Player Matchup

Hou Yi
Hou Yi
ATWOODZK
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Hillsbrad
Zeus
Level 124
God Stats
13W - 7L
1,815 SR
Queue Stats
412W - 410L
1,556 Elo+
Solo
Nike
Nike
Killerewok
Nike
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
282W - 281L
1,504 Elo+
Solo
Hel
Hel
OooLestine
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
SkyHokuten
Athena
Level 69
God Stats
3W - 4L
1,562 SR
Queue Stats
75W - 87L
1,505 Elo+
Solo
Team Averages
Level 74
1,576 SR
1,513 Elo+

VS

Team Averages
Level 136
1,425 SR
1,547 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DazaDazaDaza
Fenrir
Level 156
God Stats
4W - 6L
1,341 SR
Queue Stats
159W - 138L
1,561 Elo+
Solo
Sylvanus
Sylvanus
FirestormDragon
Sylvanus
Level 105
God Stats
2W - 3L
1,192 SR
Queue Stats
177W - 167L
1,535 Elo+
Solo
Cerberus
Cerberus
LoRez72
Cerberus
Level 143
God Stats
9W - 4L
1,601 SR
Queue Stats
539W - 541L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
XxsmAllanxX
Sun Wukong
Level 148
God Stats
3W - 2L
1,492 SR
Queue Stats
227W - 246L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ATWOODZK
Hou Yi
12
0 / 8 / 7
7,161
716
6,263
10,832
3,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Zeus
17
5 / 7 / 5
10,113
1,011
16,520
9,402
2,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 7 / 7
8,204
820
7,818
13,290
10,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 8 / 4
8,092
809
5,142
10,011
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
SkyHokuten
Athena
14
3 / 6 / 5
8,766
877
7,155
15,439
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
5 / 4 / 16
9,358
936
6,690
8,255
4,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
19
15 / 2 / 15
10,959
1,096
17,914
14,385
16,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
15
1 / 1 / 20
9,905
991
5,537
12,376
13,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
LoRez72
Cerberus
16
10 / 3 / 16
10,627
1,063
13,745
17,269
15,519
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
XxsmAllanxX
Sun Wukong
16
5 / 2 / 17
10,375
1,038
9,952
15,259
16,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
12
Kills
36
36
Deaths
12
28
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
4
16
3.25
L
Hou Yi
ATWOODZK
Hou Yi
0
8
7
0.44
W
Fenrir
15
2
15
11.25
W
Sylvanus
1
1
20
11
L
Zeus
5
7
5
1.07
L
3
7
7
0.93
W
Cerberus
LoRez72
Cerberus
10
3
16
6
L
1
8
4
0.38
L
Athena
SkyHokuten
Athena
3
6
5
0.92
W
Sun Wukong
XxsmAllanxX
Sun Wukong
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
53,838
58,974
Taken
67,544
36,640
Mitigated
65,786
5,767
Healing
26,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,690
2,940
1,285
308
8,255
4,375
1,360
3,961
4,294
0
12,202
L
Hou Yi
ATWOODZK
Hou Yi
6,263
3,243
0
251
10,832
3,964
0
2,257
8,575
0
11,747
W
Fenrir
17,914
4,327
1,912
3,036
14,385
16,008
752
4,880
9,505
0
25,996
W
Sylvanus
5,537
1,194
7,846
4,198
12,376
13,757
1,506
7,706
4,670
16,088
0
L
Zeus
16,520
1,243
163
845
9,402
2,647
0
4,182
5,220
32,444
0
L
7,818
1,302
318
692
13,290
10,216
0
4,874
8,416
0
12,374
W
Cerberus
LoRez72
Cerberus
13,745
515
1,154
4,006
17,269
15,519
760
6,756
10,513
23,433
0
L
5,142
807
900
373
10,011
3,559
118
2,540
7,471
12,886
0
L
Athena
SkyHokuten
Athena
7,155
2,148
440
1,785
15,439
16,254
165
5,429
10,010
14,621
0
W
Sun Wukong
XxsmAllanxX
Sun Wukong
9,952
1,835
1,269
1,818
15,259
16,127
1,137
5,514
9,745
0
23,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,336
Gold Earned
51,224
101
Minions Killed
120
0
Camps Cleared
0
763,331
Distance Traveled
840,366
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,358
936
15
2
0
138,638
0
L
Hou Yi
7,161
716
18
2
0
158,312
0
W
Fenrir
10,959
1,096
13
1
0
193,612
0
W
Sylvanus
9,905
991
26
3
0
139,760
0
L
Zeus
10,113
1,011
37
4
0
151,577
1
L
Nike
8,204
820
7
1
0
152,409
0
W
Cerberus
10,627
1,063
32
3
0
194,936
1
L
Hel
8,092
809
22
2
0
131,779
0
L
Athena
8,766
877
17
2
0
169,254
0
W
Sun Wukong
10,375
1,038
34
3
0
173,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role