Player Matchup

Apollo
Apollo
CipherP0l
Apollo
Level 141
God Stats
3W - 0L
1,711 SR
Queue Stats
25W - 19L
1,540 Elo+
Solo
Cerberus
Cerberus
IreKWD
Cerberus
Level 109
God Stats
6W - 4L
1,821 SR
Queue Stats
168W - 143L
1,561 Elo+
Solo
Scylla
Scylla
Radwimper
Scylla
Level 160
God Stats
1W - 6L
1,215 SR
Queue Stats
202W - 222L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
TheSuperSwan
Sun Wukong
Level 147
God Stats
1W - 0L
1,759 SR
Queue Stats
52W - 42L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
bysersan
Ratatoskr
Level 128
God Stats
22W - 16L
1,694 SR
Queue Stats
389W - 376L
1,568 Elo+
Solo
Team Averages
Level 137
1,640 SR
1,559 Elo+

VS

Team Averages
Level 137
1,571 SR
1,608 Elo+
Tyr
Tyr
KIOSONE
Tyr
Level 137
God Stats
9W - 11L
1,339 SR
Queue Stats
113W - 91L
1,621 Elo+
Solo
Apollo
Apollo
Luxeriøn
Apollo
Level 159
God Stats
3W - 3L
1,637 SR
Queue Stats
123W - 102L
1,600 Elo+
Party 1
Janus
Janus
Slaidens
Janus
Level 160
God Stats
56W - 66L
1,589 SR
Queue Stats
670W - 570L
1,667 Elo+
Party 1
Vamana
Vamana
YellkOP
Vamana
Level 88
God Stats
1W - 1L
1,776 SR
Queue Stats
129W - 118L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
aleex_fdez99
Ao Kuang
Level 141
God Stats
5W - 6L
1,513 SR
Queue Stats
182W - 166L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CipherP0l
Apollo
20
6 / 2 / 7
14,834
618
11,475
13,707
5,883
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
IreKWD
Cerberus
19
6 / 4 / 12
13,845
577
15,653
27,375
29,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Radwimper
Scylla
20
5 / 5 / 11
15,264
636
23,108
18,066
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheSuperSwan
Sun Wukong
20
5 / 1 / 7
15,146
631
22,084
20,136
21,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
bysersan
Ratatoskr
20
7 / 2 / 17
15,082
628
22,798
19,245
14,694
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
2 / 6 / 8
11,197
467
11,291
30,418
32,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Luxeriøn
Apollo
20
3 / 4 / 4
12,826
534
9,444
21,230
8,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Slaidens
Janus
20
2 / 4 / 6
13,050
544
18,839
18,637
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
YellkOP
Vamana
20
2 / 3 / 2
12,662
528
9,430
23,335
16,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
aleex_fdez99
Ao Kuang
19
5 / 12 / 3
12,060
503
12,448
28,721
10,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
29
Kills
14
14
Deaths
29
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
CipherP0l
Apollo
6
2
7
4.75
W
Cerberus
IreKWD
Cerberus
6
4
12
3
L
Tyr
2
6
8
1
L
Apollo
Luxeriøn
Apollo
3
4
4
1.25
W
Scylla
Radwimper
Scylla
5
5
11
2.1
L
Janus
Slaidens
Janus
2
4
6
1.25
W
Sun Wukong
TheSuperSwan
Sun Wukong
5
1
7
8.5
L
Vamana
YellkOP
Vamana
2
3
2
1
L
Ao Kuang
aleex_fdez99
Ao Kuang
5
12
3
0.54
W
Ratatoskr
bysersan
Ratatoskr
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,118
Damage
61,452
98,529
Taken
122,341
78,729
Mitigated
73,426
34,568
Healing
36,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CipherP0l
Apollo
11,475
8,195
0
7,631
13,707
5,883
7,832
3,964
9,743
0
113,383
W
Cerberus
IreKWD
Cerberus
15,653
868
0
13,111
27,375
29,503
979
6,394
20,981
33,327
0
L
Tyr
11,291
1,634
0
7,141
30,418
32,179
0
13,080
17,338
0
48,172
L
Apollo
Luxeriøn
Apollo
9,444
5,982
0
7,413
21,230
8,028
1,082
6,188
15,042
0
116,052
W
Scylla
Radwimper
Scylla
23,108
2,593
0
3,370
18,066
7,161
3,950
8,980
9,086
118,209
0
L
Janus
Slaidens
Janus
18,839
722
295
4,123
18,637
6,248
0
6,377
12,260
122,199
0
W
Sun Wukong
TheSuperSwan
Sun Wukong
22,084
6,088
0
7,303
20,136
21,488
888
5,094
15,042
0
112,414
L
Vamana
YellkOP
Vamana
9,430
4,276
0
8,184
23,335
16,420
654
3,914
19,421
45
100,963
L
Ao Kuang
aleex_fdez99
Ao Kuang
12,448
2,084
0
8,863
28,721
10,551
667
9,202
19,519
82,567
0
W
Ratatoskr
bysersan
Ratatoskr
22,798
4,889
0
3,153
19,245
14,694
3,282
8,750
10,495
0
111,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,171
Gold Earned
61,795
776
Minions Killed
820
0
Camps Cleared
0
2,508,827
Distance Traveled
2,312,114
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,834
618
189
8
0
477,610
7
W
Cerberus
13,845
577
50
2
0
490,049
6
L
Tyr
11,197
467
61
3
0
468,523
8
L
Apollo
12,826
534
208
9
0
445,184
5
W
Scylla
15,264
636
187
8
0
455,911
5
L
Janus
13,050
544
223
9
0
555,328
8
W
Sun Wukong
15,146
631
204
9
0
498,299
7
L
Vamana
12,662
528
183
8
0
456,976
6
L
Ao Kuang
12,060
503
145
6
0
386,103
1
W
Ratatoskr
15,082
628
146
6
0
586,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role