Player Matchup

Erlang Shen
Erlang Shen
MaxMobail
Erlang Shen
Level 38
God Stats
7W - 7L
1,500 SR
Queue Stats
341W - 368L
1,353 Elo+
Solo
Nu Wa
Nu Wa
Saumon-rouge
Nu Wa
Level 41
God Stats
11W - 12L
1,402 SR
Queue Stats
258W - 281L
1,313 Elo+
Solo
Heimdallr
Heimdallr
Theaguas32
Heimdallr
Level 86
God Stats
6W - 4L
1,276 SR
Queue Stats
102W - 86L
1,507 Elo+
Solo
Discordia
Discordia
crankiermito
Discordia
Level 59
God Stats
22W - 17L
1,458 SR
Queue Stats
608W - 704L
1,322 Elo+
Solo
Nox
Nox
row3ro
Nox
Level 80
God Stats
5W - 9L
1,277 SR
Queue Stats
104W - 113L
1,369 Elo+
Solo
Team Averages
Level 61
1,382 SR
1,373 Elo+

VS

Team Averages
Level 78
1,523 SR
1,442 Elo+
Merlin
Merlin
 
Merlin
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
KaiUweAusmOsten
Athena
Level 97
God Stats
12W - 11L
1,461 SR
Queue Stats
338W - 329L
1,435 Elo+
Solo
Kukulkan
Kukulkan
coltize
Kukulkan
Level 86
God Stats
1W - 1L
1,681 SR
Queue Stats
158W - 184L
1,389 Elo+
Solo
Izanami
Izanami
devilinmydreams
Izanami
Level 64
God Stats
9W - 10L
1,472 SR
Queue Stats
22W - 18L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
jogsonfire
Ao Kuang
Level 76
God Stats
16W - 23L
1,503 SR
Queue Stats
276W - 319L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MaxMobail
Erlang Shen
15
4 / 5 / 0
9,584
504
9,046
14,886
6,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
1 / 6 / 3
8,475
446
6,273
9,372
2,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Theaguas32
Heimdallr
16
13 / 3 / 3
11,279
594
21,292
14,661
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
crankiermito
Discordia
15
1 / 2 / 13
9,318
490
6,701
8,875
3,385
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
row3ro
Nox
16
3 / 4 / 1
10,049
529
4,336
8,465
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 2 / 0
8,970
472
3,734
9,978
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 7 / 5
9,101
479
11,150
19,584
14,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
coltize
Kukulkan
16
5 / 4 / 2
9,537
502
8,590
10,305
4,433
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

5
0 / 3 / 0
5,657
298
820
4,741
1,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
jogsonfire
Ao Kuang
16
6 / 6 / 5
9,663
509
13,160
21,156
8,456
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
22
Kills
20
20
Deaths
22
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
0
1.5
L
6
7
5
1.21
W
Erlang Shen
MaxMobail
Erlang Shen
4
5
0
0.8
W
1
6
3
0.42
W
Heimdallr
Theaguas32
Heimdallr
13
3
3
4.83
L
Kukulkan
coltize
Kukulkan
5
4
2
1.5
W
Discordia
crankiermito
Discordia
1
2
13
3.75
L
0
3
0
0
L
Ao Kuang
jogsonfire
Ao Kuang
6
6
5
1.42
W
Nox
row3ro
Nox
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,648
Damage
37,454
56,259
Taken
65,764
21,499
Mitigated
31,190
10,769
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,734
48
0
1,858
9,978
2,934
0
2,445
7,531
36,145
0
L
11,150
2,319
0
3,357
19,584
14,277
0
5,093
14,491
30,449
0
W
Erlang Shen
MaxMobail
Erlang Shen
9,046
5,241
397
2,425
14,886
6,475
0
9,283
5,541
0
55,712
W
6,273
818
0
0
9,372
2,793
636
6,919
2,379
43,905
0
W
Heimdallr
Theaguas32
Heimdallr
21,292
12,839
0
5,027
14,661
5,671
4,845
8,022
6,357
0
63,235
L
Kukulkan
coltize
Kukulkan
8,590
368
0
43
10,305
4,433
0
3,013
7,292
67,384
0
W
Discordia
crankiermito
Discordia
6,701
686
0
1,026
8,875
3,385
1,332
6,189
2,622
40,192
0
L
820
708
0
995
4,741
1,090
0
1,679
3,062
0
11,253
L
Ao Kuang
jogsonfire
Ao Kuang
13,160
3,041
0
5,776
21,156
8,456
0
5,080
16,076
62,067
0
W
Nox
row3ro
Nox
4,336
379
0
1,894
8,465
3,175
1,000
5,617
2,726
46,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,705
Gold Earned
42,928
395
Minions Killed
337
0
Camps Cleared
0
1,608,425
Distance Traveled
1,483,223
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,970
472
73
4
0
407,978
1
L
Athena
9,101
479
42
2
0
330,343
1
W
Erlang Shen
9,584
504
72
4
0
378,295
5
W
Nu Wa
8,475
446
61
3
0
288,616
0
W
Heimdallr
11,279
594
108
6
0
310,892
0
L
Kukulkan
9,537
502
121
6
0
276,750
0
W
Discordia
9,318
490
50
3
0
336,900
3
L
Izanami
5,657
298
22
1
0
107,921
0
L
Ao Kuang
9,663
509
79
4
0
360,231
5
W
Nox
10,049
529
104
5
0
293,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role