15,701
581
1,295
12,919
25,374
14,373
308
10,199
15,175
103,643
0
L
Sun Wukong
arcos123492
Sun Wukong
17,856
4,553
0
2,159
23,967
20,611
1,436
8,367
14,604
0
89,765
W
Danzaburou
mokaba97
Danzaburou
23,081
12,342
0
11,680
21,972
10,202
3,274
3,449
18,523
0
130,396
L
18,896
743
1,579
7,669
23,298
9,764
573
12,036
10,239
83,761
0
W
Cerberus
xxBearpuffxx
Cerberus
12,302
211
0
6,006
23,052
25,021
132
4,493
18,559
57,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,077
Gold Earned
64,689
641
Minions Killed
693
0
Camps Cleared
0
2,432,955
Distance Traveled
2,302,390
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,795
552
44
2
0
528,648
6
L
Fenrir
12,970
519
134
5
0
441,331
3
L
Hachiman
14,650
586
218
9
0
467,145
9
L
Sobek
12,076
483
49
2
0
523,723
6
W
Bakasura
15,253
610
168
7
0
595,341
4
W
Hades
13,604
544
174
7
0
430,884
1
L
Sun Wukong
12,975
519
156
6
0
444,955
5
W
Danzaburou
15,365
615
178
7
0
445,773
6
L
Hel
12,018
481
136
5
0
425,236
8
W
Cerberus
12,060
482
77
3
0
432,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role