Player Matchup

Sylvanus
Sylvanus
Gold I
ChoosingAverage
Sylvanus
Gold I
Level 160
God Stats
6W - 8L
1,497 SR
Queue Stats
89W - 88L
1,617 MMR
Solo
Scylla
Scylla
Gold I
GON_KILLUA15
Scylla
Gold I
Level 147
God Stats
1W - 2L
1,618 SR
Queue Stats
86W - 74L
1,858 MMR
Solo
Chernobog
Chernobog
Gold II
Kanon SEAL
Chernobog
Gold II
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
473W - 457L
1,584 MMR
Party 2
Amaterasu
Amaterasu
Masters
XxHunter_PopxX
Amaterasu
Masters
Level 159
God Stats
201W - 154L
1,782 SR
Queue Stats
1,762W - 1,809L
2,231 MMR
Solo
Ah Puch
Ah Puch
Platinum V
Zyzzbrah7119036
Ah Puch
Platinum V
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
657W - 659L
1,760 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,579 SR
1,810 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,674 SR
1,858 MMR
Tyr
Tyr
Bronze III
Ariesmoon
Tyr
Bronze III
Level 148
God Stats
1W - 0L
1,878 SR
Queue Stats
35W - 9L
1,586 MMR
Party 3
Jing Wei
Jing Wei
Masters
Kendαll
Jing Wei
Masters
Level 160
God Stats
19W - 8L
1,869 SR
Queue Stats
345W - 179L
3,010 MMR
Party 1
Khepri
Khepri
Silver I
MarcsDom
Khepri
Silver I
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 58L
1,586 MMR
Party 3
Kukulkan
Kukulkan
Gold I
MiBr_Nemesiis
Kukulkan
Gold I
Level 122
God Stats
37W - 43L
1,624 SR
Queue Stats
209W - 213L
1,610 MMR
Solo
Nemesis
Nemesis
Grandmaster
edscissy
Nemesis
Grandmaster
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 8 / 1
7,751
352
3,957
17,590
11,012
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
18
2 / 6 / 0
10,583
481
4,444
12,386
4,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Kanon SEAL
Chernobog
17
1 / 4 / 1
10,329
470
4,077
16,351
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
XxHunter_PopxX
Amaterasu
15
0 / 7 / 0
8,659
394
4,533
18,485
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 8 / 0
9,982
454
10,906
19,462
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatSetDanzaburouAphroditeApollo

VS

Bans
AthenaGebCu ChulainnKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 4
13,213
601
18,191
18,271
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Kendαll
Jing Wei
20
7 / 1 / 3
15,586
708
15,444
13,221
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
MarcsDom
Khepri
16
3 / 0 / 15
12,143
552
5,256
10,286
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MiBr_Nemesiis
Kukulkan
19
5 / 1 / 9
13,554
616
7,970
7,084
3,266
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
edscissy
Nemesis
20
13 / 0 / 3
14,085
640
16,261
16,462
10,575
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
4
Kills
33
33
Deaths
4
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Sylvanus
0
8
1
0.06
L
Scylla
2
6
0
0.33
L
Chernobog
Kanon SEAL
Chernobog
1
4
1
0.38
W
Jing Wei
Kendαll
Jing Wei
7
1
3
8.5
W
Khepri
MarcsDom
Khepri
3
0
15
10.5
W
Kukulkan
MiBr_Nemesiis
Kukulkan
5
1
9
9.5
L
Amaterasu
XxHunter_PopxX
Amaterasu
0
7
0
0
L
1
8
0
0.13
W
Nemesis
edscissy
Nemesis
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,917
Damage
63,122
84,274
Taken
65,324
38,984
Mitigated
48,250
19,252
Healing
23,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,191
4,456
0
6,222
18,271
18,369
4,370
5,630
12,615
0
78,488
L
Sylvanus
3,957
799
1,675
3,354
17,590
11,012
0
3,720
13,820
18,567
0
L
Scylla
4,444
250
0
982
12,386
4,515
0
2,427
9,959
74,234
0
L
Chernobog
Kanon SEAL
Chernobog
4,077
2,064
0
2,405
16,351
6,791
0
2,250
14,053
0
67,330
W
Jing Wei
Kendαll
Jing Wei
15,444
12,646
0
7,884
13,221
6,308
7,675
2,005
11,194
0
131,489
W
Khepri
MarcsDom
Khepri
5,256
1,337
0
3,686
10,286
9,732
1,154
5,325
4,875
20,406
0
W
Kukulkan
MiBr_Nemesiis
Kukulkan
7,970
1,204
0
874
7,084
3,266
2,492
3,849
3,125
90,173
0
L
Amaterasu
XxHunter_PopxX
Amaterasu
4,533
2,112
0
6,001
18,485
9,678
0
1,769
16,282
0
49,741
L
10,906
403
0
4,835
19,462
6,988
377
3,440
15,872
91,074
0
W
Nemesis
edscissy
Nemesis
16,261
10,321
0
5,018
16,462
10,575
1,546
5,393
10,959
0
119,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,304
Gold Earned
68,581
545
Minions Killed
714
0
Camps Cleared
0
1,783,040
Distance Traveled
2,204,452
69
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,213
601
146
7
0
436,755
3
L
Sylvanus
7,751
352
19
1
0
308,899
2
L
Scylla
10,583
481
138
6
0
341,228
6
L
Chernobog
10,329
470
138
6
0
357,206
2
W
Jing Wei
15,586
708
225
10
0
403,755
8
W
Khepri
12,143
552
18
1
0
446,662
1
W
Kukulkan
13,554
616
187
9
0
433,081
8
L
Amaterasu
8,659
394
94
4
0
399,845
57
L
Ah Puch
9,982
454
156
7
0
375,862
2
W
Nemesis
14,085
640
138
6
0
484,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role