Player Matchup

Yemoja
Yemoja
DaniBOSS5642
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
Erlang-ShenBG
Erlang Shen
Level 3
God Stats
4W - 2L
1,602 SR
Queue Stats
8W - 3L
1,538 Elo+
Solo
Anubis
Anubis
Tattertot
Anubis
Level 28
God Stats
33W - 22L
1,722 SR
Queue Stats
541W - 506L
1,532 Elo+
Solo
Vamana
Vamana
panov_s_v
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,390 Elo+
Solo
Rama
Rama
titocasi09
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,446 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,460 Elo+

VS

Team Averages
Level 17
1,490 SR
1,433 Elo+
King Arthur
King Arthur
Account51314
King Arthur
Level 26
God Stats
45W - 64L
1,441 SR
Queue Stats
144W - 152L
1,468 Elo+
Solo
Merlin
Merlin
W4rd4Win
Merlin
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 121L
1,480 Elo+
Solo
Cupid
Cupid
ZexyGui
Cupid
Level 18
God Stats
17W - 12L
1,338 SR
Queue Stats
48W - 29L
1,427 Elo+
Solo
Kukulkan
Kukulkan
anjeli04
Kukulkan
Level 13
God Stats
4W - 5L
1,474 SR
Queue Stats
23W - 29L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
izYeet
Cthulhu
Level 16
God Stats
4W - 6L
1,697 SR
Queue Stats
43W - 52L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 0
4,207
421
1,483
4,070
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Erlang-ShenBG
Erlang Shen
10
4 / 2 / 1
6,110
611
3,107
6,271
2,559
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Tattertot
Anubis
10
2 / 1 / 0
5,781
578
2,164
2,999
1,310
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
panov_s_v
Vamana
7
0 / 3 / 3
4,248
425
2,306
6,051
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 2
4,153
415
2,214
6,363
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Account51314
King Arthur
12
4 / 0 / 3
6,800
680
3,947
6,696
2,784
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
W4rd4Win
Merlin
11
4 / 0 / 2
6,454
645
3,094
3,182
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
ZexyGui
Cupid
9
5 / 2 / 4
6,298
630
4,331
4,501
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
anjeli04
Kukulkan
8
0 / 3 / 1
5,069
507
730
3,719
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
izYeet
Cthulhu
8
2 / 2 / 3
5,263
526
4,930
5,823
3,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
15
15
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Account51314
King Arthur
4
0
3
5.5
L
Yemoja
0
4
0
0
L
Erlang Shen
Erlang-ShenBG
Erlang Shen
4
2
1
2.25
L
Anubis
Tattertot
Anubis
2
1
0
2
W
Merlin
W4rd4Win
Merlin
4
0
2
5
W
Cupid
ZexyGui
Cupid
5
2
4
3.5
W
Kukulkan
anjeli04
Kukulkan
0
3
1
0.17
W
Cthulhu
izYeet
Cthulhu
2
2
3
1.75
L
Vamana
panov_s_v
Vamana
0
3
3
0.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,274
Damage
17,032
25,754
Taken
23,921
9,513
Mitigated
8,880
5,283
Healing
4,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Account51314
King Arthur
3,947
480
0
1,665
6,696
2,784
0
239
6,411
0
31,782
L
Yemoja
1,483
0
29
250
4,070
1,399
0
1,991
1,979
8,513
0
L
Erlang Shen
Erlang-ShenBG
Erlang Shen
3,107
2,019
0
1,415
6,271
2,559
0
896
5,327
0
34,382
L
Anubis
Tattertot
Anubis
2,164
53
0
1,487
2,999
1,310
0
459
2,447
33,694
0
W
Merlin
W4rd4Win
Merlin
3,094
336
0
449
3,182
823
0
123
3,041
37,663
0
W
Cupid
ZexyGui
Cupid
4,331
2,626
0
1,477
4,501
1,251
619
907
3,390
0
18,809
W
Kukulkan
anjeli04
Kukulkan
730
229
0
0
3,719
897
0
1,205
2,502
17,234
0
W
Cthulhu
izYeet
Cthulhu
4,930
231
0
649
5,823
3,125
440
765
4,930
16,277
0
L
Vamana
panov_s_v
Vamana
2,306
788
0
773
6,051
2,463
0
1,368
4,625
0
9,942
L
2,214
1,755
0
1,329
6,363
1,782
0
3,641
2,622
0
12,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
29,884
195
Minions Killed
256
0
Camps Cleared
0
831,178
Distance Traveled
936,865
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,800
680
69
7
0
176,789
2
L
Yemoja
4,207
421
15
2
0
139,943
0
L
Erlang Shen
6,110
611
68
7
0
184,736
0
L
Anubis
5,781
578
76
8
0
157,260
6
W
Merlin
6,454
645
81
8
0
210,866
3
W
Cupid
6,298
630
41
4
0
151,370
0
W
Kukulkan
5,069
507
48
5
0
189,872
0
W
Cthulhu
5,263
526
17
2
0
207,968
1
L
Vamana
4,248
425
12
1
0
196,208
0
L
Rama
4,153
415
24
2
0
153,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role