Player Matchup

Persephone
Persephone
Keeeeeeel
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,278 Elo+
Party 3
Tiamat
Tiamat
NzSpaZzAtTacK
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,472 Elo+
Solo
King Arthur
King Arthur
Rookestar01
King Arthur
Level 102
God Stats
4W - 3L
1,524 SR
Queue Stats
188W - 189L
1,537 Elo+
Solo
Apollo
Apollo
ZandaClaus
Apollo
Level 67
God Stats
9W - 20L
1,371 SR
Queue Stats
79W - 136L
1,337 Elo+
Party 3
Sobek
Sobek
benny662
Sobek
Level 34
God Stats
5W - 17L
1,268 SR
Queue Stats
27W - 50L
1,355 Elo+
Party 3
Team Averages
Level 52
1,433 SR
1,396 Elo+

VS

Team Averages
Level 56
1,298 SR
1,400 Elo+
Thor
Thor
CFozzy
Thor
Level 17
God Stats
1W - 3L
1,044 SR
Queue Stats
16W - 31L
1,313 Elo+
Party 1
Scylla
Scylla
Dehzarious
Scylla
Level 20
God Stats
2W - 1L
1,266 SR
Queue Stats
30W - 53L
1,318 Elo+
Party 1
Horus
Horus
ShaneInsane
Horus
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 25L
1,378 Elo+
Party 1
Chronos
Chronos
TheB_uttBandit
Chronos
Level 116
God Stats
2W - 1L
1,257 SR
Queue Stats
167W - 180L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
stinkdragon024
Sun Wukong
Level 102
God Stats
5W - 2L
1,638 SR
Queue Stats
179W - 164L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Keeeeeeel
Persephone
15
1 / 4 / 1
9,389
494
8,535
7,283
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 2
8,083
425
2,664
12,070
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Rookestar01
King Arthur
15
0 / 7 / 0
9,035
476
9,922
25,031
12,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
ZandaClaus
Apollo
14
5 / 4 / 2
9,288
489
9,873
14,860
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
benny662
Sobek
11
1 / 2 / 2
7,869
414
3,010
14,524
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
CFozzy
Thor
15
3 / 2 / 5
9,195
484
4,932
11,670
4,527
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Dehzarious
Scylla
16
2 / 2 / 5
9,338
491
8,604
7,778
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 9
9,456
498
3,517
10,071
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 9
10,889
573
13,929
16,295
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
stinkdragon024
Sun Wukong
20
7 / 1 / 6
12,087
636
22,980
19,821
15,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
7
Kills
21
21
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
CFozzy
Thor
3
2
5
2.75
W
Scylla
Dehzarious
Scylla
2
2
5
2.25
L
Persephone
Keeeeeeel
Persephone
1
4
1
0.38
L
0
4
2
0.25
L
King Arthur
Rookestar01
King Arthur
0
7
0
0
W
3
1
9
7.5
W
6
1
9
10.5
L
Apollo
ZandaClaus
Apollo
5
4
2
1.5
L
Sobek
benny662
Sobek
1
2
2
1
W
Sun Wukong
stinkdragon024
Sun Wukong
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,004
Damage
53,962
73,768
Taken
65,635
36,934
Mitigated
34,698
20,488
Healing
34,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
CFozzy
Thor
4,932
1,497
0
4,595
11,670
4,527
221
940
10,528
0
48,052
W
Scylla
Dehzarious
Scylla
8,604
2,107
0
2,848
7,778
2,573
1,629
1,856
5,716
49,212
0
L
Persephone
Keeeeeeel
Persephone
8,535
842
0
263
7,283
3,243
272
1,005
6,272
53,785
0
L
2,664
105
0
2,440
12,070
6,379
0
2,462
9,568
56,763
0
L
King Arthur
Rookestar01
King Arthur
9,922
1,150
0
6,163
25,031
12,550
0
5,570
19,386
416
64,100
W
3,517
1,838
2,055
5,082
10,071
6,411
380
4,435
5,384
0
20,262
W
13,929
6,735
0
9,552
16,295
6,180
3,514
3,222
12,935
82,165
0
L
Apollo
ZandaClaus
Apollo
9,873
6,017
0
6,338
14,860
5,301
771
5,041
9,787
0
55,937
L
Sobek
benny662
Sobek
3,010
192
0
5,284
14,524
9,461
0
8,070
6,218
17,572
0
W
Sun Wukong
stinkdragon024
Sun Wukong
22,980
4,559
0
9,959
19,821
15,007
477
3,255
16,447
0
97,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
50,965
429
Minions Killed
554
0
Camps Cleared
0
1,774,917
Distance Traveled
1,833,034
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,195
484
91
5
0
373,523
6
W
Scylla
9,338
491
97
5
0
331,485
7
L
Persephone
9,389
494
88
5
0
318,157
2
L
Tiamat
8,083
425
96
5
0
333,673
1
L
King Arthur
9,035
476
130
7
0
357,290
4
W
Horus
9,456
498
34
2
0
393,705
4
W
Chronos
10,889
573
147
8
0
355,118
2
L
Apollo
9,288
489
94
5
0
379,893
4
L
Sobek
7,869
414
21
1
0
385,904
7
W
Sun Wukong
12,087
636
185
10
0
379,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role