Player Matchup

Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold II
ChopperWiII
Geb
Gold II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 56L
1,652 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum III
FlafMorris
Sun Wukong
Platinum III
Level 129
God Stats
2W - 1L
1,380 SR
Queue Stats
114W - 93L
1,825 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Paul_Lister
Nu Wa
Platinum IV
Level 88
God Stats
15W - 5L
1,835 SR
Queue Stats
107W - 108L
1,842 MMR
Solo
Hou Yi
Hou Yi
Diamond V
WelshJordy-
Hou Yi
Diamond V
Level 124
God Stats
5W - 6L
1,276 SR
Queue Stats
351W - 329L
1,814 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 113
1,498 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,676 SR
1,841 MMR
Xbalanque
Xbalanque
Gold I
FreakMJ
Xbalanque
Gold I
Level 158
God Stats
6W - 3L
1,694 SR
Queue Stats
45W - 34L
1,891 MMR
Party 1
Terra
Terra
Gold II
NoXP4youSir
Terra
Gold II
Level 148
God Stats
1W - 0L
1,855 SR
Queue Stats
48W - 41L
1,723 MMR
Party 1
Agni
Agni
Platinum II
Sky_Baloon
Agni
Platinum II
Level 134
God Stats
62W - 46L
1,683 SR
Queue Stats
170W - 151L
1,908 MMR
Party 3
Cthulhu
Cthulhu
Platinum III
SubwaySandwich3
Cthulhu
Platinum III
Level 121
God Stats
4W - 2L
1,760 SR
Queue Stats
102W - 95L
1,919 MMR
Party 3
Pele
Pele
Platinum IV
minaxose
Pele
Platinum IV
Level 145
God Stats
1W - 4L
1,388 SR
Queue Stats
223W - 221L
1,764 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
4
0 / 1 / 0
2,985
597
667
2,151
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,269
654
573
2,965
800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
FlafMorris
Sun Wukong
7
0 / 1 / 0
3,754
751
1,865
4,093
1,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,202
640
468
2,540
756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
5
0 / 0 / 0
3,067
613
812
2,451
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Bans
ApolloTiamatJanusSetTsukuyomi

VS

Bans
Guan YuTyrNemesisAthenaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FreakMJ
Xbalanque
6
0 / 0 / 0
3,227
645
3,402
2,671
549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 0
3,470
694
711
2,136
800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 1
3,973
795
2,390
1,670
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 1
3,684
737
2,157
3,434
2,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
7
2 / 0 / 0
3,874
775
598
3,075
734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
L
0
0
0
0
L
Sun Wukong
FlafMorris
Sun Wukong
0
1
0
0
W
Xbalanque
FreakMJ
Xbalanque
0
0
0
0
W
0
0
0
0
L
0
2
0
0
W
1
0
1
1.5
W
0
0
1
0.5
L
Hou Yi
0
0
0
0
W
Pele
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,385
Damage
9,258
14,200
Taken
12,986
3,943
Mitigated
4,695
4,745
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
667
134
0
498
2,151
509
0
368
1,779
0
5,597
L
573
0
0
1,206
2,965
800
0
201
2,764
5,537
0
L
Sun Wukong
FlafMorris
Sun Wukong
1,865
502
0
1,299
4,093
1,494
0
2,157
1,936
0
18,636
W
Xbalanque
FreakMJ
Xbalanque
3,402
1,494
0
1,594
2,671
549
82
312
2,359
0
20,231
W
711
37
71
720
2,136
800
0
261
1,875
4,642
0
L
468
91
0
300
2,540
756
0
2,018
350
9,786
0
W
2,390
452
0
477
1,670
386
39
268
1,346
16,898
0
W
2,157
450
0
1,766
3,434
2,226
0
0
3,434
16,228
0
L
Hou Yi
812
506
0
1,442
2,451
384
0
338
2,113
0
11,682
W
Pele
598
62
0
1,612
3,075
734
0
102
2,931
0
16,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,277
Gold Earned
18,228
115
Minions Killed
167
0
Camps Cleared
0
479,887
Distance Traveled
503,990
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
2,985
597
17
3
0
82,052
1
L
Geb
3,269
654
13
3
0
107,867
1
L
Sun Wukong
3,754
751
42
8
0
102,378
2
W
Xbalanque
3,227
645
41
8
0
80,201
1
W
Terra
3,470
694
7
1
0
99,463
0
L
Nu Wa
3,202
640
25
5
0
96,264
0
W
Agni
3,973
795
44
9
0
99,498
1
W
Cthulhu
3,684
737
31
6
0
105,421
3
L
Hou Yi
3,067
613
18
4
0
91,326
2
W
Pele
3,874
775
44
9
0
119,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role