Player Matchup

Ullr
Ullr
Dontstalkdave
Ullr
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
KaladinSpren
Amaterasu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
Kraatzy
Ah Puch
Level 110
God Stats
5W - 4L
1,500 SR
Queue Stats
499W - 274L
1,577 Elo+
Party 1
Nox
Nox
Vandene
Nox
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,665 Elo+
Party 1
Fenrir
Fenrir
Veroxias
Fenrir
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 71L
1,542 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,612 Elo+

VS

Team Averages
Level 44
1,343 SR
1,361 Elo+
Hercules
Hercules
Aussie--Kebab
Hercules
Level 134
God Stats
7W - 13L
1,500 SR
Queue Stats
269W - 360L
1,381 Elo+
Party 3
Erlang Shen
Erlang Shen
BxIloon
Erlang Shen
Level 25
God Stats
9W - 11L
1,164 SR
Queue Stats
224W - 325L
1,396 Elo+
Party 3
Merlin
Merlin
CFozzy
Merlin
Level 16
God Stats
0W - 2L
1,287 SR
Queue Stats
16W - 31L
1,320 Elo+
Party 2
Artemis
Artemis
Dehzarious
Artemis
Level 20
God Stats
0W - 1L
1,264 SR
Queue Stats
30W - 53L
1,324 Elo+
Party 2
Horus
Horus
ShaneInsane
Horus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
7,288
561
4,576
5,230
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
KaladinSpren
Amaterasu
13
5 / 3 / 6
7,884
606
5,731
10,955
5,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
Kraatzy
Ah Puch
14
1 / 0 / 4
8,084
622
6,895
3,491
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
12
7 / 1 / 8
7,685
591
11,621
7,087
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Veroxias
Fenrir
11
5 / 1 / 4
7,415
570
4,510
9,615
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aussie--Kebab
Hercules
11
0 / 1 / 2
5,914
455
1,532
9,336
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
BxIloon
Erlang Shen
10
1 / 6 / 1
6,196
477
4,233
11,148
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
CFozzy
Merlin
10
1 / 6 / 2
6,351
489
4,208
6,670
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Dehzarious
Artemis
11
1 / 2 / 0
6,131
472
3,803
8,225
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 2
6,174
475
3,325
10,284
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
5
5
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aussie--Kebab
Hercules
0
1
2
1
L
Erlang Shen
BxIloon
Erlang Shen
1
6
1
0.25
L
Merlin
CFozzy
Merlin
1
6
2
0.33
L
Artemis
Dehzarious
Artemis
1
2
0
0.5
W
1
0
2
2
W
Amaterasu
KaladinSpren
Amaterasu
5
3
6
2.67
W
Ah Puch
Kraatzy
Ah Puch
1
0
4
3
L
2
4
2
0.75
W
Nox
7
1
8
11
W
Fenrir
Veroxias
Fenrir
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
17,101
36,378
Taken
45,663
17,940
Mitigated
18,356
12,285
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aussie--Kebab
Hercules
1,532
433
0
3,882
9,336
4,459
0
6,109
3,112
0
27,387
L
Erlang Shen
BxIloon
Erlang Shen
4,233
2,903
0
1,828
11,148
4,302
0
3,405
7,615
0
38,447
L
Merlin
CFozzy
Merlin
4,208
735
0
559
6,670
2,177
0
3,517
2,959
27,541
0
L
Artemis
Dehzarious
Artemis
3,803
1,736
0
3,465
8,225
2,067
0
568
7,657
0
33,680
W
4,576
1,676
0
1,894
5,230
1,913
642
0
5,230
0
54,574
W
Amaterasu
KaladinSpren
Amaterasu
5,731
2,374
0
4,088
10,955
5,314
54
849
9,866
0
40,846
W
Ah Puch
Kraatzy
Ah Puch
6,895
450
0
1,721
3,491
791
0
0
3,441
51,930
0
L
3,325
1,544
412
3,072
10,284
5,351
0
4,290
5,775
0
12,669
W
Nox
11,621
1,206
0
2,062
7,087
2,675
140
1,564
5,261
38,314
0
W
Fenrir
Veroxias
Fenrir
4,510
585
0
2,520
9,615
7,247
0
1,137
8,300
0
13,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
30,766
394
Minions Killed
281
0
Camps Cleared
0
1,268,242
Distance Traveled
1,137,040
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,914
455
61
5
0
233,860
7
L
Erlang Shen
6,196
477
66
5
0
244,700
4
L
Merlin
6,351
489
53
4
0
218,666
4
L
Artemis
6,131
472
75
6
0
217,190
4
W
Ullr
7,288
561
100
8
0
225,511
1
W
Amaterasu
7,884
606
84
6
0
272,874
3
W
Ah Puch
8,084
622
121
9
0
240,124
1
L
Horus
6,174
475
26
2
0
222,624
3
W
Nox
7,685
591
75
6
0
255,769
6
W
Fenrir
7,415
570
14
1
0
273,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role