Player Matchup

Geb
Geb
Sodubal
Geb
Level 28
God Stats
26W - 16L
1,642 SR
Queue Stats
35W - 34L
1,455 Elo+
Solo
Hachiman
Hachiman
TheAzmir
Hachiman
Level 29
God Stats
0W - 1L
1,738 SR
Queue Stats
35W - 27L
1,608 Elo+
Party 1
Nu Wa
Nu Wa
TkwOw
Nu Wa
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
37W - 30L
1,583 Elo+
Party 1
Artemis
Artemis
XuTMaH90
Artemis
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 38L
1,530 Elo+
Solo
Arachne
Arachne
kimjungkoen99
Arachne
Level 28
God Stats
38W - 29L
1,630 SR
Queue Stats
126W - 147L
1,539 Elo+
Solo
Team Averages
Level 28
1,552 SR
1,543 Elo+

VS

Team Averages
Level 26
1,602 SR
1,503 Elo+
Mulan
Mulan
Hïtt
Mulan
Level 26
God Stats
19W - 10L
1,646 SR
Queue Stats
49W - 39L
1,531 Elo+
Party 2
Anubis
Anubis
KumitecCa26
Anubis
Level 29
God Stats
32W - 21L
1,615 SR
Queue Stats
251W - 235L
1,686 Elo+
Solo
Thor
Thor
PrinceMimoune
Thor
Level 44
God Stats
4W - 0L
1,872 SR
Queue Stats
101W - 113L
1,460 Elo+
Party 2
Sobek
Sobek
Ptipéni
Sobek
Level 19
God Stats
3W - 3L
1,361 SR
Queue Stats
76W - 69L
1,435 Elo+
Party 2
Ullr
Ullr
SkaylineMKJ
Ullr
Level 14
God Stats
8W - 8L
1,515 SR
Queue Stats
15W - 17L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
2 / 3 / 6
8,385
524
4,141
10,945
5,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
TheAzmir
Hachiman
12
6 / 2 / 4
8,315
520
10,529
14,027
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
TkwOw
Nu Wa
13
3 / 7 / 4
8,394
525
7,838
9,774
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XuTMaH90
Artemis
12
1 / 9 / 0
7,658
479
6,377
12,405
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
15
2 / 3 / 1
9,074
567
5,569
12,856
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hïtt
Mulan
16
8 / 1 / 1
10,027
627
9,232
11,236
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
17
13 / 3 / 2
10,496
656
23,555
14,260
6,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 3
8,478
530
5,487
11,728
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Ptipéni
Sobek
12
1 / 5 / 3
7,814
488
4,064
11,960
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 3
7,033
440
1,883
5,314
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
36
14
Kills
24
24
Deaths
14
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
Hïtt
Mulan
8
1
1
8.5
W
Anubis
13
3
2
4.67
W
2
2
3
1.75
W
Sobek
Ptipéni
Sobek
1
5
3
0.5
W
0
3
3
0.5
L
Geb
2
3
6
1.67
L
Hachiman
TheAzmir
Hachiman
6
2
4
4
L
Nu Wa
TkwOw
Nu Wa
3
7
4
0.71
L
Artemis
XuTMaH90
Artemis
1
9
0
0.11
L
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
44,221
60,007
Taken
54,498
20,548
Mitigated
29,883
11,954
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Hïtt
Mulan
9,232
1,848
0
4,104
11,236
10,790
2,706
1,516
9,622
0
58,523
W
Anubis
23,555
618
0
9,431
14,260
6,836
1,727
4,229
9,723
79,257
0
W
5,487
1,004
0
3,995
11,728
4,056
0
3,020
8,606
0
53,870
W
Sobek
Ptipéni
Sobek
4,064
476
0
1,927
11,960
6,743
0
2,248
9,676
21,845
0
W
1,883
399
0
375
5,314
1,458
0
398
4,892
0
29,246
L
Geb
4,141
781
0
1,155
10,945
5,890
812
6,670
4,250
23,477
0
L
Hachiman
TheAzmir
Hachiman
10,529
5,797
0
4,183
14,027
4,187
1,737
5,566
8,461
0
46,147
L
Nu Wa
TkwOw
Nu Wa
7,838
1,734
0
929
9,774
2,392
27
6,116
3,583
31,210
0
L
Artemis
XuTMaH90
Artemis
6,377
3,927
0
1,763
12,405
3,108
798
5,159
7,046
0
27,708
L
Arachne
5,569
4,170
171
3,753
12,856
4,971
0
4,108
8,673
0
58,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,826
Gold Earned
43,848
330
Minions Killed
435
0
Camps Cleared
0
1,392,966
Distance Traveled
1,568,300
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,027
627
127
8
0
309,043
2
W
Anubis
10,496
656
131
8
0
280,118
3
W
Thor
8,478
530
95
6
0
376,795
0
W
Sobek
7,814
488
28
2
0
324,016
5
W
Ullr
7,033
440
54
3
0
278,328
2
L
Geb
8,385
524
32
2
0
289,715
4
L
Hachiman
8,315
520
89
6
0
286,003
1
L
Nu Wa
8,394
525
67
4
0
265,078
3
L
Artemis
7,658
479
56
4
0
280,981
2
L
Arachne
9,074
567
86
5
0
271,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role