Player Matchup

Athena
Athena
JeffreyBones
Athena
Level 27
God Stats
4W - 2L
1,913 SR
Queue Stats
130W - 117L
1,509 Elo+
Solo
Fenrir
Fenrir
PersonalApe
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
YungSwim
Baron Samedi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 303L
1,597 Elo+
Solo
Ymir
Ymir
cachitodepan
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,705 Elo+
Solo
King Arthur
King Arthur
samurol543
King Arthur
Level 20
God Stats
8W - 8L
1,751 SR
Queue Stats
124W - 105L
1,612 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,584 Elo+

VS

Team Averages
Level 24
1,520 SR
1,603 Elo+
Fenrir
Fenrir
JoeTheKingOW
Fenrir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 30L
1,415 Elo+
Solo
Cthulhu
Cthulhu
RobertoXDDD
Cthulhu
Level 31
God Stats
2W - 4L
1,316 SR
Queue Stats
112W - 117L
1,429 Elo+
Solo
Ullr
Ullr
ScootLoopp
Ullr
Level 25
God Stats
41W - 23L
1,600 SR
Queue Stats
335W - 114L
1,794 Elo+
Solo
Raijin
Raijin
donutmanjr
Raijin
Level 17
God Stats
4W - 1L
1,691 SR
Queue Stats
76W - 27L
1,853 Elo+
Solo
Artio
Artio
nothappycat
Artio
Level 29
God Stats
4W - 2L
1,492 SR
Queue Stats
15W - 11L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
2 / 5 / 2
5,645
513
2,784
11,090
5,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
4
0 / 3 / 3
4,235
385
791
3,379
633
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
YungSwim
Baron Samedi
11
3 / 3 / 1
6,227
566
5,645
6,019
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 1
5,704
519
3,171
7,689
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
samurol543
King Arthur
10
3 / 3 / 1
6,168
561
6,088
9,722
4,928
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 5 / 6
6,221
566
4,106
6,857
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
RobertoXDDD
Cthulhu
11
2 / 2 / 5
6,260
569
5,075
8,135
3,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 3
6,648
604
7,379
5,559
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
donutmanjr
Raijin
14
8 / 0 / 2
7,817
711
8,622
3,918
1,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 7
5,719
520
1,853
6,720
2,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
17
17
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Athena
2
5
2
0.6
W
Fenrir
2
5
6
1
L
Fenrir
0
3
3
0.5
W
Cthulhu
RobertoXDDD
Cthulhu
2
2
5
2.25
W
5
1
3
6.5
L
Baron Samedi
YungSwim
Baron Samedi
3
3
1
1.17
L
2
3
1
0.83
W
Raijin
donutmanjr
Raijin
8
0
2
9
W
0
2
7
1.75
L
King Arthur
samurol543
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
27,035
37,899
Taken
31,189
17,650
Mitigated
12,001
8,453
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
2,784
201
0
2,083
11,090
5,904
0
3,966
7,124
12,703
0
W
Fenrir
4,106
1,618
0
868
6,857
2,220
0
3,090
3,687
0
23,305
L
Fenrir
791
547
0
517
3,379
633
0
425
2,954
0
5,752
W
Cthulhu
RobertoXDDD
Cthulhu
5,075
236
167
2,927
8,135
3,974
0
1,536
6,599
29,507
0
W
7,379
2,782
0
2,167
5,559
1,874
513
2,189
3,322
0
38,860
L
Baron Samedi
YungSwim
Baron Samedi
5,645
1,069
266
1,509
6,019
3,179
0
2,868
3,151
33,754
0
L
3,171
596
0
2,351
7,689
3,006
0
2,476
5,213
34,242
0
W
Raijin
donutmanjr
Raijin
8,622
671
0
499
3,918
1,416
0
788
3,084
54,623
0
W
1,853
344
156
1,489
6,720
2,517
155
3,686
2,897
9,143
0
L
King Arthur
samurol543
King Arthur
6,088
839
0
1,727
9,722
4,928
5
5,815
3,907
0
26,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
32,665
230
Minions Killed
316
0
Camps Cleared
0
905,885
Distance Traveled
1,037,863
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,645
513
21
2
0
217,600
3
W
Fenrir
6,221
566
45
4
0
206,091
1
L
Fenrir
4,235
385
18
2
0
106,774
1
W
Cthulhu
6,260
569
69
6
0
215,242
3
W
Ullr
6,648
604
79
7
0
184,649
1
L
Baron Samedi
6,227
566
73
7
0
187,198
1
L
Ymir
5,704
519
67
6
0
195,650
1
W
Raijin
7,817
711
107
10
0
210,128
3
W
Artio
5,719
520
16
1
0
221,753
2
L
King Arthur
6,168
561
51
5
0
198,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role